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Crumbling World is an utter disappointment. What appears to be an exciting experiment or possible indie gem turns out to be quite the opposite.
Neversong pulls inspiration from many great works to create an equally wholesome and terrifying examination of human Guilt.
Sludge Life offers a very solid first-person platforming experience wrapped in a quirky, unique aesthetic. Its lack of challenge and brevity may put some off, but it's a wild and wonderful trip that deserves to be experienced.
If Found... is a visually impressive and deeply personal experience that centers on emotional resonance above all else
BE-A Walker offers interesting story choices with real moral quandaries and gameplay that rewards precision and patience. But it's steep difficulty curve and repetitive side-quests may turn off some players.
Minecraft Dungeons is a casual ARPG that's perfect for fans of the series. Although it has pretty visuals and a challenging late-game difficulty, the loot variety is disappointing and the game's overall replay value doesn't seem high.
Wildfire has a huge amount of potential, but it's let down by frustrating trial-and-error gameplay, clunky controls and poor level design.
There's no game that makes you feel like a shark quite as well as Maneater, but a shoddy open world structure and repetitive missions make it little more than a quick rush of adrenaline.
ITTA's not a game-changing masterpiece, but it has tight design and wonderfully crafted aesthetics in a world of hope, despair, and bullet-hell.
You won't be spending many Dark Nights with Poe and Munro, but you'll find a few memorable episodes of interactive TV in this FMV success story.
I feel like no one will be happy with this end result outside of the most dedicated Flemoid hunters.
Tales from Off-Peak City Vol. 1 is a solid addition to the Off-Peak universe, bringing more weirdness and bizarrely artful oddities than ever before. Not for the faint of heart.
Equal parts complex and chill, Charterstone: Digital Edition only lacks by being a little light on storytelling.
Traversing a terrifying, multi-dimensional modern art exhibit for 2 hours can get tedious, but it never stops piquing your curiosity.
Sunless Sea is a brutal roguelike with amazing plots and writing that still hold up years later, but if you're looking to explore the Unterzee, the Switch port is not the way to go.
Riddled with many different types of bugs, XCOM: Chimera Squad is a hard sell. If you enjoy the setting and want another strategy title to play, this might be it, but you'll probably want to wait.
Pax Nova offers some good 4x strategy, so long as you can overlook its major technical flaws.
Someday You'll Return has some intersting ideas that mash together in a bit of an odd way, and can be worth experincing if you don't mind a crummy story, bad horror stealth, and occasionally iffy puzzles.
When it wants to imitate the 1987 movie, Predator: Hunting Grounds is a lot of fun, but doesn't really have anything past that
The Shattering has a lovely setting and really interesting story, but is let down by a few iffy scenes and too much pixel hunting.