Chalgyr's Game Room
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All in all, this is an interesting title in the Corpse Party series, but it’s not something for everyone. It’s an almost entirely lighthearted story mixed with pure visual novel gameplay. If you enjoy the other games in the Corpse Party series, understand what you like about them before dipping into this game. If you’re looking for horror then this game won’t be for you, but if you enjoy the characters enough to be willing to watch them in a parody, you’ll be able to have a lot of fun with this title.
Overall, while there are some performance issues and the graphical quality for the style isn’t as high as it could have been, Fade to Silence is on my list for top games of 2019. Maybe it won’t win any awards, but it’s blend of styles into a survival setting were simply fantastic and it’s an experience that will keep me coming back to it for a while to come.
Overall, while maybe a little…iffier for more general audiences, with a wide variety of characters and customization, as well as the auro combo battle bonuses and rather interesting characters, I definitely came away liking Moero Chronicle H as a dungeon crawler. It wasn’t brutally unforgiving “cough” Dungeon Travelers 2 “cough”, but still a decent challenge. It helps that the music is pretty good and the boss theme is really solid. The plot may be a little lacking, but the customization makes it fun trying to build your own broken team. If you don’t feel awkward owning it, and are into dungeon crawlers, give it a try.
Given the countless possibilities within each campaign of Stellaris: Console Edition, I foresee it reigning supreme as the pivotal example of how to bring strategy to consoles. Well done Paradox.
Va11ha11a is a really odd game. Not because it’s bad, or particularly weird per se, but because I have nothing to really draw a parallel to for comparison. Yes, there are visual novels with gimmicks, but those normally culminate in something, whether it be snagging a girl or unraveling a magical conspiracy by fighting with giant mechs using anthropomorphic books (yes that’s an actual example). Va11ha11a, on the other hand, is perfectly content to just be as it is, which is something I can say is rather novel to find. You aren’t going to find much action here, but the company certainly kept me coming back for more.
From a technical standpoint, the port to PlayStation 4 that supports 4k textures, is excellent; it is smooth (minus the wooden, garbage-like animations), bright, and full of intense colors and detailed hand-drawn textures, but a new paint job is not enough to fix what is wrong with The Legend of Heroes: Trails Of Cold Steel … and that is that it is old.
Despite the disappointment I, as a veteran EDF trooper, endured at first glimpse of Earth Defense Force: Iron Rain in action, it soon grew into one of my favorite EDF games in the series, right behind EDF 4.1 and 5. And even with the reduction in the enormity of enemy swarms, it still offers the fun and frantic bug genocide that only the EDF really knows how to provide. Now, not all fans or newcomers will value the compromises Iron Rain makes; however, it cannot be denied that this spinoff was a necessity. In time, it may prove to be filled with a lot of great ideas that progress this underappreciated franchise in profound directions.
Though flawed and missing a few crucial quality of life updates, World War Z does indeed scratch that itch that folks who were looking for a Left 4 Dead-style game. Chalk full of exciting and memorable moments, World War Z for the most part has successfully blended action-packed goodness with that panic-ridden anxiety of being overwhelmed with (literally) hundreds of zombies. With a few user updates and more variety in missions, World War Z could be a mainstay cooperative shooter that is here to stay.
So other than the various technical issues that Sword and Fairy 6 has, it’s a good title. With customizable battle styles and a good battle system alongside good storytelling, there’s plenty to love if you can get past the awful load times and the choppy performance.
My final score for Heaven's Vault is a 9 out of 10, and I'm only taking off the point for some small issues like the slow movement and the minor issue I have with map navigation. Other than that, I adore this game. Inkle studios has really impressed me with this release and I look forward to exploring more of their games in the future.
Silence: The Whispered World 2 is an excellent sequel to the first. With new and returning characters, smooth controls, gorgeous graphics and excellent sound, there’s plenty to love whether you’ve been to Silence in the past or are here for the first time.
As a result of my issues with the game, I have to give Grimshade a 6 out of 10. It was meant to be challenging and different, but this isn't a game that frustrated me in a good way. Unlike XCOM 2 where players had to pray that their 98% chance to hit would actually be successful, this game frustrated me in its overall design and not its mechanics. Now, I know that the developers worked hard to create a different type of RPG that would break the norm, but Grimshade isn't enough to appease my personal tastes. That's not to say that the game is bad, because it isn't. I just found that the issues I had with it far exceeded its good points and it got under my skin in a negative way.
Yet Another Zombie Defense HD is a great addition to the Switch and for people who are looking for a break from their xth rounds of Mario Kart or Smash Brothers. With several game modes and study controls, there’s enough going on with the ever increasing difficulty to keep you and your team going for a while!
While most of the mechanics persist, there are a few that make a few appearances and then bugger off for the rest of the game. The shadow arenas could have been a persistent theme, and while I’m certainly glad they weren’t, that doesn’t mean I will simply condone dropping a mechanic basically after introducing twice. Making them a bonus investment would have been a good idea. While I wouldn’t give the first Darksiders any sort of critical acclaim, it certainly isn’t fishing bottom of the barrel either. I would definitely consider picking up this switch version if you missed out on it earlier.
FatBot Games’ Vaporum is still, to quote myself, a Dungeon Crawling experience that fans will find plenty to love with the mix of the old schooled and new ideas alike. With solid gameplay mechanics and good shreds of information to keep you guessing as to what’s happened, the dive back into this tower was made even better with the fact that you can take it on the go with the Switch’s portability!
To its credit, Bow to Blood: Last Captain Standing is a unique kind of game that plays well in virtual reality. While the concept has a bit of that current battle royal craze in its blood, it reminds me more of a cutthroat reality show. There are some missed opportunities in making it single-player only, and a lack of meaningful progression means that there is not a ton of reason to come back over and over again. That being said, I enjoyed the core gameplay and could appreciate the thoughtfulness of the strategy elements, even if in the end the overall package is just a bit shallower than I would have liked.
It was actually kind of nice to see a full simulation title like this on the Nintendo Switch, and it all works just fine, even if the content is not going to be for everyone. With loads of text and a somewhat distanced, managerial perspective that keeps quests and combat accessible while at the same time not being all that exciting, this is what Neo ATLAS 1469.
While the studio had been around for years before The Walking Dead, it was really Clementine's and Lee's initial adventure that won the studio lots of acclaim and put them on the map. There were likely many ups and downs for the studio in between, diverging paths that all led to this - the end of the studio as well as The Walking Dead series. So I got to say goodbye to both a studio and a character I cared about when I put down the controller, thankful for the opportunity to be there from beginning to end, even if I might have personally wished a few things had turned out somewhat differently.
Blaster Master Zero 2 was loads of fun. Coming out of nowhere for fans of the first and for me, I have zero regrets and will now head out in order to play the first to see just how the two compare to one another. With more or less three varied modes of gameplay, slick controls and plenty of new abilities to pick up and use against standard and boss mutants alike, there’s plenty to enjoy for both fans of metroidvanias and platformers!
The Wizards - Enhanced Edition is a fun virtual reality game that has more length and polish than many other VR titles on the market. The gesture-based combat is a lot of fun, even if it is not always completely precise and the presentation values are quite good as well. The combat itself can get a little repetitive however, due to lack of enemy variety and overall spells at your disposal, and the lack of modes beyond campaign and arena do limit replay value some as well. That being said, The Wizards is an entertaining experience and one that has room for growth should Carbon Studio go ahead and see fit to make a sequel, which I would definitely like to see.