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If the network was more stable and the game played more to its strengths around one-on-one combat, this would be a game I'd recommend in a heartbeat. It's still well worth a look even with those flaws, but I can't help but imagine what could have been.
A handful of technical hiccups mixed with an aggressive monetisation strategy could very well leave a questionable taste in peoples' mouths.
In trying to be a new Portal not just mechanically but in tone, style, presentation, humour, and narrative as well, ChromaGun sets itself up for a comparison that could never end well for it. It constantly reminds you that you're not playing Portal by highlighting all the ways that it falls short of Valve's beloved puzzler. ChromaGun came at the king, and it missed.
With stellar gameplay, wonderful art and a superb soundtrack, Rayman Legends is one of the best platformer games ever released, hands down.
Keep me guessing, Spike Chunsoft, and I'll forever love you for it.
I'd dare say that most Resident Evil fans have possibly found a way to have played this already, and there is really no incentive to come back for another round.
Project CARS 2 simply hits every single thing out of the park.
Is it worth picking up? Yes. The dad jokes and the gameplay are great for hours on end, and now we're starting to see the vision for Knack starting to come together.
Hakuoki: Kyoto Winds is a romp through time that both feels great and plays great, and at the end of the day, how many people can say that they've romanced someone who played a decisive part in Japanese history?
It saddens me to say that League of Evil is just a simple platformer game and not much more.
Samus Returns could very well be one of the last big 3DS titles, but with games like this, I'm just not ready to let go of my 3DS just yet.
Whether you enjoy raising monsters, slaying them, or adventuring across vast lands with your pals, you'll find something to hold your attention in this game, and who knows? You may even come to find yourself loving every little bit of this adventure.
Mary Skelter is sublime. By turns darkly sensual and horrific, it's also beautiful, ravishing, and backed by truly expert level design and a clean, clever combat system. This game is too different to effectively compare to other dungeon crawlers, but I must say, of all the many games in this genre that I've played, this one will sit with me for a very long time into the future.
Overall though, Everybody's Golf sticks firmly to the fairway, though it swings a little too wildly too often and dumps itself in the bunker at times too.
Taken exclusively as a rhythm game, there is so much to appreciate about Metronomicon.
While I disagree, Sonic Mania is a liberating experience that needs no asterisks to qualify it. Sonic sequels have so often been rushed or subjected to gimmicks that compromise what works, but Mania finally stops to acknowledge past successes, adds logical improvements, and enhances it all tenfold with personality. It even proves that Sonic can be more nuanced than the cursed phrase "gotta go fast" implies.
Ys Seven was already a solid experience and the upgrades that it has received for the PC make it even better. Like the Ark of Napishtim, bringing Seven over was a great idea as it continues Adol's adventure for all those that never did either move to a console market or have the chance to pick it up back in the day.
I really wanted to love SwapQuest but it's neither memorable nor essential in any sense of the word. That's not to say it's a bad game, because it's not. It's still fun to play, but as an experiment in mixing a puzzle genre with the RPG, it's proof that this particular genre isn't necessarily easy to smash together.
With some choice additions to an already great formula, The Escapists 2 is a neat little game which is sure to capture your attention.
Rabi Ribi has so much more going on under its hood than mere screenshots can contain.