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TheGamer

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468 games reviewed
74.7 average score
80 median score
56.8% of games recommended

TheGamer's Reviews

Wo Long: Fallen Dynasty is, at best, a serviceable Souls-like. If you enjoy Nioh and Sekiro, it’s a fun bit of filler, but it’s derivative and bloated, serving as a highlight reel of previous Souls-likes while missing the point of what made its inspirations, and even predecessors, unique to begin with.

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Feb 24, 2023

In comparison, the most unique thing that Clive ‘N’ Wrench has going for it is its focus on speed and its wider pool of moves, which doesn’t feel like a defining feature. How much that bothers you is going to depend on what you go into Clive ‘N’ Wrench expecting. If you’re hoping that it’s going to revolutionise or build upon the collect-a-thon platforming genre, you’re going to be disappointed. If you’re just looking for a simple, nostalgic adventure that calls back to the platforming days of old, then you’ll Clive ‘N’ Wrench might be worth grabbing a backpack for, but its dated design makes it a tough recommendation for anyone other than the genre diehards.

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Feb 20, 2023

Atomic Heart is three times too big and beats erratically, but its more confident components prevent it from flatlining.

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Tails: The Backbone Preludes is a beautiful game with an intriguing plot and some absolutely fantastic puzzle mechanics, but it does itself the disservice of playing second fiddle to its predecessor. It’s too brief and leaves too much unsaid to feel like a game in its own right. It’s as though it aimed too low and decided to settle for being a teaser or demo that’s made to tempt players to jump into the full story of Backbone, rather than take on a role of a fully-fledged game in its own right.

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Feb 2, 2023

In attempting to emulate the cinematic aesthetic of many narrative-driven triple-A games, Deliver Us Mars lost a lot of what made Deliver Us The Moon work. Instead of a charming indie, we’re left with a disappointing wannabe. There’s an interesting story in here that’s able to shine through the dust occasionally, alongside some gorgeous vistas and wonderful sci-fi imagery, but if we get a third entry in the series, I hope it returns to its roots instead of trying to be something it’s not. Bigger isn’t always better.

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Dec 2, 2022

It's a shame that The Callisto Protocol is so uninteresting at its core. Though it looks gorgeous on the surface, a dozen hours of nothing special can have a clarifying effect.

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Nov 22, 2022

Gungrave Gore is repetitive, there’s no question about that, but like most arcade games – racers, sports, shmups – there can be great enjoyment to be had from something so fully of itself. Gungrave is Gungrave, and if you play it, you’ll know exactly what I mean. Whether its simplistic, repetitive nature will appeal for the price you pay is another question. Maybe wait for the inevitable discounts – or just play it on Game Pass.

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Two years ago, Sackboy: A Big Adventure proved Sumo Digital was more than capable of creating its own unique vision of Media Molecule's banner Little Big Planet series. Now in 2022, as I write this while listening to the game’s choral remix of Material Girl, I can’t help but be excited for what is next for weird potential of future Sackboy games. People should go back and play this game, just not on PC.

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Oct 17, 2022

A Plague Tale: Requiem is relentless in its depiction of misery. It imparts the troubling message that no matter how hard we try, we can’t change the future, and trying to do so only invites more pain and suffering than willingly submitting to our eventual demise. A series about two children losing their innocence and being corrupted by the evils of the world is one I welcome, but not when it teaches us to give up instead of fighting for a future all our own. The world may seem hopeless right now, but if we give in to the despair we’re choosing doom, and I’d rather go down slinging.

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Oct 4, 2022

Ultimately, Gundam Evolution fulfills the promise of letting you impersonate one of the many Mobile Suits that have been showcased across the decades, and fans of the beloved series will have the time of their lives, at least for a bit. But in doing so, it just presents another attempt to emulate the Overwatch formula that doesn’t quite hit the mark.

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May 27, 2022

Kao the Kangaroo’s core mechanics are solid and some of the things it adds to the series, like the elemental gloves, help keep things interesting, but it’s nothing that the genre hasn’t seen before, and some of those changes end up actively taking away from the experience. There’s good to be found here, but it’s weighed down by so much jank and a lack of innovation that it doesn’t feel like the welcome back that Kao deserves.

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Sep 23, 2020

Rushed is basically the best way to sum up Serious Sam 4. In development for around eight years, I imagine the current global pandemic played a big role in how scattershot everything is. At its core, the weapon feel and early level designs aren't bad. There's a solid game buried under these weird choices, but Croteam seems to have shoved it out the door with little finesse.

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Oct 26, 2021

If you're looking for a fun and simple racing that doesn't require a deeper knowledge of the sport or its cars' inner workings then Ignition is perfect. If you're looking for a sports game that is going to occupy the bulk of your gaming time for the next 12 months, then probably not so much.

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Nov 20, 2020

I don't hate The Falconeer. I don't even think it's a particularly terrible game. There are great ideas here, and in the aesthetic department, it's a resounding success. However, it just needs more. It needs more polish, more reason to keep playing, and more reliable controls to navigate its interesting setting in. I would love to revisit this world at some point, and I hope that the dev can find a way to keep me more engaged next time.

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If you enjoyed the first Red Solstice game, then perhaps this will be a satisfying sequel that continues the saga. But unless you got a bunch of buddies who are all itching to furiously click mutated aliens to death, you'll probably have a better time loading up another game of XCOM than trying to survive in the Martian wasteland of Red Solstice 2.

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Mar 31, 2021

The music is as diverse, and I often found myself just sitting back, taking it all in, because the second I picked up the controller, the magic clashed with how stiff the character was. That toppled with awkward controls that often stutter or outright don't work, and Wonderworld fails in the most important part of any platformer - movement.

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Nov 11, 2020

If you’re looking for another game like Anthem, this is that with swords. It might be wearing flashy armor, but its muscles are atrophied underneath.

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Monster Jam Steel Titans is definitely a game for monster truck fans. Most other players may just want to steer clear.

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Mar 28, 2024

Since the game is so short, I still think it’s worth a try. When the game succeeds, it glows, and gameplay feels seamless and interesting. You might bang your head against it a little, but the solutions are always common sense and it feels incredible to work through something on your own. Just be warned that you probably won’t find the game’s ending particularly satisfying, but if you can look past that, One Last Breath does have something to offer.

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Princess Peach: Showtime is a very approachable game and tries a lot of different ideas, which makes it perfect for extremely casual players or a younger audience. It's just a shame that it doesn't capture the 'kids of all ages' feeling of Mario's adventures or the aforementioned Luigi's Mansion. It's more like Yoshi's Crafted World, which makes sense as the two games were developed by Good-Feel. Though a significant step up from Super Princess Peach, Princess Peach: Showtime tries a little too much, and that means its best performances are overshadowed by discordant notes from the understudies.

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