FingerGuns
HomepageFingerGuns's Reviews
Minor camera/control niggles aside, there’s very little here I can moan about. It’s essentially the most open-ended wrestling sim you could ever want, and its creation tools along with the fully customisable licensing ensures there’s more than enough here to ensure you’re never going to get bored. How can you when the game essentially never ends?
I’d say play SNK Heroines Tag Team Frenzy if you’re a die hard SNK fan, or you fancy something new for your pugilist palette, or just in the market for a random weekend game to play with friends. Just don’t expect anything revolutionary. Or tell your mother what you’ve spent your money on.
Downward Spiral: Horus Station is certainly not a game for everyone. It’s very slow paced and with very little to do it can become frustrating pretty quick. I’m not the biggest fan of these types of games and if I played it with a standard controller I would have been done after the first five minutes. But in VR it adds a whole new dimension which makes it a far more tantalizing experience.
It would be easy to dismiss this as a Fargo knockoff, instead of a game that’s trying to find its out story niche. It may be a bit disjointed in its pacing, but its core story is an engaging one, enough to keep me wanting to play through.
8-bit Armies is an easily accessible, visually appealing RTS game with a top quality soundtrack. If you’re an old-school Command & Conquer fan that’s looking for something to scratch that itch on the PlayStation 4, this is undoubtedly the best option in that regard. It’s fun, as tactically deep as you want it to be with a enough content to keep you busy for a few weeks. Unfortunately, while most of the game play staples have translated well from classic C&C to this, the control options are still lacking, begging for a mouse and keyboard with the Dualshock 4 acting as a poor translator. It’s also lacking some charisma, feeling almost sterile at times, falling an FMV or 2 away from greatness.
Velocity 2X then remains an absolutely unmissable experience. The control issues may initially throw off the seasoned player, and you’ll have to adjust rather dramatically, even with a single button change it’s crazy the affect it has on your knowledge of the game. That being said, it’s still utterly, utterly brilliant.
Taking both the tricky gameplay and playful tone in its stride, Razed stands out with its fresh take on the platform runner, and will keep you playing for a long enough to smash the targets and hit the S ranks on each level.
Explanations of the lore, the world, and your place in it are in short supply but over time, you live, die and learn, rewarding those that stick with it with some of the slickest, well implemented writing in gaming.
As I was forcing myself to play through this game for the sake of the review my partner was watching on and having a right old laugh at me attempting to rip out teeth, quite literally. We’ve played the game together several times and came to a very strange conclusion that the game is far more fun to watch someone play than it is to play yourself.
The more I navigated my way through the game I realised that I can’t steer these characters into any kind of direction which would require me to dig myself out of a hole or to build my way back up. There’s very little peril and it makes the entire experience really rather uneventful.
That’s that take away message I have about Donut County. This game isn’t the only “game about a hole” out on the market but this is the one that feels like it’s been loved into existence rather than rushed out to be first. The visuals, the music (oh folks! THE MUSIC!), the character interactions, the little diorama during the credits all build up this quirky feeling to Donut County that make the plot and the game play shine.
While the innovations Super Destronaut DX bring to the Space Invaders formula are welcome, they don’t go far enough to really bring depth to the package. If you’re looking for a quick boost to your PS4/Vita trophy count, there’s a 30 minute Platinum trophy waiting for you here, otherwise, I’d just stick with the original and best Space Invaders.
There was potential here. All the developer had to do was take a piece of paper, write “Why do people love Golden Axe?” in the middle and go from there. They even gave us couch co-op, three different character class and even some RPG-esque attribute/skill progression system. It’s just a shame that the end product is [literally] flat and uninspired. I can’t even say, “Yeah but the combat’s fun” or “The story is a masterpiece”.
A beautiful, mystifying adventure, Planet Alpha does a massive amount with very little.
Ninjin Clash of Carrots is a blast in co-op, but difficulty spikes may put you off the challenge on your own.
Treadnauts is a fun couch multiplayer game that’s (I’m going to say it) easy to play but difficult to master. It’s an excellent session game that’d feel at home sandwiched between Nidhogg and Worms during a night of competitive gaming. It’s not a visual powerhouse but the art style is suited to the game play so who needs millions of polygons when you’ve got back flipping tanks that shoot ricocheting lasers?
Whilst it may not boast the big budget, triple A stylings to pull off top notch graphical fidelity and voice acting, the narrative is engaging, and the scripted glitches and effects are enough to pique my interest to see what happens.
There is some quick blast fun to be had here, along with some secrets to find like underground sewers to ride. If you can stomach the graphics, and repetitive sound loops then you’ll probably have a big nostalgia like grin while playing this game simply due to its charm. It’s just a shame that the game it tries so hard to emulate is ultimately more fun.
Strange Brigade is a formulaic action co-op that doesn’t break new ground as much as furrow a new groove in an already abundant genre. Does that make it boring though? No. Certainly not, and it’s actually quite brilliant. I haven’t really elaborated on the story, but not out of laziness or lack of understanding. There’s a dashing tale of adventure to be had, involving mummy queens and raided tombs. I just don’t want to spoil it for you. You may work out some tropes for yourself, especially if you’ve seen Brendan Fraser do his thing. It’s got some neat little jump scares in there, too.
F1 2018 then is another damn near spot on recreation of the worlds biggest motoring sport. It looks absolutely divine, is loaded with fan service and presented like a gift-wrapped set of car keys to a world that’s going to test your metal if you give yourself up to the absurdly detailed depth this game offers seasoned players. If you master F1 2018 and every single corner of its intricacies there’s every chance you could probably run your own F1 team in real life.