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357 games reviewed
75.6 average score
80 median score
63.2% of games recommended
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8 / 10 - Tiny Brains
Dec 19, 2013

Tiny Brains succeeds in providing a resurrecting to the on-the-couch party genre, which I haven't enjoyed since the original Mario Party. Although the game is functional with less than four players or when playing online, the experience is completely different. I'm a huge supporter of online multiplayer, but Tiny Brains is the perfect game to spend a weekend playing with friends and family squeezed together in the same room.

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7 / 10 - The Banner Saga
Jan 17, 2014

With beautiful hand-drawn animation and combat, The Banner Saga is a welcome relief to a gaming environment that is full of fast-paced and realistic scenarios. Making decisions and not knowing what the consequences of your decision keeps you on your guard through out the game. Given the slow pace of turn-based combat, I wish the game included a save function in the middle of combat. I also had a problem figuring out when the game last saved, but who needs saving when you are immersed in this epic story of hope and survival.

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7 / 10 - Banished
Mar 18, 2014

Overall, the game will keep you captivated for hours with trying to figure out the proper way of approaching your town. The heavy involvement of the seasons and weather in the game in the initial part of the game was challenging and sometimes frustrating. Understanding the AI of your citizens was over complex and without out the help of the people in the Banished forums I would have not figured things out. The game is beautifully crafted, and the rewarding gameplay makes you know the citizens of your town without the need to micromanage them.

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Danganronpa should be played by anyone looking for a different style of game for the PlayStation Vita. Investigating the different murders can be grueling at times due to the inconsistent pacing, as you fail to click on the one spot in the room the game wants you too, or you fail to realize you only spoke to a character once instead of twice. The trial gameplay mechanics can be confusing at times, but can be passed by trial and error if you become stuck.

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2 / 10 - Basement Crawl
Apr 8, 2014

I wanted to enjoy my time spent with Basement Crawl, as I gave Bloober Team plenty of time to iron out the issues with the game. Even after a month, Basement Crawl's online experience has not been improved. At this point, even if the network issues are fixed, the online community has abandoned the game, making it hard to recommend a multiplayer online game when you'll find less than 10 players at any given moment.

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Apr 10, 2014

If you have no issues running Bounties and Rifts for the foreseeable future, the inclusion of Rifits and the new difficulty system will keep players busy for quite some time. There has definitely been a large spike in the player base for Diablo III since the release of the Reaper of Souls expansion, but the true test for Blizzard will be if they will stick around after the couple of hours it takes to get through all of the new content.

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The Witch and the Hundred Knight provides more enjoyment when you put more into the game. The deep learning curve requires dedication and patience while you learn the more advanced game mechanics. I enjoyed the dark humor for most of the game, but the scene mentioned earlier, made even me cringe. Yes, the game could have done a much better job at explaining some of the finer gameplay elements, but overall I enjoyed through the game.

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8 / 10 - Daylight
Apr 29, 2014

I found Daylight a better survival horror experience than any of the other titles that fall into the same subcategory. The game may only last a couple of hours, but the randomness of each playthrough and modest price point make Daylight an enjoyable and tense experience.

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May 6, 2014

Aside from the major investment of time and learning curve involved with the game, there is a core of good gameplay to it. It just happens to take a very long time to dig out of the mire. I can easily foresee there being a number devoted fans to the game, but I'm not sure The Last Federation will be a widespread hit due to the investment required.

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May 20, 2014

Strike Suit Zero: Director's Cut fixes many of the glaring issues from the initial release of the game, giving console and PC gamers the definitive edition of the game. The controls will take some getting used to, and in the heat of the intense dogfighting, it is easy to hit the wrong button or lose your target. Word of advice, don't crash into capital ships.

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