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Cairn is, to date, one of the best gaming experiences I've ever played. Some mechanics need revisiting and polishing, but it's a video game full of love, which tells the story of human obsessions.
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If there's one thing Tarsier Studios knows how to do, it's a horror-tinged co-op adventure. It may not be groundbreaking, but it's certainly a great way to spend eight hours with friends.
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One of the best Mario Tennis games ever, packed with lots of characters, modes and options to satisfy even the most demanding players. The gameplay remains distinctly arcade-style and introduces some significant new features that make matches unpredictable and entertaining. In the post-launch period, Nintendo will need to work hard to better balance certain techniques and accessories that make certain challenges too easy.
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The more I played Romeo is a Dead Man, the more I realized I was looking at the very definition of a merely decent game. The title developed by Grasshopper Manufacture is a formally competent action game, free of major flaws or obvious blemishes, yet entirely lacking in flair or interesting hooks. Beyond Suda51's signature madcap style, what remains is an "old school" video game that might entertain genre fans for fifteen hours or so, but never truly manages to excel. It is a shame about the optimization – or rather, the lack thereof.
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Ride 6 is a lovely simcade that builds on its predecessors thanks to some new features that won't revolutionise the franchise. The good news is that the riding bit is as exciting as ever.
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My Hero Academia: All's Justice, thanks to its story mode and the included roster, is certainly the most complete project dedicated to the franchise, even though it suffers from a difficulty level set too low.
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Dragon Quest VII Reimagined is a more compact and aesthetically appealing game than the original. The redundant narrative elements of the original have been appropriately modified and, although the plot remains more than canonical and quite "cheesy," the cast remain among the best in the series. Characters progression and customization are more efficient, and the combat system, while remaining hyper-classic, is now faster and more immediate. The ability to scale the difficulty as desired is excellent, but the game still needs some post-launch balancing.
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Even on PlayStation 5, Bye Sweet Carole performs admirably, with truly exciting artistic, narrative and musical direction.
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Code Vein II could be described as a more accessible Elden Ring, and you wouldn't be wrong. But it would be a shame to stop at the obvious similarities and simplifications, because the game behind it is undoubtedly a great game. A little didactic in some choices, a little fanservice in others, but also capable of often touching the hearts of those on the other side of the screen.
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Animal Crossing: New Horizons on Switch 2 isn't a revolution, but thanks also to the 3.0 update, it proves to be the most solid and accessible version of the game, ideal for veterans and newcomers.
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Final Fantasy VII Remake Intergrade on Switch 2 is a surprisingly ambitious conversion, successfully bringing one of the most spectacular JRPGs of recent years to the Nintendo platform without betraying its identity.
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MIO: Memories in Orbit is a great metroidvania that I would have personally praised even more if it wasn't for its excessively cryptic exploration and for its trial & error platform sections. Still, absolutely a must pick if you're into the genre.
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An epic fantasy ARPG that has retained its charm despite the passing years. Its arrival on Switch 2 coincides with an Anniversary version packed with tons of content and aesthetic improvements, which are nevertheless ruined by significant technical issues (input lag and frame rate drops above all) that should not be there, given the 30 fps limit. Also worth noting is the launch price, which is frankly too high for such an outdated product that has been given a lazy and makeshift update.
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With Renegades, Bungie tries an ambitious crossover, but it ends up making Destiny 2 lose its uniqueness. The inspiration from the Star Wars saga feels forced, with a weak story, unconvincing characters, and a universe that ends up being corrupted by alien elements. The campaign is short, the activities are repetitive, and new features are virtually nonexistent. It's only saved from complete disaster by its solid gameplay and a few flashes of brilliance here and there. Definitely not enough to revitalize a struggling live service suffering from an obvious identity crisis.
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Add in a plethora of more or less useful options (like the one that lets you see how many milliseconds you're off the correct tempo), the editor, and the community that creates new songs specifically for you, and you have a title you can play virtually endlessly.
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