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Ghostwire Tokyo pays tribute to japanese folklore and criticizes the contradictions of society. it deals with existential themes and tells a story of loss and resilience.
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Despite being fun, Shredders feels like an "introduction" to a bigger game that never comes.
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The Cruel King and the Great Hero shines with its captivating art direction, but lacks deepness in gameplay mechanics and would have enjoyed a far better pace.
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The Witch Queen is one of the best, if not the best, expansion contents that Bungie crafted for their Destiny 2.
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Well attached to its inspirations and classic patterns in terms of narration and game design, Syberia The World Before is a very good point and click adventure, and a great tribute to Benoit Sokal.
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Tunic is fascinating and surprisingly deep.
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on like classes and monsters. Is a step backward due to an unispired level desing and a shallow story.
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Phantom Breaker: Omnia is fun and unique - and managing to be enjoyable both for veterans and newcomers alike is never easy, for a fighting game: yet, this one succeeds.
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Dawn of Ragnarok is an interesting more of the same: you will feel powerful and fierce as Havi, but their new powers, despite being the most interesting innovation in this DLC, are not quite enough to give something completely fresh to whom struggled to reach the epilogue in Valhalla. If you are ready for some mythological setting and are not afraid of swinging your axe over and over and over again, Svartalfheim awaits.
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Wrestling lovers can finally enjoy a fun and deep video game again. WWE 2K22 is just the first step and we noticed a few things that still need an improvement, but it's a giant leap forward since the disappointing 2K20.
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Babylon's Fall gets wrong everything that you can get wrong in a game.
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Assetto Corsa Competizione brings the pure driving simulation on console. The game can count on great performances and, despite it being built with a steering wheel in mind, we would have appreciated the use of adaptive triggers on Dualsense.
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Egglia Rebirth in an inoffensive and relaxing little game, too easy and too shallow for old time JRPG aficionados, but suited for younger audiences and people who often play mobile games.
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The Kids we were tells a compelling story in a fascinating setting, but takes very few risks gameplay-wise.
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Chocobo GP is an easy to approach experience, but it can't really live up to the Final Fantasy name.
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Triangle Strategy is the long awaited successor to the excellent Final Fantasy Tactics, and a game that deserves to be played not only by turn based rpg fans, but also by anyone who loves a dark and mature story and very well written characters.
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Gran Turismo 7 embraces the career mode and presents a whole new aesthetics for menus and competitions. Nevertheless, it is a game that refuses the modernity and chooses to be identical to the first GT in terms of IA inconsistency.
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The Switch version of the Ezio Collection is recommended to the people who only own Nintendo's hybrid system, but whoever can play it elsewhere will save a lot of money. Still, a solid effort from Ubisoft.
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Shadow Warrior 3 feels more linear than the previous game, but is indeed fun and over-the-top. Unfortunately, it's way shorter than it should and you are left with the feeling that it ends when the fun was just starting to unfold.
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Elex II retains both the best qualities and the worst problems of its predecessor, but it's overall a better game. Still, it's hard to recommend it without qualms to anyone who hasn't played a Piranha Bytes rpg before.
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