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Earthfall is too derivative to stand out and too disappointing to inspire repeat trips through its 10 mediocre missions.
Fallout's mutation into an online multiplayer hybrid leaves it weak and soulless.
Extinction is a clumsy and frustrating game that struggles to put its potential to good use.
Though VR co-op is a nice touch, Bravo Team brings nothing else new to the table.
Darksiders return is marred by bland environments and an unfocused design that can't help but frustrate and underwhelm.
Platforming and tower defense do not mix well in Aegis Defenders.
Bridge Constructor Portal lacks the charm and cleverness that made the original Portal games so enthralling.
Elex is an open-world RPG that aims big, but only manages to shoot itself in the foot.
The Mage's Tale attempts to bring classic PC dungeon crawling into virtual reality, but disappoints at nearly every turn.
Obnoxious attitude, poor mission design, and technical bugs make Agents of Mayhem chaotic and repetitive.
Reservoir Dogs: Bloody Days attempts to pay homage to its source material, but it fails capture the essence of the cult-classic film that inspired it.
A week after launch, Friday the 13th remains the buggy and sometimes-broken game it was on the day of its release.
Drawn to Death has a big imagination, but it does not play well with others.
Game Freak's ambitious puzzle-action platformer has a neat hook that never quite comes together.
Sanctus Reach pits the hardy Space Marines against the fighty Orks in a massive war that’s plagued with issues.
A confused spectacle that fails to promote the idea of a motorcycle game.
For a game that relies on character interaction and puzzles to tell its story, Syberia 3 falls well short of being enjoyable and fails to deliver a captivating or impactful experience.
Dangerous Golf is a game for people who yearn for destruction, however shallow.
Ashes of the Singularity is a big and bold 4X strategy game, but if you’re looking for much beyond scale, you’ll be sorely disappointed.
Teenage Mutant Ninja Turtles: Mutants in Manhatten is both basic and overly complex, delivering almost none of the magic that made previous four-player Turtles games so memorable.