RPG Fan
HomepageRPG Fan's Reviews
Despite my grievances, this is a competent, tightly developed game. I would argue it’s played even a little too safe. Although a genuinely enjoyable experience, I am shocked at the lack of surprises or variety in storytelling and gameplay. This is a perfect example of a game that needs more time in the oven. I can’t imagine the developers will leave this project behind anytime soon, but I certainly hope updates are free and don’t come in the form of paid DLC — at least for a little while. Wildermyth feels unfinished, but the core is sound.
There is no question that players would welcome a gameplay experience more refined by better system upgrades to explore this wondrous world, but Legend of Mana remains enjoyable despite this. If you’re patient with the murky controls, can get lost in the mystifying crafting and pet-rearing systems, and embrace the enchanting world and cast, Legend of Mana will leave a lasting impression from a game that plays like little else.
Dungeons & Dragons: Dark Alliance is a game with great promise but poor-to-mediocre performance, depending on your affinity for action-oriented loot hunting and patience for AI and other technical shortcomings that should have been nipped in beta. But with promise comes optimism; Tuque Games has a robust DLC and expansion roadmap planned, so its continued investment in the game could lead to patches ameliorating my gripes. If it does, you’ll find that Dungeons & Dragons: Dark Alliance reaches the lofty heights of its renowned spiritual predecessors. But if Tuque Games neglects these issues, Dungeons & Dragons: Dark Alliance will remain a fun but prohibitively frustrating game I can recommend to series devotees and few others.
The Definitive Edition is certainly the strongest version of the game out there and offers one more gameplay mode to explore with local co-op, but it isn’t without its problems either. Given the anime and notable JRPG influences of the series, I hope that RWBY fans will one day get a stronger RPG-adjacent outing to play through. As it stands, RWBY: Grimm Eclipse is simply a game for fans to play in short, diversionary bursts. Playing for much longer can diminish the little bit of fun there is to be found.
For visual novel fans, these shortcomings are a small price to pay for such a stunningly polished product, but they still stick out like a sore thumb amidst the rest of the jaw-dropping surroundings. Mystery fans and visual novel fans alike would be remiss not to check out this brilliant revival of a classic title, but they must be prepared with an extra set of thinking caps that otherwise shouldn’t be necessary.
Scarlet Nexus is definitely worth playing for any fan of action games and JRPGs, doubly so if you vibe with the art.
Though Death end’s engaging narrative pushes me to reconsider my skepticism of games whose titles include semicolons, this Switch port’s monotonous combat system, cookie-cutter progression mechanics, and serious technical failings keep me from dumping this aversion altogether. For fans of top-notch visual novels willing to tuck in for the hours of tedium much the rest of the game amounts to, I can wholeheartedly recommend Death end re;Quest — just not on Switch. To all others: steer clear of this one or, if you can’t resist experiencing this odd series for yourself, nab this on PS4 or PC and dodge this technical travesty.
Solasta: Crown of the Magister takes the mantle of the “most” Dungeons & Dragons video game out there, if not quite the best. Though the game has a modular adventure setup that strongly suggests there will be more stories, this one falls too flat for its 40- to 50-hour length. However, the combat system is merely a few tweaks short of perfection, so I’d still be interested in sending my heroes on another adventure in the realm of Solasta.
Episode INTERmission gives Yuffie the lease of life she deserves and delivers some future teases that will excite fans old and new.
I found myself immensely enjoying the time I spent playing Dark Deity. It particularly reminded me of playing some of the more recent Fire Emblem titles like Awakening and Fates, but I arguably found myself becoming more invested in the plot and caring even more for its characters. The gameplay, while somewhat reminiscent of those Fire Emblem titles, also provides some key differences that help greatly emphasize the strategy component of the game’s campaign. To SRPG fans looking for another Fire Emblem-esque experience, I’d wholeheartedly recommend giving Dark Deity a chance. It is a truly enjoyable addition to the genre, and one I’m glad I got the chance to further peruse.
I walked away from Backbone puzzled about the ending, and in truth, I was a little disappointed. The game kind of squandered the excellent setup it spent hours developing, but because the setup is so good, I don’t feel totally let down. I still enjoyed my time in this dystopian Vancouver populated by animals, and I would almost certainly play a sequel if one were ever developed. But there’s the rub. Backbone feels like it needs a sequel. The story just doesn’t feel complete right now, and given that the game is pretty short (you can probably beat it in about 5-7 hours), it’s hard for me to enthusiastically recommend it. If you’re still interested despite the issues I’ve outlined, make sure you’re prepared for an abrupt conclusion. If you’re on the fence, well… maybe wait for a sale.
With stunning pixel-art graphics, solid combat, and a considerable amount of character customization, you can easily sink a few hours into Foregone, maybe more if you delve into more challenging difficulty levels. However, if you’re looking for a complex Metroidvania full of backtracking and deep lore, I would look elsewhere. Foregone may have left me feeling a bit cold, but if you’re looking for some straightforward side-scrolling action, I suspect it will nicely scratch that itch!
Re:ZERO -Starting Life in Another World- The Prophecy of the Throne attempts to appeal to both casual visual novel fans and Re:ZERO fans but ends up disappointing both. The macabre elements that Re:ZERO fans expect are all but absent, and the result is a dime-a-dozen visual novel that even casual genre fans would gloss over. That said, the interactive gameplay elements, though shallow, are welcome, and the English dub is par excellence. A single playthrough took me about 14 hours, and there is only one ending. However, clear data unlocks some amusing hidden scenarios, so a second playthrough isn’t a total repeat. TPoT is not a bad game, and I actually enjoyed my time with it, but its compromises and a lack of focus keep it from being a good Re:ZERO game.
From the most hemmed-in of interstices, the deepest of all swales, and the coldest, most ruinous morning of your life, you exist. You might awaken with bloodshot eyes, a headful of regret and a stomach filled with things far worse. But today… today is always the day you can begin again. We can be better, save each other from the crevices and darkened corners where we’ve kept ourselves hidden. It won’t be perfect; it won’t be pretty. In fact, it’ll probably be ugly as shit. You might kick and writhe, scrape and struggle until your nails bleed and your throat turns to sandpaper. But it’ll be right. And life will go on.
Overall, I spent well over one hundred twenty hours playing the Switch port of Trails of Cold Steel IV. While I certainly felt that the game dragged at times, it was ultimately still a solid JRPG experience. At times, “the end of saga” might have felt like it was going out with more of a whimper than a roar, but the conclusion of the True Ending more than makes up for the game’s pacing struggles. I’m glad I got the opportunity to experience the ending of the Erebonian story arc, and even with some Switch-specific flaws, The Legend of Heroes: Trails of Cold Steel IV is yet another truly solid addition to the console’s JRPG lineup. If you picked up the Switch’s port of Trails of Cold Steel III, then the fourth game is certainly worth playing on that system as well.
New Pokémon Snap is the perfect blend of nostalgic and modern, accommodating for the fact that Pokémon is so much more now than what it was over 20 years ago. Just as the series has developed a life all its own, New Pokémon Snap gives the Pokémon, region, and cast the polish they need to truly shine. They say a picture is worth a thousand words, and New Pokémon Snap proves it, as it captures everything there is to love about Pokémon into one package.
Biomutant is a clever, quirky, and fun title with a ton of player choice.
Overall, Atelier Sophie is a pleasant and comforting experience that Atelier fans will know well. Newcomers to the series will find a cozy and welcoming endeavor that highlights the hidden wonders of the mundane. The story, light yet still having purpose, is strengthened by the DX version’s additional scenes surrounding Sophie’s grandmother and her importance to the community. There is a theme of growth and self-improvement while emerging from the shadows cast by those before. Sophie is an upbeat, positive, and wholesome protagonist surrounded by a grand cast of colorful characters, each with their own ambitions. By the time the game is over, Kirchen Bell will feel like a home away from home. It’s small, but it has a lot of heart, much like the game itself.
A Fumble in the Dark may have lost sight of what made the first iteration great in some respects, but for those who want more of the charismatic duo and excellent observational humor, this is an admirable sequel. More is on the way, as well, so for those who worry we’ll be waiting another three or four years for Francis and Dooley to return, fear not. As for me, I’m okay with the break if it means an assurance of quality in the future.
For dystopian enthusiasts and those who don’t mind getting lost in repetitive minigames, Mind Scanners may be a suitable distraction. I’m sure some people are going to adore everything about this title, but I simply can’t recommend it for most people. It breaks my heart, because I had been keeping an eye on Mind Scanners for a while and had high hopes. After all, I’m a psychologist who loves stories about grim futures, but the execution here just didn’t make the landing. In fact, I might even need a mind scanner myself after binging this one.