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Fe feels like an experimental platformer trying to make an emotional statement. It leans heavily on the gimmick of using songs to interact with nature, but if you're not floored by this angle - there's not much else for you.
Age of Empires: Definitive Edition is a very faithful remake that captures every single quality of the original title. That means you're getting a wonderful new presentation alongside all of the blemishes of the past.
The Station lacks the storytelling it needed in order to justify playing it. The lack of gameplay could have been overlooked if the story was up to snuff, but it just simply isn't. What results is a short, boring experience that will only satisfy the most desperate of sci-fi fans.
For long-time fans of the franchise, Dynasty Warriors 9 feels like it has its heart in the right place, but the implementation of the open world and MMO mechanics feels dated, creating a bland experience that does not do the colorful series justice.
While not terrible, Sky Force Reloaded asks too much of the player with too little to give back. With some reworking to the exorbitant grind, I would maybe recommend this, but there are far better shoot 'em ups on the Switch that deserve your time and attention.
All the creative problem-solving satisfaction of algorithm design with minimal nuisance coworkers. Algo Bot is a little bland and tiresome at times, but it's still far cleverer than you and I.
Crossing Souls is one of the most disappointing games I've played where something wasn't broken or technically flawed. Fourattic relies far too much on nostalgia, hoping that rehashing gameplay mechanics and storytelling of the 80's alone will make this a good game - but it can't and it doesn't.
BLIK uses a typical first-person puzzler template to produce a substandard game. Because of its bad reflection mechanics, playing with mirrors has never been so irksome.
Monster Hunter: World is a fantastic game that kept me enthralled for 60 wonderful hours. I loved exploring the world, discovering new areas, and engaging in epic fights with excellently designed monsters. There's so much gameplay to enjoy, that despite a few snags, I'd wholeheartedly recommend it to almost anyone.
Strikers Edge has some decent mechanics at its core, but a lack of gameplay modes, short campaign and deserted online scene make this essentially a barebones local multiplayer title with a high asking price.
Under Night In-Birth Exe:Late[st] should satisfy fans of the fighting genre, if they are willing to look past its flaws and spend time perfecting the art of combat for the game's sometimes shaky online mode. As a single player experience, it is well-suited for a couple of friends to pass the time thanks to being fun and accessible.
Subnautica links progression to dive depth and it pays dividends. It also provides useful tools and varied submersibles that facilitate the steady exploration of wondrous biomes far below the waves.
Dragon Ball FighterZ is an excellent representation of the source material it is based on, with solid mechanics and plenty of variety, and offers just the sort of over-the-top mayhem that fans of the franchise should thoroughly enjoy.
Vostok Inc. is something of an oddity. It offers some competent shooter mechanics dressed up with some playful satire, unique concepts, and plenty of gameplay for those who seek it. But the overall experience feels lacking, uneventful, and repetitive, especially when it comes to the click-fest sim components.
Lost Sphear is a middling JRPG that lacks style, tone, and substance. You can see certain ideas that are working hard to keep things afloat, but with a rough plot, bad cast, generic look, and combat that grows tedious, it fails to stand out.
The Aquatic Adventure of the Last Human is a short, but memorable journey. Whether it's taking down a pair of seahorses, or exploring the last remnants of humanity, the title is full of memorable setpieces that will delight, even in the face of existential horror.
Shadow of the Colossus lives up to the legacy of the original and provides a brand new presentation for fans to experience. Newcomers will get the best playing version of the title while veterans will get the version they always dreamed of. The game is smoother to play, the presentation is top notch and the minimalist storytelling from the original isn't embellished or altered. This is exactly what you'd want from a remake and I couldn't be happier with the final result.
Bridge Constructor Portal successfully melds bridge-building with classic Portal gameplay elements, though it fails to emulate the excellent humor of that series. Good value and creative levels with more than one solution make it a slick package for anyone looking to relax while using their brains a bit.
The Red Strings Club is a clever (and occasionally quite confronting) narrative experience that blends a compelling cocktail of ethical quandaries and social engineering, with a fresh slice of low-stress minigames. Served chilled.
InnerSpace features a unique game world with some nice moments of quaint exploration and set pieces, but on the whole it's a bit too cramped and pricey to truly soar.