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Dark Alliance lacks in diversity, with bugs littered throughout making it near impossible to remain immersed for more than 10 minutes at a time, if that. You will undoubtedly expect either a successful homage to Dungeons and Dragons or a high-quality action RPG with influence from that scene - at this stage, it does not quite deliver either.
Sharpen your pitchforks and dust off your CV, there is a new opening in Hell. Hell Architect: Prologue brings a little taste of what the full game, scheduled to be released sometime this year, is all about. Will this tease manage to build up an early fan base or will Hell have to freeze over first?
A departure from the publisher's more recent mobile RPG ports, Alphadia Genesis 2 sports 3D graphics, and a more reserved combat system. What remains is a throwback to the late '90s and a distinct feeling of emptiness that never really goes away.
Nebuchadnezzar is an isometric city-builder that pays homage to the elders of the genre. Plan your city, build lavish homes, bustling industries, and grand monuments while keeping your citizens fed and happy. It was created by a 2-man crew at Nepos Games but have these ambitious developers brought a beloved, classic formula back to life, or will they be overshadowed by the giants of the past?
Cyanide are one of the biggest players in the AA video game space. Releasing some relatively popular franchises like Blood Bowl and Styx, they have been around for quite some time now. Playing as a werewolf in video games is quite uncommon, but does the studio have enough to create an interesting gameplay loop?
Curling up under a blanket with your Nintendo Switch sure sounds like an ideal way to play a horror title. While Silver Chains makes a valiant effort, there are a variety of things that miss the mark. But don't let that scare you off; explore each corner of our review to find out more.
A gaming classic returns! Space Invaders Forever brings three titles to Nintendo Switch with varying degrees of success. Our review covers the whole package, so get ready for a deep dive into those would-be alien overlords. They might not be successful.
The legendary tactics game Commandos 2 is back with an HD remaster, but does it live up to the hefty reputation of the original? With sharper visuals but finicky controls, it is hard to fall back in love. Find out where we land in our review.
KEMCO is back at it again with Ruinverse, a turn-based strategy RPG. Released initially for mobile devices, the Xbox One port is littered with mechanics that fit best for play on the go and make for a speedier adventure for the modern player.
While Speed 3: Grand Prix does bring a new take on the racing genre to the table, it fails to deliver an interesting gameplay experience, or much variety in its content. Although some of its visual design and soundtrack are solid, these points can't save the game's poor core experience.
Android Hunter A started as a love letter to Capcom's beloved Mega Man franchise and grew to become more ambitious than developer DigiPlox imagined. Does it meet the expectations it set out for itself? Will it be entertaining to fans of the Blue Bomber?
Tropico 6 for Nintendo Switch pairs grand city-building with a massive visual downgrade. While the gameplay is the same as it ever was, how can you enjoy building-up a grand archipelago when it's so hard to actually see it? Find out in our review.
The Torchlight series, a fantastic series of ARPGs is finally back with the newest entry, Torchlight 3. Originally, this game was planned as a free-to-play shared-world game titled Torchlight: Frontiers. The game is a pretty bog-standard ARPG, but a few bugs and it failing to escape its free-to-play roots ultimately led to an underwhelming experience.
It's a bird, it's a plane! Actually, it's Edgar, and his sweet chicken pal, Precious. Join him and a variety of other interesting chaps as Edgar tries to find what the bokbok is up with the townsfolk of Boulzac, and whether he can save his squash farm from being totally squashed by the end of the game.
Grab your fedora and trench coat as we review Blacksad: Under the Skin, a game with as many problems as there are solutions. A boxing gym owner is dead, and his protege has disappeared; only one detective can solve the crime, John Blacksad. But, do the game’s issues outweigh the overall enjoyment factor, let’s find out.
All in all, Dynasty Warriors: Godseekers isn’t explicitly a bad game, it just seems a bit misguided. It started off on the right foot by having it’s own unique combat system that compliments the individual characters that the developers have built up over time, and continued by actually looking like a proper console game whereas the Fire Emblem titles have been using great, stylised sprites mixed with poorly textured 3D environments during the action scenes, but proceeds to drop the ball a bit with uninspired music and easy gameplay. That said, there’s fun to be had even in the low difficulty, as mowing down an army only to have the enemy generals taunt you on death’s door is amusing and the morale/synchro systems are still enjoyable to play with. It’s just unfortunate that more wasn’t expanded on in the game to give it some more depth and challenge.
We came into this with low expectations, and if this review didn't clue you in on it, our expectations were met. This game fails at almost every turn, with poor map design, easy to complete challenges, touchy controls, and useless towers. We were more surprised with how much we disliked this game. We don't recommend purchasing this title despite it being only $20. Spend your money on something more deserving.
"2D retro-inspired platformer" is something we hear a lot nowadays, this game falls into that category. We can't be the only group sick of this type of graphical style. But regardless of that, Bard's Tale doesn't really amount to anything. We've seen all of this done before and done better, so without anything unique then what's the point in playing? There isn't an end goal to the game as far as we are aware, the game just pads itself out for as long as possible, upping the difficulty instead of throwing something unique at us. Those that are much more acquainted with dungeon crawlers and platformers may enjoy this game a lot more than us, but judging from what we played, we can't say we would want to go back to it unless to wrap up the rest of the easy gamerscore. But even for those more experienced platform players, the nonsensical platforming may be far too easy.
Tennis in the Face feels like a lazy port that was thrown on the Switch as a cash grab to take advantage of the platform's early success. Whilst the game itself runs fine, the lack of innovation or attempt to improve over other earlier mediocre ports is aggravating. It's a hollow experience that offers very little beyond the surface and other than a bit of mental stimulation from later, more challenging levels I can't honestly say I ever enjoyed myself playing this. I will reiterate that at just £4.49 it is fairly cheap but somehow still feels a little pricey. After all, it's £2.99 on iOS which is where it belongs in the first place. Is there any reason at all to spend the extra money to get this on a port that adds nothing of note to the original? No, not at all. Sadly, even its value on mobile is diminished as, whilst it works fine as a mobile title, its just such a saturated market filled with dozens of similar titles. At least with the Xbox One and PS4 versions I suppose you could get easy achievements and trophies which I'm sure some people valued but here, on Switch, such arbitrary accomplishments don't exist. With all of that considered, I can say without doubt that buying the Nintendo Switch port of Tennis in the Face would be a complete waste of both your time and money. I'll take back those words if we see effort to actually make this the definitive edition but I heavily doubt such improvements will ever come. For now this will remain as just another mediocre mobile port on a system that didn't need it.
BRAWL tries really hard to bring something new to the bomb blasting formula but for the most part, just ends up being a scarily average clone. There's a lot wrong with BRAWL but if you can get past that, this is an alright affordable alternative to Bomberman with an interesting theme and minor gameplay twists. While the story in this game suffers from many cliches and the game can feel terribly uninspiring and glitchy, the voice acting and art style help make up for this and make this explosive mess somewhat bearable. If you're interested in a different alternative to something like Super Bomberman R to shake things up, BRAWL might be worth a look for you, but otherwise, you'd probably rather be blown up than play this.