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Minor annoyances aside, Toukiden 2 has some truly addictive gameplay and tonnes of content to chew through. The game's dripping with atmosphere and looks great, with plenty of varied, large open world areas to explore. Meanwhile, the battle system is satisfyingly fast paced, and nothing quite compares to the power trip of ripping off the body parts of a giant demon.
Everything is not for everyone, and thus it's a hard game to score. This existential experience is not quite as pretentious as it appears to be, but it will still leave you mindful of your worth to the world – and the universe as a whole. Honestly, if you've ever found yourself enchanted by the sheer scale of space itself, then this game does an incredible job of communicating that through rudimentary interactivity alone.
The combat and gameplay are the stars that shine brightest in Momodora: Reverie Under the Moonlight. Its twisting map will take you to a whole host of vibrant and mucky locations throughout the city of Karst, and within those places you'll encounter a number of engaging boss battles and a ton of enemy variety. Its art style can go one of two ways depending on your tastes, but the lack of upgrades is hard to overlook within a genre that holds this concept as one of its core mechanics. Metroidvania fans will find lots to enjoy here, but the wider audience will be turned off by the throwaway story and visual style that may no longer be appealing.
Perhaps the main takeaway here is that FlatOut 4: Total Insanity is safer than its name suggests. There's not a lot to criticise in terms of its execution, but its ambition feels firmly rooted in the PlayStation 2 era. There's nothing particularly wrong with that, and if you're looking for a distraction to occupy between juggernaut releases, then the PS4 isn't host to many destructive racers that are better. But while there's fun to be had while you're playing, don't expect this above average car crash to live long in the memory at all.
Atelier Firis makes huge strides forward with its lively open world, but it also takes several steps backwards in other areas. Reintroducing the time limit forces you to play the game at breakneck speed, which means that much of the world is ignored until over 20 hours into the game. Once you break away from the time limit, however, you'll discover a brilliantly diverse world that you can get lost in for countless hours, where you'll be free to properly enjoy what is ultimately a solid, but neglected battle system.
While the overarching story in KONA will no doubt leave you cold, the tense atmosphere at the centre of its snowstorm setting will warm your desire to see it all the way through to the end. It should also be applauded for trying to add a surprising number of mechanics to what's ostensibly an adventure game, and while the survival gameplay ultimately feels superfluous, it at least works well in service of developer Parabole's presentational aspirations – which is more than can be said for the pointless combat and distinctly average collection of puzzles.
On a system bursting with great horror games, you can safely side-step Dying: Reborn. While we appreciate the attempt, the production values just aren't in place to create the tension that's intended here, and even though there are a couple of decent puzzles on display, there's not enough meat on this murder mystery's bones to make it worth the price of admission.
Too many brickwalls prevent Clicker Heroes from reaching the "highs" of AdVenture Capitalist, but this is still a frighteningly addictive incremental title. The simplistic gameplay loop means that it's better suited to smartphones, but that doesn't make it any easier to put down once you get started – even on the PS4.
While Ubisoft has proven adept at successfully applying its open world formula to a lot of games over the years, Ghost Recon: Wildlands feels like the first one lacking any real identity. While it gives a good first impression with its impactful gun battles, visually distinct open world, and wide selection of weapons, it's ultimately the war of intentions at its heart – between the freedom and unpredictability of an open world on the one hand, and the preciseness of a strategic cover-based shooter on the other – that makes for a title that'll leave both sides of the battle disappointed.
LEGO Worlds is a technical accomplishment, containing thousands of bricks and items that allow players to build whatever comes to their mind. There are a few odd decisions and the gameplay will appeal more to a specific demographic, but Traveller's Tales' latest will surely prove a joy for most creative types.
Styx: Shards of Darkness is an enormous improvement over its predecessor. The gameplay has seen a large amount of refinement to the point where it's actually a fun game to play, and Styx himself steals the show with his charismatic performance. It's not without its own set of returning and new defects, but Styx's second adventure is something we can confidently recommend. This is everything the first game should have been.
A Criminal Past is a decent last hurrah for Mankind Divided. Its story is fine, but doesn't really add to what's come before. However, the Penthouse is a wonderfully designed and unique level that's well worth exploring for the half-dozen or so hours you're there. It also cleverly demotes your abilities, forcing you to change up your approach. It's a strong effort that tries a lot of new things, and while it's certainly not essential, a little more Deus Ex is always welcome.
Death Squared is a solidly fun and challenging experience with friends, and even more so when played as a single-player game. Its lighthearted nature, lengthy story mode, and couch co-op possibilities are all good selling points, but SMG Studios' puzzler suffers thanks to a lack of innovation. Test passed - just.
Disc Jam has all of the ingredients of a classic but it just doesn't feel fully cooked. Flat visuals and some balance issues prevent this disc tossing sim from reaching the same highs as Rocket League, even if its gameplay loop is fairly accessible and sporting some great depth. That said, though, if this is High Horse Entertainment's Supersonic Acrobatic Rocket-Powered Battle-Cars moment, then we can't wait to see what it delivers next time it takes to the field.
While things can feel monotonous in places, Ys Origin is a fun ride, and a great introduction to the series for newcomers. Existing fans are sure to enjoy the additional story, though - it's one that only adds to an already rich mythology. Feeling like a fresh escape from the hand-holding that's found in many RPGs these days, Ys Origin is also a welcome challenge that's sure to please those looking to test their skills.
One part Persona, one part Ace Attorney, and one part Battle Royale, Trigger Happy Havoc and Goodbye Despair are two of the very best murder mystery titles available for PS4 right now, together in one pack. While the games may move just a tad too slowly for some players, those willing to take a chance on a visual novel with a difference will find Danganronpa to be a fascinating, multi-faceted, frequently surprising story that's among the most compelling on the market, full of engaging characters, anarchic humour, and jaw-dropping twists.
An oddity that grows in stature the more time that you spend with it, NieR: Automata is so much more than you think it is – and it's all the better for it. Some decent writing aside, its side-quests fall into genre pitfalls and its open world can be annoying to navigate. But if you're able to look beyond its shortcomings as a game then you'll be richly rewarded. And while we can't really elaborate on why that is, you're just going to have to trust us.
iO is a solid physics puzzler with simple controls, minimalistic visuals, and challenging gameplay that comes together as an overall decent experience. The tough difficulty spike and puzzles reliant on trial and error and good luck prevent this from being an excellent title, but if you are looking for a game to roll you over to the next big release then this is certainly worth a punt.
Loot Rascals is an intriguing and infectiously charming roguelike. Its central mechanics are tense and engaging, and the meta-mechanic surrounding them provide a satisfying gimmick. Unfortunately, its card-based stat system offers little strategic variety, and its procedural generation can be frustrating.
There's a kernel of an idea buried within The Incredible Adventures of Van Helsing that has potential. The son of a legendary vampire killer continuing where his father left off is at the very least a vaguely compelling starting point, and the action RPG genre could certainly benefit from some more humorous titles to serve as palette cleansers between all the hell and death and misery. Van Helsing's lighthearted tone certainly helps it to stand out from most games in the genre, but neither the battle system or the narrative are interesting enough to make it worth persevering with the other.