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As players, we must make decisions so that the story of Death Becomes You puts the cards on the table, risking pointing the finger at someone despite the consequences we may face a posteriori, or that someone suffers a horrendous end.
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Insomnis is an environmental horror game that sins of predictable and having a script that rushes in the final stretch of the game. It starts well cohesive, but as you progress, everything loses strength causing the story to accelerate. It's as if they were in a hurry to finish the game just when it was starting to look its best. And it's a shame, I would have liked to see more delving into the relationship between Joe and his grandfather Roman. Or that more details were given about some phenomena that happen and that remain in the air.
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Have no doubt, Double Dragon Gaiden: Rise of the Dragons is one of the best beat 'em ups of recent times, and considering the great quality we have had in the genre today, this is more than a compliment.
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Sometimes, there are titles that deserve a second chance, perhaps to have new followers or perhaps to remind us of old glories that deserve to be revived once again. This time we refer to We Love Katamari Reroll + Royal Reverie, a very fun game, with a very addictive game mode that will keep us with the command, looking to replay and prove that we are very good and skilled.
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I enjoyed playing Gylt, I think it's a title that deserved to be rescued from the Google Stadia debacle and I think it's a game that is encouraged to tell a deeper story that nuances with graphic horror but that can be quietly the life of a troubled teenager and I think the storytelling does a great job of leaving the player thinking, Remembering other times, perhaps in which all of us have undoubtedly been witnesses, victims and sadly victimizers of bullying.
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Exoprimal is a great video game, with fun gameplay and a lot of potential, but it has been stuck in that, a game with potential. The lack of content and its lack of life in intentionality makes it one more game of the bunch, one that you enjoy 2 weeks and leave lying around. That the above is not bad in itself, but unfortunately it is only PvP multiplayer, and these games survive that you play for years.
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Aliens: Dark Descent is one of the best games in the franchise that have come out in recent years, with an interesting story that fits very well within its universe, in addition to being a horror game, it is possible to transmit a heavy and burdensome atmosphere with which they have to deal from the characters we send to the missions, as well as the player himself, because a false step can be the end of the peloton and making us restart from the nearest control point, which do not usually abound too much. For all this, I think it is at the height of Alien: Isolation and can be put in any top of best titles developed with these fierce aliens.
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Atelier Marie Remake: The Alchemist of Salburg is an invitation to rescue the dreams we left behind, some of which are claiming a place in our adult lives to feel ourselves again. And it does so through a very minimalist and colorful proposal that seems taken from a story. A proposal that emphasizes relaxation without resorting to tension, to be able to walk at our own pace feeling our own feet.
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Burnhouse Lane is a delivery made for fans of graphic adventures and also who have an attraction for survival horror. We are not facing a horror game to use, but rather has some confrontations against enemies that remind you of that due to the little ammunition or resources you will have.
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The low point of the compilation is that it feels like a disappointment for those who bought Sonic Origins, since this addition, could well have been included in the first part or be a free DLC for players who were made with this first version, although in favor of Sega I will say that the value of the first game with the expansion did drop in price in the Xbox store.
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The Valiant is an RTS that doesn't invent anything new. It does not present a great novelty in the genre and the feeling it leaves is that we have already seen everything in other titles. It is true that constantly innovating is complicated, we do not deny it, but there is always some element or something that stands out, which we do not find in this title.
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Reviewing the analysis I see more positive points than negatives, and truth be told, I liked the game. I celebrate that there are more wrestling games, more arcades and more fighting titles and I think this installment of Yuke's is a good first step, it lacks several blows of oven, but I bet to see more deliveries of AEW in the future with more modes, improved graphics and this same imprint, that of fun above all, which is what the game achieves despite its technical aspect.
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Miasma Chronicles is the evolution of Mutam Year Zero. The Beardes Ladies could have released a sequel to the title, but it was launched to create a new IP, making it clear that in this to build post-apocalyptic worlds are the best. In addition, they manage to improve their formula for success, with a stealth system and deeper ambush that gives a wide variety of opportunities when planning each combat. Being able to eliminate several enemies prior to combat is undoubtedly a great idea, which adds one more point to the tactics of combat although, in this case, it is outside of it. And it's very rewarding.
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F1 2023 does not reinvent the wheel, that is true, but the additions it has made added to the corrections implemented in the control make the title worthwhile for any fan of the highest category of motorsport.
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Since its inception, the video game has deployed an aesthetic spectrum that has enabled new ways of representing death. It could be thought that the differences between the video game and other media such as cinema arise from the meeting of two great cultural forms such as the story and the game, but the current panorama shows a scenario full of mixtures and passages.
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Skautfold: Usurper is a proposal that shines by itself before the extensive number of similar options, it does not become perfect and much less comes to revolutionize the trite genre, but if it offers us the necessary fun such as offering an opportunity and not letting it pass.
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Shame Legacy is a very weak game that only saves its gloomy atmosphere of the nineteenth century. But in the important thing, in the gameplay, is where this project of Fairyship Games and Revenant Games falls the most. A game where stealth does not work, has few mechanics and also chance is very present.
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Story of Seasons: A Wonderful Life is a journey that teaches us many important things about life through a simulator, it is an experience that you must try for what it offers and enjoy it as if it were the last time. We fall short on words about everything the game offers, but at least you'll get a great impression of it.
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Park Beyond has not disappointed me at all, being honest, I had some doubts about the possibilities it could offer in the long term and the truth is that since I have been playing with it these past days I have found a very fun game full of possibilities. One of the things that I liked the most is the possibility of creating roller coasters and how to carry them out we have a powerful editor that allows us to create almost everything we can imagine, also always having a realistic point within the creation.
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MotoGP 23 may well be the best installment of the Milestone saga to date. The fundamentals for this statement are clear: a renewed career mode, much more content and a multiplayer section that seems to have learned from all the mistakes of the past to provide a very good experience for new and veteran players. It takes time to get used to the title, but taking a pole position at the Termas de Río Hondo circuit in Argentina makes each and every one of the falls you will take and believe me they will not be few.
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