NoobFeed's Reviews
Neon White creates a very intriguing experience by incorporating aspects from a wide variety of genres and combining them. The game is a fast-paced, card-based first-person shooter speedrunner and a visual novel dating simulation. It creates an outstanding balance that skillfully integrates a collection of different threads. For anybody with a Nintendo Switch, Neon White is an essential title to keep an eye on, and if you're looking for a game that will push you at every step, it's a must-have.
Considering the series has been dormant for so long, credit has to be given to the developers for their foresight: what we have here is not only a loving tribute to a cult classic but a thoughtful revisiting of one of gaming's most formative genres. Anyone who had fun with 3D Platformers in the 1990s and 2000s is going to enjoy KAO The Kangaroo; although the difficulty may leave something to be desired for die-hard fans, I'm sure they'll still have a blast.
Cotton Fantasy is a great choice for any shmup fan or anyone new to the genre: the carefully balanced difficulty modes and option for unlimited continues mean that anyone can enjoy it, but there's also ample scope for would-be experts to hone their graft and gain their bragging rights. It's also a game testimony to the Nintendo Switch as the ultimate platform for the genre. These games may have been born in the arcade, but given their pick-up-and-play nature, they were made for a system like this.
The Quarry may not be quite as memorable as Until Dawn. Although it shares many stereotypes with Until Dawn, the game remains an entertaining watch despite its resemblance. It's undoubtedly a game that keeps you on the edge of your seat with its combination of mystery and dread. On the other hand, it's far from bringing any revolution to this genre in terms of gameplay elements.
Even though SILT is truly beautiful, it is a little too simplistic and finicky. Despite all of this criticism, the visual presentation, moody atmosphere, and interesting, if underutilized, possession mechanic makes SILT quite the experience that can be recommended with some strong caveats attached.
There is no campaign quite yet, and there is no information as to whether or not there will ever be one, but as it currently stands, Dune: Spice Wars is a game that could entertain you for a few hours until you get bored of it (or finish victoriously) and move on. It is a fair game, great for newcomers, and based on the Dune franchise: What more could you want?
If you can get over those rather specific issues, then Dwerve certainly is a different take on the tower defense genre, and if you like tower defense, you could definitely do a lot worse! And the game should keep you occupied for a good ten or so hours, but replayability may not be there just yet.
Evil Dead: The Game is for franchise fans, and those who like games that need players to work together to complete objectives will treasure it. While there is space for improvement across the board, the game is still a gratifying experience right out of the gate.
A remake of the second game has already been confirmed and with that game being my personal favorite, I’ll certainly be picking it up, but I’ll be the first to admit this setup isn’t perfect. As with all games, there are things you like and things you don’t, but not having a Light Gun in a Light Gun game is always going to be a problem. Let’s hope we see a VR release later on down the line.
Sniper Elite 5 falls short of its primary influence, but it also falls within its own merits. Its restricted level design, weak features, and perplexing A.I. make it a terrible stealth game only momentarily improved by its repetitive sniper tactics. Sniper Elite's essential components of tact and stealth remain, but the game's balancing flaws have been addressed, allowing players to concentrate on the game's primary appeal: enjoyment. Fun exists in the game, but it's not where you want it.
If you want to try something different from everything out there, give Apotheorasis: Lab of the Blind Gods a try! Just expect some frustration if you’re used to relying on their eyes.
Citizen Sleeper can be some great solo fun for those who have played a similar Powered by the Apocalypse game. But, the game doesn’t offer enough to entice newcomers with no experience. Even then, it can be a little difficult to resist just cheating the system by min-maxing on certain skills.
Despite its many flaws, Vampire: The Masquerade - Swansong somewhat lives up to its central promise: to provide players with a wealth of decision-making opportunities and the repercussions and outcomes of those decisions. You will always feel compelled to give it a go, even though it will require you to endure some of its less elegant aspects.
Even though Salt and Sacrifice is a good game, many adjustments have been made that take away from the game's unique character while favoring more formulaic gameplay. It's a game that, in general, is enjoyable and entertaining, but its accomplishments are weighed down by several innovations that stay instead of contributing, giving the feeling that it has gone a step backward.
If you like Heroes of Might and Magic then maybe you’d enjoy Songs of Conquest for its central loop enough that a larger player base can start to form. At least it should tide you over until someone releases another Heroes of Might and Magic. Provided that ever even happens.
Loot River is a soup of so many genres: It is soulslike, roguelike, puzzle, and platformer. Therefore, it appeals to a very small group of people, which is completely fine. Loot River is much more promising than what it appears to be on the surface: The ability to essentially create a map for yourself is a very obvious feature and yet it is rarely ever used. It is a strange mix, but it just works out in the end.
Best Month Ever! fails to be a great example of a heavy story that is handled well both in terms of the development of the story and the characters, the mechanics are clunky and frustrating, and the sound design is not the best- But it is great in the art department.
Sheltered 2 is exactly what it needed to be. A substantial improvement on its previous iteration. While it still retains some of its clunky whether it be gameplay or dialogue. It does also possess those gems of fun when you win a fight or craft something that makes your life way easier and slowly fleshes out this imaginary world that your characters are inhabiting.
Those who do like games like Dungeon Siege and other loot-heavy games may be disappointed to find that for a game that looks like a looter… it isn’t. You get a new weapon now and then, but it isn’t the cornucopia of loot that drops in games like Diablo. It’s a new sword every once in a while and little else. But hey, the one-on-one combat is pretty great, and it does work rather well as a game to play while listening to podcasts as it is rather mindless fun!
Rogue Legacy 2 is built to be played for hours at a time or for ten minutes; it’s welcoming to Rouge-like newbies and PC veterans; It’s uncomplicated yet with a suitable amount of depth. Cellar Door Games have undoubtedly outdone themselves again, setting a new bar for the Rogue-lite gameplay style they helped kickstart.