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When it's on top of its game, Redout is a nuanced, no-nonsense anti-gravity racing experience for your inner speed demon to gorge itself on. When it's not on top of its game… well, it's still pretty good.
The third iteration of the Forza Horizon franchise continues to offer the most accessible, fun, and expansive arcade racing experience around.
The Final Station pays its respects with an appreciative concision. Tough stages and scarce resources lend heavily to its survival-horror status and though the narrative can feel flawed, it offers numerable nods to the zompocalypse genre with a subtle, reflective tone.
A great union of retro flare and novel concepts, strengthened by solid mechanics and some great music, Road to Ballhalla is sure to provide many with at least some entertainment, especially those who favor arcade-style gaming.
I liked ReCore's first part enough that I wish this score could be higher, but taken as a whole the game can't be qualified as "good". Again, I like ReCore, but I can't recommend it without tacking on a few asterisks.
Hatsune Miku: Project DIVA X boasts a nice graphical upgrade, some good tracks, and the same solid gameplay as previous games, but some awkward changes in progression cause it to stumble in its overall execution.
The Turing Test’s smart new energy orb device meshes carefully with standard elements of the genre to create a puzzler that is worth experiencing.
A tedious, albeit relaxing open-world scavenge-em-up with seemingly no ambitions besides being bigger, less original, and less focused than the game that preceded it.
Attack on Titan provides fun, giant-slaying action for the first few hours, but lackluster characters, shallow missions, and grinding upgrade system prove to be the rock that toppled Goliath.
Stardew Valley is an awesome experience. What it lacks in scale and scope, it makes up for with heart and variety. I spent dozens of hours being immersed in Stardew Valley and I think you will too.
Deus Ex: Mankind Divided is another outstanding entry in the series containing many viable gameplay options, framed around a fascinating—if not thoroughly conclusive—narrative.
Hyper Light Drifter fuses old-school combat and attentive world design with unique sensitivity. Its world owes almost entirely to the SNES era, but this game is a tale of individual intelligence - even though it's never really told.
No Man's Sky is a better technical demo than it is a full priced game. A randomly generated universe sounds like an impressive concept, but the underlying variety and most of the gameplay design could have used more depth.
Overwatch is an addictive and well designed team-based multiplayer game with a bright future featuring a remarkably diverse set of classes, though competitive mode currently undermines the light-hearted nature of the game.
However stunted and underexplored its more traditional gameplay segments might be, Quadrilateral Cowboy is a clever, creative, elegantly delivered jaunt through a retro-cyberpunk world that’s just warped enough to make sense.
The Technomancer had aspirations to become a noteworthy RPG, but fell short due to some poor decisions in key areas. Good ideas were muddled by poor execution, and the result is an experience that won’t keep players tuned in for very long.
Despite a short length and underwhelming gameplay, Abzu makes for a compelling adventure thanks to its striking visuals and a great soundtrack.
I am Setsuna may not blow you away - it’s simple and understated, but there’s a lot of charm in that. This quiet JRPG is a solicitous throwback that makes its case through thoughtful moments instead of flashy cutscenes.
Headlander is an enjoyable 2D metroidvania that successfully merges the usual wacky style of Double Fine with some straightforward gameplay mechanics.
Necropolis has some good core mechanics, but the game assumes that you’ll want to start run after run simply out of your good graces, and fails to provide anything of merit for your efforts.