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Zero Zero Zero Zero doesn't have what it takes to compete with its competition. If you like precise platformers, I'd wholeheartedly recommend VVVVVV instead, if you don't already own it.
Even though it's markedly short, FoxyLand quickly grows repetitive. Basic equals dull in this case.
I give kudos to Ryan. He's a cute kid, a millionaire before he's reached double digits, and I wish him the best. But while this title might work as fan service, as a game it's just poor. With only six tracks and numerous other problems, why spend $39.99 when Team Sonic Racing is the same price (or less) on Nintendo Switch? Kids deserve higher-quality than what's presented here.
With a serious lack of unique content and not much gameplay variety, Petoons Party feels like a primitive offering. It's too limited, in real need of further attention to detail and polish.
All in all, RollerCoaster Tycoon Adventures is not worth buying. The gameplay isn't fun enough to keep you hooked, and every time I came back to it I left disappointed.
Overall, Storm Boy was a disappointment to me. I thought it would be a lot longer as well. I completed the game in an hour and most of the time spent was due to having to stop and read the story as well as goofing around with the drawing in the sand mini-game. You could probably beat the game in less than 10 minutes or so if you skipped the optional mini-games.
Overall, Spider Solitaire F is basically a generic Spider Solitaire game but without the replay value. After I played every set, I had no desire to go back to the game. The game isn't broken, I just feel it could have been something that stood out but instead became forgettable. You can probably find a free Spider Solitaire game on a different system if you really want to play a game like this.
Bingo for Nintendo Switch is just a dull and lackluster party game offering with no real substance whatsoever.
There was potential in Gate of Doom. I almost want to go back and play it again now, but when I remember how frustrating it is, seemingly designed to kill me as many times as possible, I decide against doing so.
It's pitched as “refreshing and peaceful,” but the one hit fails, broken checkpoints, and rough camera, are more likely to agitate than anything. However, I am curious about the sequel, which sounds more promising.
Class of Heroes 1&2: Complete Edition brings the turn-based, PSP dungeon crawlers Class of Heroes: Anniversary Edition and Class of Heroes 2G: Remaster Edition to the Switch, but not in a way that's accessible or fun. You have better options. Use them.
"Ultimate" in terms of content and options but not in enjoyment, Ultimate Racing 2D 2 makes a poor first impression and fails to recover. If it looks interesting to you, I'd suggest its predecessor for half the price. This game has more to it, but it's a case where less would've been more. I hope the devs take a prolonged pitstop before the third entry.
Rough Justice '84 has a great concept and '80s setting. Unfortunately, it's executed poorly on the Switch. Despite the cool soundtrack, there are other audio issues. The idea of solving cases might be a fun concept, but this is hard to recommend. The poor controls and user interface make this one to avoid.
Hammerwatch II's graphics and world design are amazing, and the soundtrack fits super well into each area. The gameplay is still a little frustrating, though. And with the very real chance of losing all of your progress, I wouldn't say it's worth it. It's sad to see such a well-designed game ruined by such fatal bugs.
Overall, Enchanted Portals has the potential to be a wonderful game. Unfortunately, it missed the mark with clunky controls, slow loading times, and dull gameplay.
Any potential Wartales displays as an outlaw fantasy RPG is negated by frequent crashes. There's fun to be had with party management and a robust turn-based combat system, but until the stability issues are addressed, the game's not worth the frequent backtracking previous save points.
Easy Japanesey is anything but. This educational game attempts to teach Japanese vocabulary and character recognition, but it provides little in the way of instructions or context. It also barely provides a user interface and is, therefore, as much fun to use as a fast food self-checkout kiosk.
Road Builder had the potential to be a great game. However, the main mode was broken, and there wasn't much else to do with a limited custom mode and lack of online play.
For those familiar with this long-time simulation/strategy series, Nobunaga's Ambition: Awakening may feel like a warm welcome home. But as a newcomer, I found the game a confusing mess, and the Switch version frustrated my every attempt to enjoy playing it.
Despite great ideas at its foundation, Roller Drama has limited sports management features, minigames that drag and a mysterious dystopian setting that gets glossed over all too often.