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Hi-Fi Rush is an energetic and frantic game, with lots of character and characters. Some of its bosses encounters are amongs the best I played in a long time. The weakest part is its rythm based system, but the game is smart enough to let the players enjoy it even when they're not beating everything up following its tempo.
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A nice platform game set in the wacky world of Spongebob Squarepants. Level are quite large and require a bit of backtracking in order to unlock everything.
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There have been quite a few boomer shooters in these last few years and to be honest, Dread Templar is not the best of them, falling just a tiny bit short of the likes of Dusk, Amid Evil or Prodeus, but it's still funny and entertaining, especially if you're looking for a classic FPS experience.
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Season: a Letter to the Future is strange. When everything works perfectly and you find yourself in front of one of the stupendous landscapes that make it up, which tell long stories without the need for many words, it is a work of art that leaves you speechless. The freedom given to the player to define the shape of Estelle's adventure and literally bring the season's sunset diary to life is a breath of fresh air, but not strong enough to take flight and the story ends up stopping after a few bars, interrupting a speech suddenly, giving the impression of having left something unfinished.
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Dead Space remains one of the best survival horror games ever, and the 15 years that have passed are hardly felt at all in terms of structure, gameplay, combat-system and setting. If all remakes were like this…
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Very nice idea for a puzzle game. Graphics and sound are clearly limited, yet gameplay is king here and the experience is really addictive.
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Forspoken is neither black nor white, it's a mottled gray of spectacular combat and magical parkour to be experienced within a dated open world.
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An expansion full of personality and interesting ideas that celebrates the Lich King but forgets about the other heroes, who in response get the best results in a meta that tastes new and old at the same time.
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High on Life is a game that keeps its promises. Underneath a skin made up of over the top humor there is a biting irony towards a genre (old school FPS's) which has far too many tropes to make fun of (and here not even one is left behind). The sometimes chaotic level design, combined with not exactly exciting boss fights, risks overshadowing the merits of the Squanch Games game, but a good sum of game mechanics manages to keep everything afloat, waiting for the next joke and the resulting laugh.
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Blizzard renews World of Warcraft with a good expansion from several points of view; however who knows what qualitative peaks it could have reached with a pinch of extra creative courage.
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A faithful recreation of the original game that came out in 1994. The original was considered the best in his genre for decades. This remake is "only" among the best today and it's an extremely good 4X game.
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A fun and lighthearted spin-off, recommended for all Dragon Quest fans.
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Crossfire: Legion may not be a terrible game but it's not a good one either. Its single-player campaign is entirely forgettable, the three factions are about as generic as they come and gameplay wise it's a bit basic, lacking the depth of other (better) strategy games. Blackbird Interactive has shown better in the past but sadly they didn't seem to be as inspired with this project.
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One should expect more from the extremely rich Warhammer 40k lore. Darktide has some good ideas but commits the ultimate sin for a game: it becomes boring due to its extreme repetitiveness.
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Crisis Core: Final Fantasy VII Reunion is a good remaster of a prequel that really shows its age in terms of narrative structure and gameplay design. The work done by Square Enix is commendable, with significant improvements made to the graphics and the combat system, but the experience as a whole remains a bit shaky, and we would have definitely preferred a full-fledged remake rather than a remaster that doesn't hold up too well.
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Scarlet and Violet offer some great new ideas for the Pokémon franchise, ruined by a world that seems very rushed and unfinished.
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A rich, complex and ultimately satisfying grand strategy game, one that will keep you company for dozens upon dozens of hours while you lead your favourite medieval civilization towards victory.
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A horror that does not bring new elements to the genre and suffers from several conceptual problems, although not so serious as to reject the experience as a whole.
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A pure Need for Speed experience for the Z generation, blessed with a fresh style and a great soundtrack. The races are fun, the sense of speed is great, and the progression is real. The only pity is that Lakeshore City is a very lacklustre open world.
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A bold, brave and interesting attempt to translate the football mechanics in an old school action JRPG. The result is a fascinating, colourful and bizarre mix between Soccer Kid and The Legend of Zelda: A Link to the Past which works in a sweet way until you have to play actual 5-a-side football: on the pitch Soccer Story fails to bring in actual drama and challenge, lowering the fun, the scope and the ambitions of the game.
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