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GameSpew

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3056 games reviewed
72.6 average score
80 median score
63.1% of games recommended

GameSpew's Reviews

As Michonne continues to struggle with her ghosts she often has to deal with flashbacks, giving the player glimpses of her old life.

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Where some scenes raise a bit of a smirk, most of them fall flat. One character just ripped lines from Monty Python over and over again

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7 / 10 - Moon Hunters
Apr 3, 2016

The controls themselves are minimalistic, with only two attacks and a Witcher-esque dodge manoeuvre at your disposal, but I was still surprised at how far forward I inched in my seat when surrounded by a clutter of chunky, pixelated spiders

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7 / 10 - Sheltered
Apr 2, 2016

More than just a case of survival, Sheltered pushes you to grow and eventually thrive, and the moment your little unit starts to become somewhat self-sufficient, you’ll feel a real swell of pride

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9 / 10 - Quantum Break
Apr 1, 2016

Being sensible, it's hard to find any real faults with Quantum Break

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5 / 10 - UnderDread
Mar 31, 2016

A compilation of atmospheric noises and physical triggers is acceptable, desired even, but throwing out loud noises or flashing images to get a fearful reaction is just lazy

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7 / 10 - XCOM 2
Mar 30, 2016

[XCOM 2] functions well and the tactical gameplay is still solid as ever but retains the annoyances of the old systems

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Mar 29, 2016

The customisation is insane. You can really do anything. This is more than Fallout 4 level of crazy facial manipulation

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8 / 10 - ADR1FT
Mar 28, 2016

Possibly the most impressive aspect of Adr1ft is its graphics… A destroyed space station has never looked so good – especially not one that you can float around in

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7 / 10 - Stone Tales
Mar 28, 2016

The game's graphic design… fits perfectly with the Stone Age era using the aesthetic style of cave drawings that though lack vibrant colour, give the game much more character

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Mar 28, 2016

Stardew Valley's art style is vibrant and reminiscent of the SNES days, but it perfectly fits the overall aesthetic and feel of the game

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The Witch and the Hundred Knight: Revival Edition is a great action-RPG with only a few issues that bring it down a peg or two

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4 / 10 - Herding Dog
Mar 23, 2016

The lack of a story, other than the farmer being sick, really had me wondering what the point was

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Mar 22, 2016

Reminiscent of George Orwell's Nineteen Eighty-Four, it's ideal for hardcore gamers, casual gamers, journalists, writers, editors, and anyone who wants to learn more about real-world political issues

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Mar 22, 2016

12 is Better Than 6's art style is what first drew me in. It features a hand-drawn style where the environment, the weapons, and all the people look like they've just been sketched on a white piece of paper

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Mar 22, 2016

[101 Ways to Die] looks very slick. It's clearly an indie title at heart, but developers Four Door Lemon have put a lot of effort in and the polish has paid off

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Mar 21, 2016

[The Count Lucanor] has a way of masterfully mixing together silly and scary in that way that makes you feel like you should be giggling, but instead you're crying in the corner

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Mar 21, 2016

Day of the Tentacle masterfully displays myriad forms of humour in every single scene so there’s something there that’ll appeal to everyone

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Mar 20, 2016

When playing with others the visual prompts used to co-ordinate skill use and crystal surges are masterful, and should be taken note of by any developer looking to create a modern multiplayer game without voice chat

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8 / 10 - Dub Dash
Mar 19, 2016

Dub Dash teaches you everything you need to play… deaths aren't unfair; you're just not trying hard enough

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