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Compile Heart, and the Neptunia series in particular, have the kind of negative reputation that begs you to push through and find the treasure that keeps these games releasing a full decade later. Sadly, if there is a diamond in all this rough, it’s not to be found in Neptunia ReVerse. The repetitiveness of the core experience is unlikely to win over non-fans, and longtime fans will feel disappointed, if not insulted, by the lack of changes from Hyperdimension Neptunia Re;Birth1, and PlayStation 5 exclusivity proves the final nail in the coffin for this remaster in search of an audience.
Dreamscaper has been in early access for about a year, and based on my time with it, I can say that time was well spent by Afterburner. They’ve created a well-balanced and engaging roguelike Action RPG that perfectly pairs with its social simulator mechanics. I continued to play long after I conquered Cassidy’s dreams and enjoyed every run, whether it was all the way to the end of the game or stupidly dying in the first level. This is a super impressive debut for the studio, and I hope that Afterburner is already working on its follow-up title! If Dreamscaper is any indication, we will be in for some sweet dreams ahead!
Episode 2 continues on in much the same manner as Episode 1. It has consistently high-quality writing, which makes for an engaging experience all the way through. Barring occasional hiccups with some of the new cast members, Episode 2 manages to improve upon its predecessor in every way, from the expanded range of choices to the overall narrative structure of the unfolding plot. The months-long wait till Episode 3 will be a painful one, but if the quality continues in this manner, I’m more than happy to wait.
If you’re hungry for a fresh Souls-like experience, this isn’t it. If you’re the type of player who craves a challenge and loves memorizing boss patterns, then this could be for you. Just don’t expect to have meaningful options.
My time with Osteoblasts was a mixture of confusion, frustration, intrigue, challenge, and laughing at the absurdity of what was going on or what I was battling with. While I had fun in some instances, I spent much of my time sighing as I missed yet another attack that would extend battle for another minute or so. There is a lot to like in the game, but it feels like it’s laser-targeted at the crowd who enjoys wandering around dungeons in a masochistic rage. As someone who isn’t the biggest fan of dungeon RPGs, Osteoblasts didn’t quite click with me. That said, despite being a game about skeletons, it certainly has a lot of heart.
A gorgeous dark horse of a game with stellar art, writing, and gameplay that allow it to cut a path through the impossibly large mountain of Metroidvanias.
This version of Final Fantasy III is more than just a history lesson; it's a fun, experimental game with a cool early job system, an absolutely stunning soundtrack, a story that does more than people give it credit for, and a significant improvement from earlier games in the series that is worth playing today.
A quirkily flawed stepping stone in Final Fantasy history.
Overall, between the game’s story and gameplay, nothing sticks out as individually exceptional. Still, Final Fantasy comes together as an experience that is better than the sum of its parts. The Pixel Remaster does an excellent job of keeping the surprisingly well-aged gameplay that started the series intact while updating it with more modern pixel art and a beautiful soundtrack. Outside of a few confusing moments and poorly balanced bosses, Final Fantasy is a game I would readily recommend to modern RPG fans, and it’s a great introduction to the genre’s classics.
Chernobylite is a solid game with a thoughtful story, enjoyable characters, memorable scares, and amazing design. You have freedom in the directions you want to go with crafting and leveling up, and the narrative choices you make feel meaningful. The game keeps you constantly engaged, as it always feels like there’s an important mission to complete or something to take care of around the base. The mystery is fascinating all the way to the end, and the main narrative doesn’t overstay its welcome, feeling spot on at a tight 20-ish hours.
Dedicated fans will likely disappointed, while newcomers will be left wondering why people love this universe.
Not only are the two games in The Great Ace Attorney Chronicles remarkable examples of what this series can do, but they deliver a massive amount of content for the price. When played back-to-back, you’re looking at around 70 hours of playtime in total, and that isn’t including all the extra content. I’m delighted that I can now go from desperately wanting Capcom to localize the games to desperately wanting Capcom to announce The Great Ace Attorney 3! These games are full of the same over-the-top craziness and heartbreaking melodrama that makes the series so memorable, and I highly recommend it to both long-time fans and those who are simply looking for a fantastic story. Absolutely no objections here.
For my part, Steins;Gate 0 probably will not be joining that list of all-time greats. But I am glad to have played it. I’ll speak fondly about many parts in the years to come, even if the completed puzzle isn’t the picture I was hoping it would be. Maybe check it out sometime.
Mundaun will attract its targeted, tiny demographic: those who can see past the dated visuals and lackluster controls. Fortunately, the hand-drawn textures might rope in a few people, and the sepia-esque colors stand out compared to other first-person adventure titles. Mundaun is technologically impotent but makes up for it with excellent atmosphere, sense of place, and storytelling. If you can see past its flaws, Mundaun is a wonderful, short adventure title.
All in all, this title is an uneven experience. The story is more substantial than most roguelites but is hampered by the randomly determined pacing. A few classes are a blast to play, while others feel too weak at high difficulties without good luck. For the first 20 hours or so, you are regularly getting new story content and new upgrades, and it’s easy to sink hours into Tainted Grail: Conquest. I just wish it kept up the pace all the way to the end of the story.
In short, Phantasy Star Online 2: New Genesis is a potentially incredible and enjoyable MMO that is ruined by archaic gameplay systems, poor monetization practices, and a total lack of content. Hopefully, in the future, a lot of these things will be fixed, but at launch, New Genesis is what it is: a game released in 2021 that’s stuck in bad practices from 2012.
Doki Doki Literature Club Plus! is capable of eliciting strong feelings. It is not always an enjoyable experience, but it is just that: an experience. When I encounter any work that transcends its medium like this, I take special note of it. I am grateful (for lack of a better word) that Doki Doki Literature Club Plus! came my way, and I strongly encourage fellow visual novel aficionados to join the literature club too.
If you listen to Cris Tales talk, it sings with love for its influences. But sometimes, maybe we can love too many things. The game is remarkable on a variety of fronts, notably its look, its sound, and its love for Colombia. All of that works. But it feels the weight of its many influences. Eventually, when the developers throw so many things at the wall, it starts to get messy, with a story that tries to do too many things, combat that never fully lives up to its potential, and a bloated run time.
It feels like a bit of a shame that this is the case, because The Girl Who Stands Behind‘s visuals and full voice acting act as firm yet soft cushioning that can very well welcome onlookers and entice them to take those first steps into the genre. Nevertheless, It’s a solid enough game that makes it worth a try for those interested in the subject matter—remember to check out The Missing Heir first—but be prepared for a few rocky patches on the way up.
Despite my gripes with the narrative and framerate, Monster Hunter Stories 2 is an exhilarating ride from start to finish. I had a blast getting lost in its addictive combat, collection, and customization systems and appreciating its wondrous visual style. Whether you want to collect Monsties or battle them, or if this is your first or fifth foray into Monster Hunter, you’d be remiss to overlook Monster Hunter Stories 2. Regardless of whether it dethrones Pokémon as the king of monster collecting games, you’ll find it injects welcome innovation into the subgenre and stands on its own merits as an RPG well worth your time.