GameSpew's Reviews
The [PS Vita] feels like the perfect home for [UnEpic's] combination of classic gameplay and pixelated 2D graphics
There are a ton of other elements to Gremlins Inc. that definitely made it hard to get used to at first – although the extensive tutorial did help a ton
Organic Panic! does enough to deserve a place near the top of the pile as it’s more than just another platformer; it’s inventive, amusing and a joy to play
Graphically, MXGP2 is certainly not going to set your world on fire due… But then again, when the game is pretty much just mud, mud and more mud, I imagine it would be hard to make it truly interesting visually
With very little variation or side content anywhere [Bounce Rescue!] just feels like another generic 2D platformer. There is nothing new and no gimmick to separate it from the rest
Honestly, I don’t think you’ve lived until you’ve seen Leon Kennedy pile drive a zombie’s face into the dirt
The unique twist that Letter Quest offers with brawler and RPG elements makes this a truly engaging and addictive title
Republique tries to do something different… it's got a few hooks to keep you playing; eager to find out more about Hope and her strange surroundings
Leap of Fate‘s atmosphere is eerie and befitting of the cyberpunk theme throughout, with a catchy soundtrack to boot
There's no doubt about it, DiRT Rally is the finest rally game currently available on Xbox One
The story is told through comic strip cut scenes which feel out of place for this world, and very half-assed
Dark Souls 3 is best gone into blind so as to heighten the sense of wonder and accomplishment you feel when you discover things for yourself, and I don't want to rob you of that
As Michonne continues to struggle with her ghosts she often has to deal with flashbacks, giving the player glimpses of her old life.
Where some scenes raise a bit of a smirk, most of them fall flat. One character just ripped lines from Monty Python over and over again
The controls themselves are minimalistic, with only two attacks and a Witcher-esque dodge manoeuvre at your disposal, but I was still surprised at how far forward I inched in my seat when surrounded by a clutter of chunky, pixelated spiders
More than just a case of survival, Sheltered pushes you to grow and eventually thrive, and the moment your little unit starts to become somewhat self-sufficient, you’ll feel a real swell of pride
Being sensible, it's hard to find any real faults with Quantum Break
A compilation of atmospheric noises and physical triggers is acceptable, desired even, but throwing out loud noises or flashing images to get a fearful reaction is just lazy
[XCOM 2] functions well and the tactical gameplay is still solid as ever but retains the annoyances of the old systems
The customisation is insane. You can really do anything. This is more than Fallout 4 level of crazy facial manipulation