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All in all, I’d say The Last Wind Monk is a pretty solid game. The story is extremely interesting and the characters are fun to play as. While the controls can be funky, the artwork is beautiful and makes every minute playing the game worth it. If you are looking for something quick and different to play, grab a copy of The Inner World: The Last Wind Monk.
The Messenger goes beyond paying its respects to the games of the past, effectively using the time shifting as a homage to the 8- and 16-bit eras. It’s more than a gimmick, acting as both a game mechanic and a storytelling tool. The interesting narrative draws you in while the clever writing breaks the fourth wall to make you laugh. The tight controls keep you playing, despite the slight tedium of the Metroidvania segments. The Messenger toes the line between being a tribute to old-school games and being a modern game with a fresh feeling.
There are some shortcomings and features that could’ve been better. Despite this, at its core, Dead Cells is one hell of an action game that rewards skill and patience. It’s a game about repetition, but each cycle being better than the last. This is one game you’ll keep coming back to over and over again.
It’s a triumph in artistry. Along with its silky-smooth gameplay, you’ve got yourself a JRPG that you shouldn’t miss — heck, it’s a title that every Switch owner should have, even if they aren’t too interested. It’s just great to see that Square Enix is embracing that old-school JRPG flair and made a near-perfect game.
If you want a game that you can enjoy with your mates, then Runbow is a must-buy. It becomes harder to recommend if you intend to play it alone, but the solid platforming challenges are worth the price of admission.
Whether you would be satisfied with FAR and its surreal landscape, vague story and steamship contraption depends on how comfortable you are with the zoom issue. Take that discomforting issue away and add a little more to the gameplay, and FAR: Lone Sails becomes a very memorable and impressive game. If you are prepared for a four to five hour game and think it looks and sounds interesting, you won’t find a weekend gaming session wasted with FAR. It just may not pack enough heft.
The Mooseman doesn’t require much interaction, but its atmosphere, art and music kept me engaged enough to finish it in one sitting.
I don’t think it is groundbreaking or the next biggest hit. The elements of the game are ones that have been done before and it doesn’t offer anything innovative to that list. Songbringer also doesn’t provide enough information on what its story is. When it does, that info is extremely vague and leaves more questions than answers. While it calls itself procedurally generated, the worlds seem exactly the same. Combat, weapons, and their upgrades were the only things that excited me about the game. If you are looking for a game with old school Zelda-like qualities, give it a shot.
Overall, BlazBlue: Cross Tag Battle is a very solid fighter. The game is simple enough for beginners to be able to jump in, yet has enough complexity for those who are more experienced with fighting games. The game does have its shortcomings, especially when it comes to the lack single-player options. Despite this, the game looks good, sounds good, and plays good.
The Office Quest is infuriating as it never lives up to its potential. The groundwork is here for a solid adventure, but the game never reaches top speed. Certain aspects of mobile game design are holding it back. The main offender is how streamlined the experience is, leaving little room for exploration and secrets.
Summerset is a very comprehensive chunk of DLC. The storyline is really satisfying and the new zone is by far Zenimax Online’s best work. All the other inclusions easily justify the price of this content. If Summerset is any indication as to the quality of future content, then the future is looking very bright for this MMO.
Overall, I think Detroit: Become Human is OK. I’ll forever praise Quantic Dream’s ability to write an amazing game that captures the player. The voice acting, writing, and motion capture had me from the beginning. The wonky controls and generic story left me wondering if I should give it a second playthrough or sell it. All in all, if you are a fan of Quantic Dream games and deep stories, you’ll like Detroit.
The 8-bit graphics, the chiptune sound design, and the old-school gameplay harmoniously mix together to make a game that feels like it loaded straight off a cartridge.