RPGamer's Reviews
The game tells an engaging story, but repetitiveness and mediocre combat hold it back from being a heavenly experience.
It is an easy game for Marvel fans to pick up and play, but is also enjoyable to those that might not be as familiar with the characters and settings.
It’s not a game in which every element is effective, especially for those who demand a powerful narrative, but Chucklefish has made something worth investigating for those thinking Nintendo has let Advance Wars sit around without a follow-up for too long.
With lovable characters, a deep combat system with great improvements, an interesting story and a beautiful presentation, there’s very little not to adore about this Switch title.
Final Fantasy XIV: Shadowbringers is outstanding, and the pinnacle of Final Fantasy XIV so far. All of its elements blend beautifully for not only one of the strongest MMORPG experiences going, but one of the strongest RPG experiences full stop.
With a very satisfying final conclusion that makes impressive use of the previous reveals and clues, and a vibrant visual style, World End Syndrome is a very worthwhile pickup for those with passing interests in visual novels and mystery stories.
To be sure, the game oozes with creativity at nearly every turn. But it takes a risk in going with a story focused primarily on humor, which unfortunately doesn't pay off, and is instead overburdened with mostly predictable punchlines and tired, overused phrases.
Woblyware’s Devious Dungeon 2 provides a similar experience by keeping the randomly-generated levels while nixing the permadeath element. While the game is mildly enjoyable in short bursts, it never really rises above that.
Square Enix has further refined its successful formula with Dragon Quest Builders 2, and the future of this offshoot series looks brighter than ever.
From gorgeous graphics to deep crafting and combat systems, Lulua is an impressive game.
Originally conceived as DLC for the game’s Switch port, the franchise’s catalog of celebrated musical compositions and Nintendo’s unusual interest in lending its crown jewel to an indie developer quickly turned Cadence of Hyrule into a standalone entry that somehow manages to combine the best of both worlds.
Although its story isn’t always flawlessly compelling, it manages to be an overall fairly enjoyable experience that doesn’t overstay its welcome.
The combat continues to improve — it’s incredibly fun taking down huge groups of yakuza — and the story and characters really shine.
It’s of greatest interest to Etrian Odyssey aficionados looking for more intriguing dungeon layouts and worthwhile cartographic opportunities, but the blend of cast members from the popular Persona titles offers its own enjoyable time.
Braveland Trilogy is ultimately a game that is sunk and buoyed by its earlier rough edges and eventual success.
While those looking for a deep, story-heavy RPG might find Octopath Traveler lacking, the game is a hugely enjoyable modern take on traditional turn-based games of yesteryear with a collection of short story, rather than novel-length, narratives.
Aside from a mild fatigue from repetition near the end, occasional long load times between zones and the frustratingly designed Nemesis curse, everything about The Swords of Ditto: Mormo’s Curse comes together in one strongly designed package.
While this latest installment has a compelling story worth experiencing, the game is riddled with technical issues that make it difficult to recommend.
The swift progression through levels and missions, combined with a highly appreciable visual style and polish provides plenty of satisfaction. It won’t do much for those looking for a strong challenge or deep gameplay, but it succeeds in what it sets out to do.
Back in the Groove can be completed in a single evening; subsequent playthroughs extend the experience, but feel like a pancake-eating contest where the prize is more pancakes.