GameSpew's Reviews
Like an RPG, there must be ways of giving the player a customisable experience that you can continuously tweak and invest in. But this isn't the case here. It just doesn't have enough variety to separate itself from seeming like a free flash game
In an attempt to frame the antagonistic nature of the designer/player dynamic and ask why a game can't be simple, uncomplicated fun, Mullins has saddled his creation with an incredibly tedious third act
There are no points for playing Rogue State like a Lib-Dem backbencher
Some may find the act of manoeuvring their space-car a little unwieldy – which admittedly, it is – but with all players in the same boat, it's fair, and generally adds to the hilarity of the whole experience
Punch Club looks colourful, atmospheric and gorgeous. It's almost like playing an 80's cartoon approximation of Rocky
If you're up for a quirky puzzle adventure title and think you can manage the task, Albedo: Eyes from Outer Space can certainly scratch that itch, but there are much better titles out there that can do the same
It's unfair to say that Act It Out! isn't fun; it did provide plenty of entertainment – but then, a game of charades generally provides entertainment by itself
It's like the developers assumed everyone would know the game as well as they did, and decided instructions wouldn't be needed. G Prime really is a confusing mess for new players
Sure, sometimes the travel sequences can be boring and the combat isn't quite as fleshed-out as other games in the genre, but it still has that certain je ne sais quoi that makes you want to push on until you make it to the end
An RPG wouldn't be complete without some kind of character development, and UnEpic does not falter, allowing you deeply customise abilities to suit your playing style
Image & Form should be commended for rewarding players seeking a challenge without penalizing those just looking for a good time
As the game goes on it gets really tough: you'll find yourself repeating the same level over and over again, getting killed with the exit in sight and screaming at the screen in frustration
Starpoint Gemini 2 is a great game for players seeking a nice cerebral experience that they can take at their own pace
Punishing doesn't even begin to describe FIM Speedway 15
On the highest settings the game looks superb, with extremely detailed cars and environments, as well as some particularly impressive weather effects
Turnover feels like it just punishes you for things you don't know and it doesn't tell you, which is unjust
The unique visuals are complemented by a great soundtrack… the electro swing beats will often do the great task of calming you down after a bad level where you died 20 or more times
There is nothing more fun than taking out a member of your family with a missile and then pipping them to the finish!
Unfortunately… there's not much in the way of replayability – once you've completed the levels, there's no reason to come back as you have no high scores, time trials or leaderboards to beat
Thanks to the new Turok: Dinosaur Hunter, players can re-live a brilliant title from the beginnings of the console shooter