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The story makes no sense and goes nowhere, characters are unappealing and badly written, puzzles are uninspiring and commit at least three Adventure Gaming Sins, and the entire end chapter of the game felt like I was actually being tortured. I'm sure the Gabriel Knight series is good but as far as I'm concerned this is where Jane Jensen's reputation dies. Avoid at all costs.
Familiarity breeds contempt, or so they say. But I don't think this well-worn phrase applies in all circumstances. In the case of Trials Fusion, it would seem that familiarity has bred, well, simply, familiarity. Yes, it feels like we've been here before, partly because we have. But when it's executed with such finesse, is that such a bad thing?
Elder Scrolls Online is, by the skin of its teeth and a lot of hard work from Zenimax, a success. Phew.
I'm pleased to be able to give this neat little indie title a whole-hearted recommendation. It's a cute experience with a great deal of personality which can be played and enjoyed several times over. For fans of space-faring simulation games, it's more or less a must.
With the amount of great action games on the market there is simply no reason that you should give Yaiba: Ninja Gaiden Z a try. It is a shoddily made, awful mess.
Warlock 2 is definitely a step in the right direction – it takes everything that was good about the first game, and refines it a bit, while also leaving the original experience intact. I wish they'd done more to make this seem like a proper sequel, over the "Warlock 1 done right" vibe that I get from it at times, but seeing as in this is a digital only release it's possible their budget wasn't amazing.
I couldn't wait for Episodes 2 and 3 and now I'm sitting here scratching my thumbs waiting for Episode 4. Please don't have another delay guys, my thumbs can't take it.
The fact that you can play as the Mayan god of bees is just the icing on the cake. If you've never played a MOBA before, SMITE is an excellent place to start.
And hey, you get to play as a goat. A purple goat. Take that Jon Blow.
Like Warlock 2, this is a game that's trying to be more creative with the fairly rigid 'Civ' template, and combined with the tactical battles and challenge of a hostile world, this is definitely one of the better strategy games to come out over the last year or so. We hope long-term fans of the series are as impressed as we are with this game, and for anyone new to the franchise, we recommend jumping in as soon as you like.
A cautious recommendation then, certainly worth a try in a Steam sale at the very least, but I can't see myself playing it ever again. I'm on my fifth playthrough of F.E.A.R. incidentally.
Cloudbuilt is a pretty game with a strong incentive to replay. If your primary interest is in a story, it's probably not for you. If you're more intrigued by jetpacks, rocket boosts, wall-running and the thrill of flying off a ramp as you make your way to levels end as fast as you ruddy well can, Cloudbuilt is heartily recommended.
Does Reaper of Souls justify its asking price of a full game? If it only presented itself with Act V then no, but the inclusion of an all-new-ish character class and Adventure Mode does soothe the sting. Reaper of Souls, in conjunction with the Loot 2.0 patch, finally brings us the Diablo III we want and that fans deserve.
It's been just two days since I last player Ether One and I've not stopped thinking about it since. I thought about it before I went to bed last night, and the night before. I thought about it when I woke up this morning. I thought about it when I had lunch. So far I've sunk 12 hours into a game easily completable in four. I've not nearly managed to restore all of the projectors. And I've hardly scratched the surface.
If you're a fan of Bioshock you'll be crying by the end, simply because it's over. You'll be shocked at how great it all was.
Through skill and careful Augmentation use you can make your way through the game, discover new facts about Adam Jensen and Ben Saxon's world, and basically have another 5-7 hour chunk of the Deus Ex experience, and at the end of the day that's a good thing. Even if that experience is (shudder) Invisible War.
It veers between a showcase for ambitious design and an exercise in endurance as you grapple with the controls and wince at the obvious problems, willing the game to live up to its fantastic premise. But it never quite does.
Luftrausers is a great a time-waster, a great test of your leet twitch skills, and a game that doesn't assume too much and just lets you enjoy yourself. You'll notice that Devolver have published this game – I sometimes think Hotline Miami could learn a thing or two here.
Whilst 1954 Alcatraz does certain things very well, it too often lets itself down.
I rarely question the very existence of a game, but I can't help but project a question mark onto LOD Tactics. It's not a particularly good advert for the brand, or the MMO. It's way too pricey for what it is, and it's got very little replayability.