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A love letters to antigrav fans everywhere. I miss the option of sending a missile to the rear end of other ships, but the driving is pure poetry.
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A very nice depiction of the imaginary war torn reality created by Heinlein. A feisty strategy game that isn't afraid to try new things. It's not perfect, perhaps, but for the price it's a very good package.
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Teenage Mutant Ninja Turtles: Shredder's Revenge is like having an arcade at home, filled with joy, memories and a brilliant take on classic beat'em up. It's not perfect, it doesn't have huge amount of contents, it's never too original but well, Tribute Games take on Ninja Turtles is simply fun to play and stunning to admire. Good alone, great with friends, it's a love letter to arcade gaming without stressint too much on the nostalgia effect.
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Neon White is everything you want from a speedrunning game: fast, super precise, well structured and built around short and various levels. This alone would be enough to recommend it, but the package is completed with a unique artistic style, a valuable writing and a clearly original and strange game design that mixes together visual novel, dating sim, first person shooter and platformer. Some very small technical uncertainty in the repetition of the attempts does not affect the overall quality.
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Mario Strikers Battle League Football can be one of the most frantic and exhilarating games on Switch, but it also suffers from its lackluster AI and it really needs more communication tools for its online modes.
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The Guild 3 isn't a bad game, but isn't also significantly better than the previous chapter of the series. A terrible interface and some boring mechanics tend to spoil an otherwise interesting gameplay.
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The Quarry is Supermassive's best game so far, capable both to blend storytelling and interactivity and delivering a fine, standalone, cinematographic experience.
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The idea behind Soundfall is intriguing, but the execution falls flat too quickly. The rhythm game hybridization works most of the time, and it's probably its best feature, but the RPG elements tossed in just to add some more depth to an intrinsical arcade genre might not suit everyone's tastes. At the end of the day, the low production values and the general repetitiveness of the experience are what really stand out, and that's just disappointing.
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Between court intrigues, disguises, deceptions and sleight of hand, Card Shark tells an historical era through a story, which, like the truth, is a prism with well-defined faces capable of reflecting light in an iridescent way. Nerial new game is a brilliant take on narrative adventure and card games, where the gameplay makes you feel in the mind of a real cheater in his never ending game against the destiny in search of freedom.
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Roller Champions has got great potential, but it lacks of precise route to realize that potential. The core of the game is good and if played with a team of friends delivers ton of fun, while playing with random teams can be a chaotic and frustrating experience. The matchmaking at the moment is awkward and slow and there's no much content apart 3vs3 matches. Roller Champions is a long shot by Ubisoft, and only support and community will tell us if it will be a Rainbow Six Sieg kind of story, or a sad Hyper Scape reprise.
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Souldiers is a solid metroidvania, built around all the typical stylistic features of the genre. However, it struggles to find a distinct identity and carries a bit of technical and gameplay problems that negatively impact the experience. The inventory management, key mapping and save system in the game affect accessibility quite strongly, and the plot itself has never great peaks of originality. Still, Souldiers remains a fun game, with good ideas in variety of builds and situations.
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Simple and fun, Kao the Kangaroo is a platformer that despite having minor flaws is worth playing: it's a fine tribute to the 3D platformers of the heydays.
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For Pac-Man fans who can't do without it and for the curious who have always wanted a collection to try some games related to the Namco mascot. There is so much to play but you could have done a little more.
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Freud's Bones offers a brilliant take on psychoanalysis in the form of a point and click story driven adventure. The sessions with the patients are great, interesting and depict the complexity of human nature, while the other gameplay mechanics are sometimes a bit clumsy. Overall the storytelling is compelling, authentic, and it's worth the 5 hours trip, even if the game feels sometimes unbalanced and chaotic.
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Sniper Elite 5 is the natural evolution of Rebellion's third-person shooter, renewed with more refined gameplay mechanics and noteworthy freedom of action. The development team has managed to make another small qualitative leap, although there is still some work to be done (especially in the technical field) to achieve excellence.
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An elegant but histrionic musou, far too simplistic and bland to appeal to those who are not fans of the original card game.
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A nice idea, very well implemented. If you are not scared by repetitive tasks you may have found your next job.
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Despite its simple gameplay, Citizen Sleeper still captivates players thanks to its intriguing cyberpunk story and its rich and detailed setting, full of history, personality and charm.
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Dolmen surely has its flaws and is nowhere the quality displayed by From Software in its Souls series, but if you enjoy that formula you can still have some fun hacking and slashing through hordes of enemies.
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Vampire: The Masquerade - Swansong is a brilliant adaptation of the themes, the atmosphere and the mood of the homonymous pen and paper RPG. The alchemical mix between cinematic adventure and light RPG works great and Big Bad Wolf Studio gives a fresh take on the concept of "playing a role" in a video game. It's a pity that technically wise the game sometimes doesn't stand up to its own ambitions.
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