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As such, it's difficult to recommend Styx: Master of Shadows to all but the most hardcore shadow skulker when the many other games that have come before it have all done the whole stealth thing that much better.
Middle-Earth: Shadow of Mordor is a strong foray into the Tolkien universe, backed up by popular combat from other major action series, with its own free-running style to boot.
If you're going to get it do so now, because there won't be anyone around to play with by Christmas. Gauntlet needs fun, badly.
Sherlock Holmes: Crimes and Punishments is more than just an excellent detective adventure, it also absolutely nails the essence of being the pride of Baker Street and in doing so provides an exciting roadmap for where Ukrainian developer Frogwares will take the series next.
I'm sorry guys, but Hack 'N' Slash needs a bit more time in the programming oven.
It's the smart faction design that's the key – Amplitude has done a fantastic job of creating races that feel distinctly different from each other, each offering an interesting new take on traditional 4X gameplay. I don't think Endless Legend is quite the finished article just yet, but there's a solid and likeable core experience here that deserves your attention.
For old, war-tested Stronghold players Crusader 2 is a triumphant evolution of the game that they've held dear for the last twelve years. For the rest of us though, there is perhaps no better time to see what all the fuss is about.
There's a level of roughness here that I couldn't help but be a little disappointed by after such a long development time. For every smartly written sequence with vibrant locations and characters, there's an aimless fetch quest or an overlong combat section. Oddly enough, despite the content added in Wasteland 2's extra year of production, I think the game could have benefited from being cut down, edited to emphasise the best bits and get rid of some of the clutter. I like Wasteland 2, I really do, but I can't help but think it's not quite the masterpiece we were promised.
It's a smart simulation game with some really great use of modern horsepower atop the basic trappings of older games in a genre that sadly isn't as active as it likely deserves to be. Just keep in mind you'll need to go in with plenty of patience and a willingness to search outside the game if something obscure trips you up. If you can get past that, and you like a bit of simulation, you're going to have a lot of fun.
It's baarilliant. Now I'm going to get the flock out of here.
Sacrifices have been made in getting The Sims 4 to be as clean and crisp as it is, with features usually expected notably absent, but the gains are striking enough to help swallow their loss – for now. Everything ultimately hinges on what comes next, and hopefully Maxis will show us they've got some great new ideas, as well as some old ones revived.
Dead Rising 3 is a step forward for the series as it finally finds the confidence to expand its setting, which is mostly down to better hardware being available. Hopefully the focus going forward can be put on fleshing out more of its mechanics and not just creating larger areas, like perhaps a more in-depth survivor posse system for example.
GoD Factory Wingmen is a game where accessibility comes easy but mastery does not. Yet, the innate thrill in approaching the latter proves to be its own reward over the long-term as Nine Dot Studios sophomore effort proves to be its best, ably injecting new life into the space combat genre with innovative features and a real, loving focus on multiplayer gameplay and tactics.
Sometimes you don't need an epic tale with complex obscure puzzles or a "comedy" that shoves jokes and an irritating protagonist down your throat (hello Daedalic), instead a short fun little adventure that makes you smile and doesn't tick you off is all you need. The Journey Down: Chapter Two is that sort of game, and I enjoyed it enough to ensure I'll be in line for the next phase of the journey.
If you've been waiting for the finale to dive in, well go ahead and do so with the full confidence that it'll be worth it. Now… can we have Sam & Max Season Four now Telltale? Please?.
Several antiquated mechanics like the limited supply of torches and the unhelpful hint system also serve to make exploring Shadowgate Castle more frustrating than it should be, and that's even before we debate whether baffling cryptic trial-and-error puzzles are a good thing or not. Shadowgate is a faithful update then, but Zojoi have squandered the opportunity to actually update the gameplay too.
If you've never played Last Light, you should – it's an excellent game, and you should opt for this version. If you've already played it, however, you don't need to upgrade.
This is the finest available version of an excellent, atmospheric game.
There's just so little to do, and if you don't like commenting on videos you won't see anything here but a bunch of crazy confusing videos. Lovely idea, not for me or people like me, but a community of people already love it so feel free to ignore me and give it a go.
In truth, this writer wasn’t overly excited at the prospect of playing McDROID when they first read into it – more fool me. While I still harbour reservations about its long-term appeal (a product of the genre’s repetitive nature more than anything) McDROID is an excellent tower defense romp with enough candied charm to keep you coming back.