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Playing through Twice Reborn: A Vampire Visual Novel was kind of like receiving a homemade baked good from a friend. Its wrapping might be a little crinkled and the presentation of the product itself isn’t exactly perfect, but after finally sinking your teeth into it, you realize that it’s not just good, but better than you expected. And, of course, you can tell that it was made with plenty of love.
Despite the disappointing performance issues, Arrowiz should be extremely proud of what they’ve achieved with Mato Anomalies. They’ve taken inspiration from a beloved series while, admirably, still managing to create a JRPG that feels like nothing else out there at the moment. With its novel card battler mechanics, the snappy and accessible combat system, and the refreshingly straightforward take on character and party progression, Mato Anomalies is an easy recommendation for both fans of the genre who want something a little different, and those who are on the lookout for a more newcomer friendly entry point to the genre. Here’s hoping Mato Anomalies gets the attention it deserves because I, for one, would relish the opportunity to step back onto the streets of Mato with Doe and his crew all over again in a sequel.
It doesn’t take someone with spirit sense to see that Paranormasight: The Seven Mysteries of Honjo is something special. A horror visual novel game that blurs the role between character and player, Paranormasight is unique in its ability to give horror fans a new brain-teasing experience while allowing those who normally chicken out over this genre the ability to finally play a scary game by themselves. Paranormasight manages to blend familiar elements from beloved genres into something innovative, inventive, and altogether new; it is my hope this becomes a continuing franchise for Square Enix, who is on the cusp of further greatness. Grab Paranormasight or be forever cursed to remain outside its sinister, alluring shadow.
Despite some horrible misgivings for the plot and characters, I do sincerely see some of our favorite classic Shock-like formula, tried and true, if not with a few extra red stars on the cover. If you can poke past the horribly paced and presented story, tedious and sometimes painful character dialogue, and bad design ideas for the open-world aspect, I can sincerely say that there is some legitimate Shock-like qualities in the better parts of the gameplay and in the awe-striking art style, to say nothing of the incredible music. If you enjoyed any of Bioshock‘s selections, or Arkane’s 2016 Prey, consider giving this communist dystopia a chance to show how close it got to nailing that Shock-like formula, even if you wind up coming out hating the phrase “Crispy Critters” as much as I do.
Despite my issues with the game, I’m still delighted that everybody outside of Japan finally got a chance to check out Fatal Frame: Mask of the Lunar Eclipse. It’s a gorgeous and horrifying remastered adventure with scares aplenty and an engrossing, dark story. While the old-school controls can occasionally be irritating, and the difficulty is often a bit overwhelming, it still does a fantastic job of telling a truly scary story. If you’re a fan of horror and need something scary before Halloween, I’d say this is your game. And even if you have a hard time with spooky stuff, this is still a worthwhile adventure—just one you’ll probably need to digest one small bite at a time.
I couldn’t have asked for much more from Trails to Azure. It fixes almost every issue I had with Trails From Zero and improves itself in nearly every way. The Legend of Heroes: Trails to Azure stands comfortably alongside some of the greatest RPGs I’ve ever played and is an early Game of the Year contender. Fans of the genre definitely shouldn’t miss it.
Metroid Prime Remastered modernizes a classic, keeping everything good about it and fixing some of the few things that wouldn’t make sense to modern players. While a few late game design choices stop it from being near perfect, there are precious few better games you can play on a Nintendo Switch in 2023. New players should run to pick this one up, and those who haven’t touched it in twenty years won’t find a better way to revisit this classic.
I thoroughly enjoyed my time with Brave’s Rage. It was a refreshing take on the already crowded deckbuilder genre. With engaging, unique mechanics, plenty of unlockables to encourage repeated playthroughs, various challenges, and plenty of character combinations to explore, there’s a lot to draw in fans and newcomers to the genre alike. While it’s not the easiest or most accessible of deckbuilders out there, I definitely found it to be one of the most unique and enjoyable I’ve encountered in a while.
I absolutely adored Cuddly Forest Friends. While clearly aimed at a much younger crowd, it’s so wholesome, so feel-good, that I think it’s got a very broad appeal, especially if you’re in the mood for something that’s just… cute, gentle, and sweet. With an adorable art style, cheerful music, and silly minigames, Cuddly Forest Friends is just a fun game all around. I honestly don’t think there’s an age limit on this game; give it a try if you just want something that makes you feel warm and fuzzy.
Octopath Traveler II is a worthy successor to the first game, considering it improves upon many of the faults from the original whilst introducing refreshing new systems. The beautiful pixel art, engaging turn-based combat, gripping storytelling, and immaculate soundtrack make this game one of the must-plays of the year. The essence of nostalgia it manages to capture is simply unparalleled.
Dead Cells: Return to Castlevania is another excellent expansion for the base game. It’s remarkable that nearly five years after its initial release, the development team continues to provide so much additional support, making one of my favorite games of 2018 even better. There’s a ton to like here for fans of both sides of this crossover, but you do have to appreciate both to get much out of it, as the difficulty of this new content will mean its best experienced after gaining some experience with the base game and upgrading your character.
Fashion Police Squad is a boomer shooter with a fashion-infused twist, and that twist has resulted in one of the most innovative shooters on the market right now. Despite the latter stages of the campaign proving somewhat frustrating due to the sheer amount of split-second decisions that need to be made, Fashion Police Squad rises above any gripes I have by providing something genuinely new and, most importantly, incredibly fun.
Wo Long: Fallen Dynasty is a damn near flawless game. The combat, while demanding, is the most rewarding combat system I’ve encountered, not just within Team Ninja’s portfolio, but within the Souls-like genre in general. By placing a focus on the timing of deflections and playing defense, without sacrificing any of their trademark speed and intensity, the developers over at Team Ninja have created a system that may just represent the peak of the genre. Along with the improved level design and a focus on exploration that rewards going off the beaten path, much like Elden Ring was for From Software, Wo Long: Fallen Dynasty feels like the near-perfect refinement of the formula they’ve iterated on over the years. If you can look past the admittedly frustrating focus on randomized gear and a slightly incoherent story, Wo Long: Fallen Dynasty is a masterpiece that deserves a place in the collection of any Souls-like fan.
Scars Above is a valiant attempt at providing a fresh spin on the souls-like genre. Its elemental-based third-person shooting feels genuinely fresh, with its reliance on environmental debuffs and stacking combos representing a genuine innovation within a space that isn’t exactly known for innovating, so it’s just a shame that the progression system feels so at odds with the efforts gone to by the developers in order to make Scars Above stand out. Despite that, the combat is still strong and is supplemented greatly by an atmosphere that, at times, feels truly out of this world. With that in mind, I definitely think souls-like fans and sci-fi fans alike should strap in and prepare for lift-off and join Kate on her journey into the unknown.
I’ll say it like this: I’m actually mad about how much I want to like this game. While the simple but effective personalities can be so-bad-it’s-good occasionally and the soundtrack certainly survived the sound check, this gameplay isn’t doing it any favors. I can’t help but feel the story might have worked better as an anime as the interactive element is what lets Wanted: Dead down the most. With some more work, Wanted: Dead could be that hilariously fun love letter to retro anime and games of the early noughties that I desperately wanted it to be. As of right now, it’s just far too short, clunky and directionless to be worth the price of admission.
Despite gorgeous visuals, a strong soundtrack, and solid combat, Helvetii stumbles on basic game design. With this little variety within each area, the choice to make it a roguelite was a mistake and quickly left me wanting to move on to a different title. There’s certainly fun to be had here, but whether you’re looking for a great roguelite or action game, better options exist to meet your needs.
Honestly, Theatrhythm Final Bar Line is pretty much a perfect game. It’s packed with content, has lots of fun stuff to unlock, features different ways to play, and encourages players to take a chance on higher difficulties. While I do think that Ultimate and Supreme almost go out of their way to be overly punishing, that doesn’t change how much I still enjoy this game. Even if you’ve never played one Final Fantasy game, you owe it to yourself to see what all the fuss is about in Theatrhythm Final Bar Line.
Pharaoh is one of those dream remaster candidates for those who fondly remember ’80s and ’90s PC games, so it stands to reason that fans of the original would have high hopes for Pharaoh: A New Era. Although it doesn’t quite meet those expectations for a few reasons — both understandable and questionable — Pharaoh: A New Era is still a must-play for anyone who loves city-builders, Ancient Egypt, or just wants to try something nuanced and interesting. If you’re looking to unearth ancient gaming treasures to polish into something new, Pharaoh: A New Era is proof the gaming gods answer prayers in mysterious ways.
Despite some small nitpicks, I still very much recommend Grim Guardians: Demon Purge. It not only showcases Inti Creates’ skill at breathing new life into old series, but it does so with panache. The combat is varied and complex, and the challenge, though sometimes frustrating, nevertheless kept me invested during the entirety of my playthrough. Not to mention you’ll unlock a new mode and difficulty after beating the game once. Plus, if you have a friend close by, you can both play a sister in local co-op. If you enjoy platformers and are hankering for a new Castlevania-inspired adventure, look no further.
I struggle to find much to complain about here. The gameplay and production are solid. If anything, I wish there were more of…everything. It took me about three hours to 100% beat the game. There are three coins to find in each level, but there doesn’t seem to be a reward for getting them. The first half of the game can be a bit predictable, but the latter half is more creatively diverse, which makes me wonder what another world or two of content would have been like. Even if you don’t like onions, Onion Assault is a well-crafted and polished little game that’s worthy of your time.