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This one is a bit of a weird one for me. I would have never imagined that an anime-styled tactics game set in the French Revolution would ever be released, let alone work as a decent game in its own right. To my surprise, Banner of the Maid is a decent game, but not without its fair share of issues, be it its underwhelming user interface and occasionally limiting gameplay.
Neon City Riders is an absolute blast to play, especially if you’re a fan of retro-gaming and 80’s pop culture. Much like games from that time, it can be difficult with its fast pace and precise timing, but it’s punishingly fun. For gamers from that era, like myself, it’s one giant nostalgia bomb.
Monster Viator is a delightful throwback to JRPGs from the early 90’s. It has all of the charm of games from that era with its colorful 16 bit art style, adorable sprites, and awesome tunes. However, it also adds some modern day improvements like the ability to save at any time, increase the battle speed, and an auto-battle option.
I think the main question here is: who is Dead or School for? It’s definitely not suited for fans of story-driven experiences because its writing is so bad it almost looks intentional. It’s definitely not suited for otakus because there are way better options on the Switch eShop as of now. It’s not suited for metroidvania enthusiasts because, frankly, the console already has options like Ori and the Blind Forest and Hollow Knight.
I can’t help but feel this would make a perfect fit on the Switch. The time wasted would be far more palatable on a handheld versus your television. At least with the Switch, you can watch some TV while you’re auto-skipping your 20th turn in a row.
If you’re looking for your next SRPG and love Bloodborne‘s themes and setting, then Alder’s Blood is the game for you. Just maybe not in its current state.
Rescue Team DX is exactly how a remake should be. This is a game that’s faithful to the original, with some overhauls that make it more streamlined and accessible to a brand new generation of players.
Hidden Through Time is best described as “okay”. It’s just a simple pastime that, although somewhat fun and useful as a mental exercise, features some poorly designed hints and not enough levels to last for more than a few hours. Its replayability factor and overall lasting value will depend on how many people end up buying it, on how many of those will bother creating custom puzzles, and how many of those will be well-designed enough for other people to bother downloading and playing.
I don’t remember the last time I liked a game so much even though I really hated its controls. Ironically enough, it must have Castlevania 64, now that I think about it. I really liked almost everything Wallachia: Reign of Dracula had to offer: its visuals, its really good voice acting, its overall gameplay loop, its new take on the whole “Dracula hunting” schtick, and so on. If only its controls weren’t so clunky and the if only the button mapping wasn’t so limited and nonsensical, Wallachia could have ended up being one of the biggest surprises of the year.
There are so many roguelikes being released every single week, it’s no surprise that some of them end up being as forgettable and underwhelming as Roundguard. It’s a game that might have a creative premise, but fails to deliver due to its hideous visuals, disappointing soundtrack, and lack of replayability.
Mystic Pillars is a fun ride, even though it’s a bit too easy. It has a neat concept, beautiful visuals, and a nice background story. While I had fun with it, I don’t think playing it on a PC is the right choice. Its gameplay was designed with touchscreens in mind and its puzzles are best experienced in short bursts.
The Crowbar Collective knew exactly what needed to be done to improve on the original. Not only is this a great game for fans of the original, but this is a perfect new entry point into the franchise.
The main problem with One Punch Man: A Hero Nobody Knows is that it just isn’t fun to play. It doesn’t retain the show’s charm because it completely misses the mark when it comes to its tone and setting. One Punch Man is all about how dumb the Hero Association’s bureaucracy is and you’re basically forced to climb the same ladder the show constantly made fun of. It is also a show about how boring Saitama’s life is due to the fact he’s so overpowered and that is visible whenever you’re actually able to play as him for the mere seconds he’s onscreen.
60 Seconds! is a game that feels underdeveloped. There are some good ideas in here, but the game controls during the sixty second supply blitz are incredibly frustrating. Things get better once you get into the bomb shelter, but since everything is presented to you through a journal, you won’t feel as invested after a while.
All in all, BE-A Walker is far from being a bad game, but it’s pretty hard to recommend. Its gameplay loop gets tiresome pretty quickly, and being inspired by one of the most generic and uninspired movie plots of the entire century really doesn’t help. You can have a few minutes of fun blowing up tons of natives (or humans, it’s up to you) with a rocket launcher-powered mech, but this won’t be a game that will captivate you for hours on end.
I had so much fun playing Dude, Stop that I was really bummed it ended so quickly. Very few games manage to make me laugh like a stupid hyena like this game did. It’s smart, extremely original, and very self-aware. I just really wanted for the game to be a little bit longer, because you can see everything it has to offer in less than two hours. Those will be two hilarious hours, however, and I still recommend this title to any Switch owner out there. Turns out that being an annoying human being is actually tons of fun. No wonder a lot of people did that back in high school.
I’ll admit I was pretty skeptical with the Switch port of Darksiders Genesis, based on the disappointing port of Darksiders 2 to the system. So I was pleasantly surprised by the successful port over to Switch, even though it is not perfect. It’s definitely worth playing, especially if you’ve never tried it before.
3000th Duel is a thrilling game that does a fair job of blending 2D metroidvania-esque action and platforming with Souls-like bosses and leveling up structure. It’s a beautiful game, even if not all of the environments are the most dynamic, and it runs incredibly smooth. The stark contrast in difficulty for bosses and normal foes can be a bit shocking at first, but you’ll quickly be able to enjoy to the carnage of the hack ‘n slash sections as well as the strategic intricacies of the boss battles.
I might have a few gripes with the Switch version of Metro 2033 Redux, namely the limitations imposed by the joycons and its insanely long loading times, but I need to commend how impressive it is to have a game of this scope running so beautifully on the Switch’s hardware.
I was worried that Yakuza 4 wouldn’t win me over as Kiryu would have to share his screentime with three other newcomers, but that concern disappeared pretty quickly. I should never doubt those screenwriters, as they have managed to come up not only with brand new characters that were extremely likable, but they have also managed to intertwine their stories in a masterful, quasi-Hollywood way.