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Even if RollerCoaster Tycoon 3 hasn't aged as gracefully as its predecessors, there's plenty of fun to be had. If you still have the original and can run it fine, you don't need to buy it again. But if you're someone who never got to play it, can't run Planet Coaster, and miss the old school approach to the Tycoon genre, the Complete Edition is a neat relic to a bygone era of gaming. Just be prepared for some outdated features and a shockingly small UI.
An interesting addition to one of the most well received survival games currently around.
A simple puzzle game that accomplishes what it sets out to do.
Star Renegades had me enamored from the opening cutscene and sunk its claws deep with its tactically-sound combat, incredible aesthetic, pulse-pounding soundtrack, great story elements, and superb writing. I wish that its meta progression elements were more significant and that it didn't insist on being yet another rogue-lite, but I still felt compelled - even after some really sour defeats - to come back and fight the good fight against the Imperium.
Necromunda: Underhive Wars is a capable strategy games full of tactical options, but the glacial pace will put more people off than draw them in.
Inertial Drift is an espresso shot full of arcade-y goodness. Its approach to drifting isn't just intuitive, but it encapsulates that Initial D fantasy wonderfully. It might be shorter than other games coming out, but that time spent is enthralling and well worth it. If you love arcade racing, you can't go wrong with Inertial Drift's "easy to pick up and tricky to master" style.
Kingdoms of Amalur was one of the most underrated games of the previous decade and its return will make that pretty clear to some players. However, the remastering of this borderline classic is hamstrung by a 2012 inventory and menu system, a 2012 user interface, and 2012 icons and health bar.
A superhero game where heroes are quite fragile, Marvel's Avengers is constantly in doubt of where it wants to go and ends up arriving nowhere.
At the end of the day there is a huge amount of content here, and everything is extremely replayable due to the open-ended nature of the gameplay (not to mention an unexpected sandbox mode). So, if you're up for an addicting experience that meshes puzzles, driving/boating/piloting and balancing acts into a single creative concoction, I'd definitely recommend Radical Relocation.
If you enjoy the cars, the managing, the challenge, WRC 9 will be your cup of tea. Everyone else should find something enjoyable but nothing that'll hold your attention for long.
The DLC is an interesting side-expansion of game mechanics, giving you an alternative experience if you’re tired of all the “civilised” Chinese people fighting each other and would like some “barbarians” thrown into the mix. With a choice of starting dates in both 900 and 904, Three Kingdoms: The Furious Wild offers a worthy shot – and as long as you really like nature and tigers, you’re probably not going to be disappointed.
One Small Step for RTS
They all laughed, except for the king; choking on his food, he had lost his voice
If you like overcoming frustration, maybe you'll find something worthwhile. I don't.
A fantastic RPG that superbly mixes player choice and great combat to something bigger than the sum of its parts.
Red Right Bland
With a haunting and beautiful world as a backdrop to a solid "Souls-like" RPG, Mortal Shell is a much better game than it has any right to be. The magnificent presentation, mixed with the unique take on character progression, steals the show here and despite dying dozens upon dozens of times, I was hooked from the moment that combat started making sense to me.
Total War: Troy makes some curious changes to the Total War formula, but the less streamlined resource system, extra micromanagement, and weird mix of reality and mythology work against its favour to create a less than entrancing experience.
I was unexpectedly charmed by Skully. With some excellent controls and a story told earnestly, I was gripped throughout its entire run. Sure, its shorter time might turn off some and its collectables aren't that worthwhile, but it more than makes up for that. It doesn't waste time and it makes for a pleasant romp. Suffice to say, I'm curious to see what Finish Line Games makes next.
Prepare to Die... IN SPAAAAAAAAAACE!