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Detroit: Become Human really is like sitting down and playing a TV box set. It's a technical masterpiece on PS4 with movie quality sound, lighting and camera work, which is backed up by some top quality action and a wonderfully evocative score. Detroit really worked for me; I was gripped by the story and connected with the characters, but I think some players may have a hard time relating to Kara, Markus, and Connor. That's to be expected. After all, we're only human.
Beneath the surface there have been many improvements, but it's important to note that these are improvements to what was already a great game.
Those wanting a great squad-based shooter or a truly essential Warhammer 40,000 game will have to keep searching. At a glance, Deathwing seems like a solid adaptation and it nails that distinctive Space Hulk look and atmosphere, but there's just not enough variety or depth to keep players engaged beyond those first few encounters.
In the competitive world of online multiplayer, a game must be special to stand out from the crowd. Disco Dodgeball Remix stands out for all the wrong reasons. It proves itself to be a nice idea stretched to breaking point and beyond. I played it, so you don't have to.
As you play more of Conan Exiles and access higher tier items, it becomes more and more clear that there was serious potential here. The survival aspects of the game are fun, provided survival is your thing, and it brings some new ideas and features to the table. The thrall system in particular is interesting, but ultimately fails in its execution. Considering its price, I can't help but feel the package and its quality is a little lacking.
Little Witch Academia: Chamber of Time is heartbreaking. I'm a huge fan of the original anime, and this game does a tremendous job of capturing the heart and personality of that world. Characters look and sound incredible, and getting to explore their school and experience new adventures with them is a blessing. Unfortunately, obtaining that blessing requires a two-mile crawl on your knees through the jagged glass and thorny ivy that is the busted, broken, and simply not fun gameplay of Chamber of Time. Battles are aggravating and exploration is mind-numbing. For as brilliant as the narrative and artistic achievements of Chamber of Time are, it's weighed down by unpolished game design choices that simply make it no fun to actually play at all.
If you're looking for a compelling and atmospheric take on the zombie genre that's more Walking Dead than Left 4 Dead, State of Decay 2 is an imperfect but enjoyable sequel to the superior original. The gameplay loop of scavenging, crafting and killing can begin to wear thin, but the human element is capable of pulling you back in. Tackling the world with others in tow may decimate the game's carefully constructed atmosphere, but those multiplayer shenanigans will probably be wild enough to distract from the host of technical issues that simply refuse to die.
Hyrule Warriors: Definitive Edition takes a great game and makes it greater, though it's fair to say that for anyone outside of Legend of Zelda or Warriors series fans it will undoubtedly feel less special.
Fox n Forests is a really enjoyable throwback to its 16-bit inspirations. It takes the style, gameplay, and mechanics of early platformers and produces a game that both feels like a lost classic and remains fun and involving to play. Its main negative is perhaps an inevitable result of its close adherence to historical precedence as it is fairly short.
Looping back to the beginning of this review, we already have a solid stable of go-to VR shooters. Killing Floor: Incursion definitely makes it onto this list though, trails towards the bottom half. It's a great adaptation of the series but lacks longevity, mainly thanks to its reliance on using the same swarms of braindead cannon fodder instead of adding more diversity to its firefights.
Omensight scratches so many itches for me. I love murder mystery games and branching, time-manipulated narratives so much.
The Council's second episode doesn't manage to hit the highs of the first, which could be down to it being smaller in scale in comparison. Hide & Seek's murder mystery does bring you in and advances the overall plot in a big way, but at the same time it feels like more could have been made of it.
Azure Saga: Pathfinder is a competent but generic game that will likely only appeal to fans of the genre
With an awesome inspiration and some very cool ideas, it's an immense shame that City of Brass game ends up being as dull as it is. With lacklustre combat, enemy design, rooms and movement, City of Brass feels like a chore to play. With the smorgasbord of Rogue-lites to play these days, some of which are among the best games you can play, City of Brass is an easy pass.
While Wizard of Legend will be too difficult for some, but for those who love the Rogue-lite genre and enjoy a challenge it is definitely in the upper echelons. Consistently challenging but impossible to put down is certainly a cliche, but it's a perfect description of this game.
There's so much wrong with Raging Justice that it's easy to forget that it's not completely unbearable. It's an average romp through arcade-like levels and while the key gimmick doesn't hit a home run, it at least is fitting with the theme. That said, this does sadly come off as a cheap imitator that misses the mark more often than not, and as I eluded to earlier, that hurts for me to say.
If you can look past the flaws, there's still a rather lovely and charming tale here to explore.
Membrane is an immensely enjoyable puzzle game filled an increasingly interesting use of it's simple base mechanics.
A variable frame rate is an out and out killer for any racing game, and despite Trailblazers' clear potential it's impossible to see past that. The overall concept, of merging F-Zero and Splatoon, is a fantastic idea, but perhaps it needed a bit longer in development in order for it to be fully realised.
Laser League is phenomenal. It's easy to pick up, thoroughly appealing in its style, and dangerously captivating. It builds on the team game chops that made Rocket League so successful, yet turns it into something utterly unique and tense. The minor negatives outlined above could be fixed with a patch or two, while others are specific to the PS4 hardware limitations. Those looking for the next big thing in esports or a fun party game to play with a bunch of friends – look no further!