GameSpew's Reviews
I'm tempted to describe the entirety of Birthdays the Beginning as ‘bittersweet'… it's equal parts massively addictive yet horrendously frustrating, but it somehow manages to always provide an enjoyable challenge.
Cosmic Star Heroine's excellent combat system and well-executed retro stylings make it a must for those who hold the classic JRPGs of the past close to their hearts.
Baboon! isn't a bad game per se, but because of its flaws I can only really recommend it to the most die-hard of platform fans looking for a new quirky challenge.
Dawn of War 3 is a well-crafted RTS that eschews some of the tired old tropes for a faster pace and a tighter experience.
Statik does what any good puzzle game should: it challenges you. No puzzle felt unfair or insurmountable. The game itself, and the way in which it is played, is arguably the best use of the PSVR yet.
In short bursts, it could be a fun diversion, but in the annals of history, Age of Rivals may be a short-lived one.
There is a great adventure game here just begging to be broken out, however for now as Syberia 3 stands, Kate Walker's story is one best left washed ashore.
Wonder Boy: The Dragon's Trap sets the bar incredibly high for future recreations of classic games. Not only does it pay reverence to the source material in nearly every conceivable way, it also manages to modernise the original game through an astounding level of quality in presentation.
What Remains of Edith Finch is a story like no other; both very grounded in reality, yet at times other-worldly beyond imagination. It's touching and thought-provoking; daring to explore dark subject matters rarely delved into by video games. It may only take a few short hours to complete, but every moment is so packed with significance that it hardly matters.
Aside from the framerate issues, The Disney Afternoon Collection is overall a very pleasant experience and a worthwhile purchase for anyone looking for a taste of nostalgia.
Little Nightmares does a fantastic job of pulling off "childish horror". It strikes a good balance in introducing horror without ever being too scary; anyone who loves a little bit of the macabre without the intense dread of true terror will love this indie title.
There's nothing particularly wrong with Lost Grimoires: Stolen Kingdom, per se. Had I not played any Artifex Mundi game before, I'd probably be pretty satisfied with what's on offer. It looks nice, it plays well, and the puzzles are fine. But there's nothing particularly outstanding about it, either.
Offering you more freedom to explore and customise your characters, Dragon Quest Heroes 2 is undoubtedly a commendable follow-up to its predecessor even though it feels more than a little bit samey at times.
Layered with enough depth and intricacy for genre veterans, but loaded with fantastic tutorials and information for newcomers, this game welcomes all types of players. A formula that has been bettered, through and through, Expeditions: Viking is an absolute joy.
Standing back and admiring your city, knowing that you were responsible for its virtual prosperity, is immensely satisfying. Niche interest it may be, but if you favour construction over destruction, then Cities: Skylines offers a solid foundation for your future metropolis.
If you're a fan of deck building or dungeon crawlers then Monster Slayers is a must try. For the $9 price tag there is an insane amount of content and replayability.
Telltale has seriously upped the ante with more action and tougher decisions to make, and Thicker Than Water has definitely been my favourite of the series so far.
With its saccharine visuals and cheesy yet infectious music, Puyo Puyo Tetris is about as sweet a game as you can get. And, like sugar, the gameplay is devilishly addictive.
For its asking price of $19.99/£19.99, ArmaGallant feels short on content. Yes, it does offer a unique and polished experience, but with only two maps and one game type to choose from, it almost feels like it should be a free-to-play version of the full title.
Immortal Redneck manages to feel punishing, yet fair. Rewards are doled out frequently enough that almost every run ends with the ability to upgrade something on the skill tree, allowing the game to maintain a forward momentum that makes it difficult to put down.