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Despite the immense fun factor and extra features, the card game itself isn't compelling enough to entice those who are unfamiliar with the anime series. However, devout fans of the Dragon Ball series should find plenty of content to feast on here.
For those who have previously enjoyed the tales of Neptune and her crew, it's possibly worth a try, but for those uninitiated, this won't create any new Nep Nep fans.
The whole package gels together to make a game that stands out, though not always for the right reasons.
It's the kind of game that starts with its best foot forward before petering out over the course of ten hours.
The game is a triumph in world-building and character-driven storytelling, and its combat system is versatile enough to support it through its mammoth eighty-plus-hour runtime.
This is a game with great ideas but horrid execution, both from a technical and a design perspective, and it's really a shame.
Utawarerumono is a property that deserves greater awareness, but unfortunately Utawarerumono Zan is unlikely to help. It might serve some as a brief reminder of events, but taken in a vacuum neither the storytelling nor gameplay do enough to warrant much attention.
For those who have not played the original, Catherine: Full Body is an easy recommendation. For those who enjoyed it before, there’s enough here to warrant another go, though one might wait for it to drop in price a bit.
The game tells an engaging story, but repetitiveness and mediocre combat hold it back from being a heavenly experience.
It is an easy game for Marvel fans to pick up and play, but is also enjoyable to those that might not be as familiar with the characters and settings.
It’s not a game in which every element is effective, especially for those who demand a powerful narrative, but Chucklefish has made something worth investigating for those thinking Nintendo has let Advance Wars sit around without a follow-up for too long.
With lovable characters, a deep combat system with great improvements, an interesting story and a beautiful presentation, there’s very little not to adore about this Switch title.
Final Fantasy XIV: Shadowbringers is outstanding, and the pinnacle of Final Fantasy XIV so far. All of its elements blend beautifully for not only one of the strongest MMORPG experiences going, but one of the strongest RPG experiences full stop.
With a very satisfying final conclusion that makes impressive use of the previous reveals and clues, and a vibrant visual style, World End Syndrome is a very worthwhile pickup for those with passing interests in visual novels and mystery stories.
To be sure, the game oozes with creativity at nearly every turn. But it takes a risk in going with a story focused primarily on humor, which unfortunately doesn't pay off, and is instead overburdened with mostly predictable punchlines and tired, overused phrases.
Woblyware’s Devious Dungeon 2 provides a similar experience by keeping the randomly-generated levels while nixing the permadeath element. While the game is mildly enjoyable in short bursts, it never really rises above that.
Square Enix has further refined its successful formula with Dragon Quest Builders 2, and the future of this offshoot series looks brighter than ever.
From gorgeous graphics to deep crafting and combat systems, Lulua is an impressive game.
Originally conceived as DLC for the game’s Switch port, the franchise’s catalog of celebrated musical compositions and Nintendo’s unusual interest in lending its crown jewel to an indie developer quickly turned Cadence of Hyrule into a standalone entry that somehow manages to combine the best of both worlds.
Although its story isn’t always flawlessly compelling, it manages to be an overall fairly enjoyable experience that doesn’t overstay its welcome.