Niche Gamer
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Ultimately, Ultra Despair Girls is a good follow up to the previous Danganronpa games. It still carries a consistent tone throughout, and the writing is as good as ever. And don’t let the game’s design fool you – despite being an action title, Ultra Despair Girls is just as heavy on text as the previous games. Thankfully, the story is the best part, so making your way through all the text never feels like a chore. And, despite a few issues here and there, this is still a Danganronpa game, and worth your time.
Ultimately, Armikrog is a failure, but it's not a failure that is supposed to be hated with a fiery passion or forgotten about. If Pencil Test Studios learn their lesson, it can be a launching point for a better game that fully realizes their potential. For the player though, the best choice would be to stick with good, old Neverhood.
If you're a MGS purist, buy it on sale. If you're simply looking for an engaging stealth/action experience, you'd be doing yourself a major disservice if you steered clear of The Phantom Pain.
Ultimately, this is one game that’s difficult to judge fairly, and is really going to depend on the person playing. However, the game is definitely a study rhythm game with plenty of merit to warrant picking it up if you’re a fan of Persona games, or even if you just want another rhythm game to play.
If you're a fan of Transformers or even a Platinum games fan, I'd recommend picking it up. If you're looking for something with more complexity to it, you might want to wait for a sale to come up before you consider buying it.
It's a pity that the failings of this game will probably discourage any real development on future hardcore D&D CRPGs. Other than Trent Oster & Beamdog's upcoming Baldur's Gate "1.5" sequel, there isn't likely to be much in the way of good news for fans of the license.
Mushihimesama is an incredibly fun shooter with tight controls, a lot of challenge, great audiovisual style and astonishing bullet patterns. If there's one thing to complain about, it's the relatively high price tag.
Ultimately, I would say that Stella Glow is a great game if you're dying for a new strategy game to play through, but if you're on the fence about it, you'll likely not be missing much if you pass on it.
Sure, there is the typical Fallout aesthetic and the goofy music and that joy of seeing deathclaws rip the occasional NPC to death, but with much of the core roleplaying aspects torn out of the game, it isn't the New Vegas (or even Fallout 3) inspired heir that many hoped it would be. Still, it is fun to engage in, if you don't mind being an early adopter and paying full price for a loot hauling ARPG. If you're fine with that, hit the trigger on the game and spend the next 60 hours killing mutants with missile launchers.
I found myself smiling through a majority of my time with this game, unable to put it down until I'd beaten it. For only $10 USD (or your regional equivalent) on Steam, it's hard not to recommend at least giving it a try. For me, it might just be my game of the year.
Overall, I might have complained about UnderRail a bit but I really enjoyed it and I think it's one of the better Fallout-like games out there, maybe the best since Arcanum. It's not as good as Fallout or the aforementioned Arcanum but then again, not many things are. As someone who cares about story, characters and choices in RPG more than combat, I can't help but be a bit disappointed – but I can appreciate good combat and I recognize UnderRail as a game which excels at this. For me, it's better to approach this not as the next Fallout but as a very good Fallout-inspired dungeon crawler. If you play UnderRail with this mindset, you will be satisfied.
I have high hopes for this series and I eagerly look forward to the potential next installment. I think I'll be playing through the rest of the side missions this game has to offer, and I hope that my time playing it will be filled with the same sort of wonder I began the game with. That being said, the world Monolith Soft built is fantastic and I encourage you to check it out.
While I would have loved a post-game and perhaps some real community options built within it (such as what you find with Path of Exile and Diablo III), I still feel that there is no ARPG on the market that can touch Grim Dawn's pace of combat or build creation depth. If you're like me and those two things appeal the most to you, then you owe it to yourself to get Grim Dawn and see why it has such a large and devoted community.
With improved visuals, smoother performance, and all the previous DLC bundled in; it's safe to say that Gravity Rush Remastered is the definitive version to play for anyone who has yet to try it out.
This, combined with the fairly lazy porting job and the unforgiving gameplay means that Deltazeal is not the best game for people new to the genre. Shmup veterans looking for a challenge will look past the flaws and enjoy its difficulty and its scoring system which rewards perfect play but if you're not one of them, you're better off playing a more polished game – on PC, it might be Crimzon Clover or Mushihimesama.
To say this game has significant issues is an understatement, and the blame can't be placed on one team. These issues range from simple gameplay mechanic choices that go against much of the internal logic the game was founded on, story issues that seem to have no place existing in the game in the first place, localization issues butchering the grammar and flow of many important points, and a business practice that uses and abuses its customers. While this isn't the worst Fire Emblem game I've played, I can't in good faith suggest people buy this game as it is.
To say this game has significant issues is an understatement, and the blame can't be placed on one team. These issues range from simple gameplay mechanic choices that go against much of the internal logic the game was founded on, story issues that seem to have no place existing in the game in the first place, localization issues butchering the grammar and flow of many important points, and a business practice that uses and abuses its customers. While this isn't the worst Fire Emblem game I've played, I can't in good faith suggest people buy this game as it is.
I can't recommend Stardew Valley enough, it's quite possibly one of the best entries for the genre in a long time, a staggering accomplishment by one developer, even when it doesn't necessarily do anything really new compared to its predecessors – and that's fine. It's an amazing game.
While it does have its fair share of issues, many of which frustrated me greatly, I still think it's a solid, enjoyable title. Warhammer fans will have a lot to sink their teeth into, and Left 4 Dead fans will have something to fiddle with until the next iteration. Well…if Valve ever learns how to count to 3, that is.
Overall, I think that Dark Souls III could easily be the best the series has had to offer yet. While it'll be a while before the internet has truly had its way with the game to uncover the secrets and intricacies of the game, as it stands, Dark Souls III is a fantastic RPG and another great Souls game from FromSoftware.