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Skater XL softens some of the more technical aspects of the sport, but empowers players with the ability to pull off stylish tricks with a swish of the analogue sticks. Even with a lack of content and polish, Skater XL stands on its own four wheels in a soon-to-be-crowded marketplace, providing players with an experience that prioritises fun over simulation.
A bright, bold, saliva-shooter, Spitlings will provide a healthy dose of entertainment for those playing alone, while the multiplayer turns it into a much wilder ride.
The Fairy Tail franchise and the JRPG genre are a perfect match, and this game perfectly captures the silly yet surprisingly intense charm of the original series. It's a shame that the game often puts so little effort into adapting major story scenes, but that sacrifice is outweighed by the abundance of fun little character interactions and vignettes that are sprinkled throughout the game. Fairy Tail lets you live in the world of Natsu and co. like no other anime game has done before, and any fan of the series is sure to crack a smile at this dedicated RPG experience.
Jump King is an excellent experience in soul-crushing difficulty and nightmarishly precise platforming. It's the type of game that won't be for many people, but for the small percent that craves this kind of experience, they won't be disappointed. The somewhat imprecise nature of your jumping often frustrated me and diluted the pure player skill needed to clear the game, but it still ends up being a solid test of your patience and platforming skills.
What Happens is an interesting and mostly successful addition to the growing field of games that focus on mental health issues. Most of what it sets out to do works well despite the glaring issues with polish and acting ability. There were moments which were more successful than others and it would benefit from making it clearer where alternative approaches were available. It is clear that Genius Slackers' ambition is greater than their abilities but I applaud the attempt to use gaming for such a vital and powerful message.
Megadimension Neptunia VII is a delightful and silly JRPG romp that is sure to keep you entertained. The wide cast of characters bounce off of each other perfectly, and even if you're a newcomer to the franchise you're sure to get invested in Neptune and her laid-back, lazy gamer attitude. It's just as fun to stroll through dungeons and dive into the layered combat of the game, as long as you remember to disable the framerate-killing visual effects in this Nintendo Switch port.
Othercide is an evocative and absorbing tactical roguelike, albeit one whose style occasionally gets in the way of the substance.
I often feel uncomfortable playing military shooters. Is it really morally acceptable for me to be having fun in a virtual playground that depicts a real life conflict in which thousands lost their lives? I don't know the answer, but thankfully Tannenberg never forces me to consider this ethical question. Tannenberg has some good ideas, but it's a slightly dull online FPS that never really gets going. As a budget multiplayer shooter there's some satisfaction to be had, but overall this is a far too limited and sluggish experience.
Maid of Sker is a great addition to the survival horror genre and offers a wonderfully intimate and local threat that takes its influences from Welsh folktales. Eschewing the combat and weaponry of many entries into the genre, its gameplay loop of sneaking and hiding proves compelling and successfully manages to keep you feeling in danger at all times. When you add in some excellent sound design and atmosphere you have a Victorian horror that deserves a rousing reception. There may not be a welcome in these valleys but this is one vacation that genre fans should have no reservations about taking.
In Death: Unchained is a good game, it's a hard game, and it even feels great when you're losing. A really solid little roguelike that's absorbing enough to make you forget that you're technically exercising while you play.
Destroy All Humans is a faithful remake that retains the charm of the 2005 original, while dramatically overhauling the visuals and making some improvements to the gameplay. Perhaps a bit too faithful, with missions that now feel too simple and limited to the point of just being a bit boring.
Turning the horror game genre on its head, Carrion is a gory delight for you rip and tear your way through.
Necrobarista is a game-changer for the visual novel genre, using slick cinematic visuals to tell its story. This is a sophisticated story full of delightful, three-dimensional characters that is perfectly complements by the groundbreaking presentation of the experience.
Rock of Ages 3 stretches the series' core concept to the limit, but this tower defence and boulder platforming hybrid has still got some legs. Adding a few new game modes and the new level creation tool extends the game's longevity, but ACE Team could do with refining a few of the rougher edges still in the game.
Panzer Paladin is the kind of game I dreamed of as a kid. A flashy and colourful platformer with nearly a hundred weapons, over a dozen levels, cool anime art, and even the ability to draw my own weapons? It's a tall order, yet Panzer Paladin manages to deliver. Its sharp combat and even sharper visuals kept me glued to my screen for hours, but there were times where I struggled to engage with the best parts of the weapon system. Managing durability and an overflowing arsenal ended up being far more of a challenge than any of the platforming or enemies within the game.
Including all of the NASCAR license must be a mammoth task, and while Heat 5 is an improvement over its forbearers, the overall feeling of the game is that of a vacuous slog. With no obvious USP other than the volume of cars and tracks, or magic new features that other racing games should take inspiration from, NASCAR Heat 5 is a perfunctory depiction that's enjoyable in small doses but runs out of tyres once you get past the initial stages.
Beyond A Steel Sky has an enjoyable tale to tell that compliments the original game, building a newer, more modern dystopia atop the foundations of the Union City of old. It's just a shame that it's so rough around the edges.
Superhot: Mind Control Delete takes the action puzzles of the original game and throws a wealth of new abilities and weapons into more randomised levels. It takes the core Superhot concept and puts a fresh spin on things. It's a shame that it's let down a little by some technical issues, as it's the best version of Superhot's unique gameplay to date.
I had an enjoyable time playing The Innsmouth Case on PC several times through, but it's probably better suited to its mobile iteration, as the adventure book format works brilliantly on handheld devices. As a distraction from commutes (or a companion to lengthy visits to the toilet) The Innsmouth Case is a great little tale that will entertain fans of either cosmic or comic horror.
Paper Mario: The Origami King is a solid, but unremarkable sequel. It's like a table of snack food at a party, where you'll happily nibble away just because you're stood next to it or feeling a bit peckish, but it's not exactly going to fill you up. The new battle puzzles and the boss fights in particular stand out, but the world and endless Toads fail to spark the same delight. This feels like a missed opportunity.