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Perhaps this is greatest compliment I can pay Liberation. This game restored my faith. Ubisoft can still produce a good Assassin's Creed game. It's a shame this wasn't the big release instead of Connor's outing. Aveline's a more interesting main character, and the story is much more personal, instead of the crazy history stroking the main series became. After thoroughly enjoying my time in New Orleans, I'm finally ready to go see what Edward Kenway has to offer.
Still, Octodad is three hours of fun I wouldn't want to throw back. While it is too short an experience it's a great, unique one and I urge anyone who likes fun games to give it a go. Anyone who played Surgeon Simulator and thought it was hilarious should immediately pick up Octodad, and anyone who thought it was funny but wanted a fuller game experience should be covered too. Dadliest Catch is funny, charming, challenging, and packed with loveliness. It's over too quickly, but I can't think of anything I'd rather be playing in that time.
This is not a lengthy title. All in, you're looking at around an hour and a half of game here, which is admittedly not much, even for a budget title. That said, for a meagre price you'll get a charming little world to explore, a cute story set in a dream-like cartoon episode that kids will enjoy and fans of hand-drawn animations will appreciate. Gomo isn't a great example of the genre by any means, but it's nice to look at and a fun little diversion. I found it rather endearing.
There is fun to be had and Daedalic have done their best to keep battles interesting, but often things can get very frustrating and it's hard not to come to the realisation that you're just doing the same things over and over again. Daedalic have made two excellent adventures out of The Dark Eye, but they've yet to make a good RPG.
Exploring ogre caves, elemental temples and naga towers with my intrepid band of badly optimised warriors still somehow managed to be fun, despite the chugging performance and irritation of grid-based overland movement. If you can look past these blemishes there's plenty of fun to be had with Might and Magic X, but it could have done with a lot more polish.
Apart from the ending of course, which I'm thinking about a lot. Broken Age: Act 1 is a wonderful piece of work, well worth the time and money put into it, an excellent piece of videogame fiction, but it just needs some work being an actual videogame. Let's hope Act 2 maintains the quality but ups the difficulty.
Despite the flaws and interruptions of the story and presentation, Metal Gear Rising: Revengeance is a superior title. Platinum Game's genius for creating thrilling action games and simple to learn, yet difficult to master combat systems is in full effect here. If you're a fan of the Metal Gear franchise you should consider Revengeance an essential purchase. Otherwise it will depend on your tolerance for cod-philosophy and hilarious(ly bad) voice acting.
If you don't mind a tough experience and a little frustration The Banner Saga is well worth picking up as it's a unique experience, and both story and animation justify a purchase. However the game's flaws mean it may annoy more than delight, and while decently sized at around 15 hours play time I can't honestly say I'd play it again just to make the right choices. Beautiful, well written, but aggravating. That's The Banner Saga in a nutshell.
It was perhaps too much to ask of Telltale that they blow our minds in the very first episode, but I still feel a little let-down with how "setty-uppy" All That Remains felt, with a mostly predictable storyline and few really significant or interesting choices to make. It's also short of course, taking me a straight 98 minutes to finish. Nevertheless there were surprises, plenty of tragic moments and at least one section that nearly made me pass out, so overall I consider this first episode of The Walking Dead's second season a success. Now that the setting up is done however I demand nothing less than excellence from the next episode, A House Divided. No pressure, guys.
Contrast works as a bite size game, and Compulsion Games were clever enough to realise that. It's a neat little puzzle platformer with a very interesting premise. It doesn't amaze, but it does satisfy. If you've got a couple of hours to spare and looking for something a little taxing but won't strain your brain tissue too much.
It serves to highlight that at it's core Deadliest Warrior is still about the spectacle and the thrill of the carnage - and that aspect still feels leaps and bounds above the combat of other melee-FPS orientated games (I'm looking at you War of the Roses). The increase in class variety is welcome and each combatant has a certain novelty value, but Deadliest Warrior perhaps doesn't bring enough to the table to fully elevate itself above Medieval Warfare.
One to come back to in a couple of months, perhaps, and if you're still deadest on picking this up, then try and wait for a sale or something at least. Sorry, Egosoft, but better luck next time.
The thing that stops World of Warplanes from fully taking off may be that it falls into a middle ground that fails to adequately cater to the two groups that will play it. Those who fully appreciate the fast-paced, arcade action may not be fully appreciative of the attention to detail paid to the planes on show. Likewise, those who fully appreciate the attention to detail, may be disappointed to not be given a deeper flight simulation with which to fly their historical birds.
Definitely worth a play if you like the idea of a Star Trek/Facebook parody game, but don't expect any longevity from it. Now, make it online and fill the game with real people then you might just draw me back….
The new content is fun and adds to the experience, but let's not forget that we're talking about Baldur's Gate II here. While balls-hard and requiring a lot of patience if you're prepared to take it on you'll discover what is arguably the best and deepest RPG of all time, that many people believe represents Bioware at their peak.
The game looks absolutely beautiful, is jam packed with things to do, and as ever, the combat is a joy to fiddle with. But for next year? Ubisoft, it's called Assassin's Creed: make me feel like one.
It tries hard but I'm afraid Journey of a Roach needs a good stomping. Yes, I've been waiting all review to say that.
Enjoyable but highly flawed. Replace South Americans with Russians and it's every other entry in the series. Call of Duty Ghosts won't win over new fans, but neither will it loose the faithful. Parody runs high, but I doubt my words will sway you either way: you know if you're going to buy this piece of software, regardless of any review.
Deadfall Adventures certainly has some problems but if you're an Indiana Jones fan you really should be getting it.
It's definitely a worthwhile purchase and I'm already itching to play Episode 2 which promises to turn the formula (and series) on its head, but it's entirely up to you what price you pay for it. Xmas Sale starts a month from now, just to let you know.