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INMOST is by no means the most original game, but players who appreciate simply being absorbed into a beautiful, frightening setting should enjoy it. The world is small but densely packed with details that truly conjure the feeling of exploring a shadowy realm by the light of the moon.
No Straight Roads has an interesting premise and a fun story to tell, but unremarkable combat and open world exploration result in an overall mediocre experience.
As the existing fans look on with shock, Project Cars 3 decides to make a franchise U-turn. It doesn't cause any huge accidents and merges into the new lane with decent grace, but it's already trailing the pack of other arcade racing games, leaving many to wonder if it was worth doing.
Tell Me Why tackles a difficult subject quite well thanks to interesting central characters who interact maturely and drive the story forward. But limited use of telepathy, immaterial player choice, and a generally boring delivery tarnish this morose tale.
Wasteland 3 is a competent RPG that struggles to distinguish itself from the many other entries of the genre. With such games, the mechanics are all relatively the same, and the writing, choices, and world-building are so much more important. And in these areas, Wasteland 3 is proficient, but not overly impressive.
Manifold Garden's unique aesthetic and creative puzzles result in a memorable journey that is well worth the price of admission.
Iron Harvest has a unique setting with some original ideas, and borrows heavily from another RTS series. But rather than improve on those elements, it oversimplifies them, and lacks the content to justify its full asking price.
Battletoads is a strange collection of levels with different gameplay mechanics, and almost none of them are worth playing. Like an episode of a kids TV show, it looks nice and you might get something out of it - but it's quickly forgotten.
Spiritfarer is a nice looking, but mostly dull, resource management game that tries to integrate a unique setting with base-building mechanics. Its characters don't get enough development time for you to care for them, while they demand material comforts. The glacial pacing and repetitive gameplay make this an experience that only a select few will enjoy.
The 2020 Microsoft Flight Simulator is an impressive technical achievement, above all else. The flexible gameplay mechanics allow players of all skills levels to explore this incredibly large, immersive and live world. As long as you don't look too closely and forgive some of the bugs, it might just take your breath away.
Fall Guys has a decent foundation for creating some whacky multiplayer mayhem, but with so much of your success resting on luck, the lack of maps, and occasional server problems, the entertainment value rapidly dissipates.
Relicta is a smart, well-designed puzzler. It provides a tough challenge that really forces you to carefully think about each move. It's not always perfect, but is a solid entry into one of my favorite genres.
Skater XL feels incomplete. There's not a lot of content, and the game is lacking a personality, a vibe to engage the player. In a year that has Skate coming to mobile, the Pro Skater games being re-released (again), and Session also working its way through Early Access, you should hold off on Skater XL.
Fast & Furious Crossroads just can't get anything right, becoming yet another licensed movie tie-in that fits the negative stereotype. The presentation is dated and actors reprising their roles is but a small consolation. A brief and very linear campaign with poor gameplay offers terrible value for a full priced release. The PC version suffers further, with empty multiplayer, instability, and barely any options.
Into A Dream has some interesting ideas, but the muddled storytelling and enjoyment-sapping gameplay stifle its ability to have a positive impact.
Amanita Design has moved away from their usual adventure style to build one awesome puzzle-platformer. Thanks to a near perfect learning curve, painted detours, and a stunning visual and musical package, Creaks is a must for fans of the studio and puzzle aficionados alike.
Roki starts off as a straightforward narrative-focused adventure, and while it looks the part, the game is more of a traditional puzzle title, with a few of the typical downfalls of the genre.
There are elements acting as a glue-stick, keeping Paper Mario: The Origami King from completely falling apart, but it is in desperate need of a vision. If you really need a Mario fix, look to the superior Super Mario Odyssey, which is already available on the Switch.
Maid of Sker is a competent horror adventure where the player explores a well-designed 19th-century hotel. But its clumsy stealth, forgettable puzzles, and lukewarm scares prevent it from hitting the high notes.
Carrion is simply a great time. The metroidvania gameplay loop is addictive, while its sound design and highly detailed pixel-art look makes it a joy to hear and look at. An average story and lack of an in-game map sap some of the enjoyment, but Carrion's ability to have you play as an unstoppable monster is gory grandeur.