TrueAchievements
HomepageTrueAchievements's Reviews
When simple tasks like reliably picking up and using or placing items are clunky, it's a good sign that the skeletons in the closet aren't worth discovering.
3on3 FreeStyle won't replace other titles and shouldn't occupy any space on any gamers hard drive.
Soda Drinker Pro, gaming's equivalent to carbonated sugar water, might be enjoyable in very strict moderation, but it's hard to forget that one would be better off to consume nearly anything else.
Zombie Vikings takes an interesting premise and a beautiful art style and squanders them alongside a bulk of other issues.
Sniper: Ghost Warrior 3 is misguided by the unending trend of games going open-world. The idea may have been born with good intentions, but blatantly copying all of another series' structure is a bad look, undone much further by the fact that it does all of those same things very poorly. It's unclear for whom this game was made as it feels more like a middling title we rarely see anymore, possessing neither the polish of AAA nor the admirable quirks of an indie.
While combining the innovative nature of the Kinect with the use of a controller is a noble goal that more developers should strive for, Commander Cherry's Puzzle Quest is an unmitigated disaster that takes the worst parts of Kinect games and platforming and mashes them together. If the terrible Kinect scanning doesn't get you, the horrible platforming controls will. While some may find fun in the challenge, the game should be passed on by all but the most ardent of Kinect fans.
It is a shame I didn't get to spend as much time with Tony Hawks Pro Skater 5 as I would have liked or needed. Despite the massive amount of bugs and fatal crashes, there is some fun to be had here. Anyone who played the older Tony Hawks games will feel right at home. Unfortunately, it is impossible to look past the constant problems and bugs. Most of these don't make the game unplayable, but still cause a lot of bother along the way. With only seven levels to explore and play through, your time with this game might be short (and made shorter with the frustration of its problems), but the addition of the player created levels mean there is a little something extra, even if it's nothing we haven't seen before. It is sad that the game turned out this way, because it really should, and could, have been the sequel that the series deserved, and instead has fallen so short. For a full priced retail game, these bugs and design flaws can't be forgiven, and being unable to play the game after only five hours was the final nail in the coffin. Should the game become playable for me again, I will happily play through the rest of the levels, explore the game a bit more, hopefully form a fuller opinion, and write an addendum to this original review, but for now it's not skating by.
While the novelty is good for a few laughs, once that wears off, I Am Bread is a loaf of sourdough that's nine parts frustrating and one part fun.
Dangerous Driving aims to be a clone of a classic yet sorely outdated driving franchise, and it succeeds in that mission to an extent. PS2-era design methodology is present throughout, and adrenaline thrills take centre stage over fluid design, creativity or accessibility.
"ZAMB!" sounds like an exciting pop, but I've come to realize that in this comic book it signals one deadening idea: boredom.
Outbreak: The Nightmare Chronicles can be a great game if you look at it through a particular lens, that lens being from the year 2000.
TERA could have been a great MMO. The world is large, beautiful and full of content. The gameplay itself is exciting and fresh, with plenty to offer in terms of depth and accessibility. But TERA on Xbox is not a great MMO. In its current state, it's not even a good one.
Diehard fans of tuning and tweaking cars may enjoy a half dozen hours or so here, but for most people, Drift Zone is simply an unremarkable experience that makes a strong case for curation of the Xbox digital storefront.
There is some enjoyment to be had in Sigi – A Fart for Melusina, but that fun quickly dissipates when you begin to feel like an unstoppable force in every level, including boss stages. Searching for hidden caves and grabbing a few hard to reach items definitely adds entertainment value, but the brief 20 level experience is made even shorter by a serious lack of truly fulfilling gameplay.
Past Cure is a game that tries to do too much at once to the extent that it ends up doing none of it well.
Absolver had a chance to be something new and fresh. Its combat system is unlike anything else and comes packed with plenty of depth and skill that could get fighting fans pretty excited. The problem is the rest of the game.
It's an action RPG with no action, and it's just not fun.
Eekeemoo Splinters of the Dark Shard is a game of missed potential. All the workings of an action-adventure game are there, like characters, story, and boss battles, but none of them are fleshed out enough to make the game worthwhile.
Minimal story, frustrating design, and a revival of all the bad things of which survival horror washed its hands years ago — these all crop up in Vaccine and combine to have the game miss its mark. Instead of a love letter to bygone scares, what we get is a tiresome endeavor for anyone but the most diehard fans for old school horror. What's worse, even such fans might be turned away by Vaccine's blatant ripping off of Capcom's renowned franchise.
Dead Effect 2 is a game with big aspirations that simply doesn’t reach the heights for which it shoots.