GameSpew's Reviews
Despite its few issues, Shred It! is wonderful little game that’s hard not to love
The combat is fast paced and really gives the player a feeling of desperation
Remember collecting crystals in Crash Bandicoot or rings in Sonic? This game will let you relive that experience as you while away hours trying to solve the most mind-boggling of puzzles…
Trust me, if your eyes could somehow reach orgasm (eye-gasm?) they would. In fact, it looks so good that they'd have multiple eye-gasms
[Kill to Collect] is a single-screen arena brawler, after all, and the exclusion of [local co-op] in favor of online only co-op absolutely baffles me, especially when the mechanics make a well-coordinated team absolutely essential
It’s a shame there wasn’t more variation gone into [boss] design; as a new addition to Pang Adventures, differentiating from its predecessors, it would have been great to see some new creative flair but instead it feels rather lazy
By relying on countering it creates an almost rhythmic display as you jump from one enemy to another and rack up a hell of a combo score. It's like watching a very satisfying, very aggressive ballet… with swords
There's always going to be those times where you just want that little bit of extra strength, and lets face it, no action-RPG featuring a half-human, half-demon protagonist would be complete without some form of transformation mechanic
The UI in Ace of Seafood is a mess most of the time… there is so much information on the screen and so much going on that it’s difficult at first to know what you’re supposed to be looking at
My only complaint about the game [is] I just want to explore another mysterious island with Nelly for a few more hours. Is that too much to ask for?
The promise of an authentic UEFA Euro 2016 experience would mean that you expect all national teams of the competition to be licensed with their actual kits… Unfortunately, it’s not quite the case
The relatively simple pixel art that makes up Risk of Rain's visuals, while minimalistic, is still able to be consistently appealing and, sometimes, even stunning
The graphics, though 2D, are stylised in a way that make the game more visually attractive than other platformers who try and force 3D graphics
As much as I could criticise [NightCry] for its shortcomings, B-Movie dialogue and writing, alongside movement control issues and inconsistent puzzles… the game was quite enjoyable
Clearly Soda Drinker Pro is designed to be a joke; a funny mockery of the amount of simulation games available on the market. Unfortunately, the only thing that Soda Drinker Pro makes a mockery of is itself
The [PS Vita] feels like the perfect home for [UnEpic's] combination of classic gameplay and pixelated 2D graphics
There are a ton of other elements to Gremlins Inc. that definitely made it hard to get used to at first – although the extensive tutorial did help a ton
Organic Panic! does enough to deserve a place near the top of the pile as it’s more than just another platformer; it’s inventive, amusing and a joy to play
Graphically, MXGP2 is certainly not going to set your world on fire due… But then again, when the game is pretty much just mud, mud and more mud, I imagine it would be hard to make it truly interesting visually
With very little variation or side content anywhere [Bounce Rescue!] just feels like another generic 2D platformer. There is nothing new and no gimmick to separate it from the rest