GameSpew's Reviews
If the game's server issues are truly eradicated… and each of the upcoming episodes proves to be as good as Paris, then the full Hitman experience could prove to be essential
The gunplay just doesn't hold up, despite the inclusion of the novel co-op system
…it’s plain to see that Shantae and the Pirate’s Curse is a deep and instantly inviting adventure
Cel Damage HD is a good game for the local multiplayer aficionados out there
It's the collaborative effort between you and perfect strangers half a world away that really sets Dreii apart
I went into [Spacejacked] thinking that it would be a lighthearted, fun, yet fast paced game to play casually… I never thought that in a matter of minutes it would become the one and only thing that fueled the hate fire within me
The dungeons are well designed, but it's the cartoon sprites with real character that really make the game come to life
With regard to the actual gameplay, it's clear to see that EA have put some work into ensuring [Rory McIlroy PGA Tour] controls as well as it could
Ultimately it seems that the creators came up with a brilliant idea but rushed the product
Fans of the comic books will surely love this addition to Michonne's story, as it gives a glimpse into what went on during her disappearance in the comics
[Heaven's Hope] is a great looking game, with graphics that sit somewhere between water colour, caricature and stop-motiony 2.5D
Despite [its] flaws, Agatha Christie: The ABC Murders still provides a great and thoroughly engrossing crime story
The brilliance of this game lies in the fact that these are all viable strategies, and that all are possible if you plan enough moves ahead
The pixelation, the darkness, the lack of story, and the sounds all come together in this synthesis that hammers home a single point deftly: die endlessly in an arena of death, and die better every time
If you want anything more than the one level and the one set of enemies, you’re going to paying anywhere from £11 to £19 extra on top of the base price
Fights happen quickly and can get out of control rapidly if you're up against more than a few enemies at a time
[Californium] did get challenging at times, and I would be lying if I said I didn't rage quit once or twice, but in the end the reward for finishing was worth it.
Players that don’t care about leaderboard scores or bonus levels will run through Action Henk in a matter of hours… to be honest though, they’d be playing it entirely wrong. The real joy of Action Henk and what makes it so addictive is the pursuit of earning gold
It's simple, but simplicity can be handled in a classy way and I think that Soul Axiom does a great job with something pretty barebones
For the majority of the game, the difficulty continues to be a non-existent challenge. Then there’s act 4-4; the last level. Suddenly everything is turned up to 1