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I’m not taking its fascinating and heartwarming development history into account when I say that I liked Saviorless and recommend it… if you’re into this specific kind of slow-paced, artsy platformer.
The Legend of Legacy has ideas that I fully support, but the execution has it firmly sitting in the mildly above average category. The major deterrent is the absence of a storyline. It’s the definition of loose, and no amount of exercise will help it tighten.
Buckshot Roulette is a very short experience, but one that is worth trying out. A uniquely interesting premise that will keep you busy for a couple of hours. Hopefully the developer can expand on this some more, as there is potential for expansion here.
Let me be clear that I laud Saber Interactive for doing the impossible and managing to make a game like Kingdom Come: Deliverance run on the Switch in the first place. Sadly, just because they could, it doesn’t mean they should have done so. This game is not a good fit for the platform, be it for its excessive emphasis on immersion and realism, or the sheer amount of setbacks and limitations which had to be taken in order to make it run (poorly) on the console in the first place.
The Gap doesn’t drop breadcrumbs to lead players to the end, it uses megaphones to scream answers at you while also keeping you completely in the dark. It’s like if Verbal had started his conversation with “I’m Keyser Soze” but then been frustratingly vague about what he was doing on the day in question. The result is something that’s an interesting and big swing in the world of game storytelling, but it only gets a piece of the ball: it doesn’t connect enough for a homerun.
Expeditions: A Mudrunner Game feels less like a mere logistics simulator, and more like a truck version of Death Stranding that feels more exciting to play than Death Stranding itself.
For decades, I’ve chased the high that games of my childhood delivered, but I could never quite scratch the itch. But the combination of elements – the discovery, the combat, the upgrades and the world itself – made me excited to dive into Minishoot’ Adventures each and every time. It hits upon all that I love and does it with grace and aplomb, and I cannot recommend this game enough. A treasure in a modern world of titles, it doesn’t do retro through pixel graphics or bananas difficulty: it’s retro because it makes you feel like a kid again.
From its overly sensitive controls to its questionable design choices, Krimson managed to irritate me throughout my entire gameplay. Not even its metal soundtrack, which should have been a slam dunk to my ears, managed to make this utterly irritating experience stand out in a positive way. It’s almost as if it was intentionally crafted to annoy me in every conceivable way. I simply cannot recommend it. Even if you like loud, abrasive and challenging games, there are better options elsewhere. This is just unnecessary sensory overload for the sake of it.
Welcome to ParadiZe‘s premise sounded a lot cooler on paper than in practice. The sheer limitations on the zombie taming aspect made the game feel like a mere Diablo-ish clone, at best, with the only difference that you and your friends have four more brainded AI allies to help you out on your raids. It’s serviceable with friends, and really boring if you decide to play it by yourself. All in all, it’s not inherently bad, but far from good either. I’ve played better zombie games, and worse zombie games.
I tried not to compare South Park: Snow Day to The Stick of Truth and The Fractured But Whole, but considering it is still a sequel of sorts, it’s hard not to feel massively disappointed with this game. We went from gorgeous and hilarious RPGs to a bland, boring, uneventful action roguelike with baffling graphical design choices, underwhelming controls, and an overall gameplay loop you have experienced dozens of times before. The sense of humor alone is not worth the admission ticket.
If you like Super Mario World, or precision platformers such as Celeste, then boy, have I got an absolute treat for you. Pepper Grinder is the kind of game you’ll instantly start to scream about from the rooftops. It’s got fast-paced action, its worlds are vibrant and diverse, and it’s got a banging soundtrack to top it off. Not to mention the fact I’ll always have a soft spot for anything that includes narwhals. Pepper Grinder is already one of my top contenders for my favourite game of the year, especially being a replayable-as-hell Switch banger I can pick and play for ten to fifteen minutes at a time while I’m sat on a bus or train.
Overall, Inkulinati is a really unique strategy title that’s also tons of fun to play. There are lots of games out there trying copy the successful formula from other roguelikes, but thankfully enough, this one goes for a different route. It might borrow some elements from other games that preceded it, but Inkulinati plots its own path.
I was really impressed with how good Felix the Cat on NES is, and it’s now one of my favorite hidden gems on that system. It’s still a lot of money being asked for one excellent ROM, its Japanese counterpart, and a Game Boy port that’s basically a novelty item. I’d say that, if you have some cashback credits in your eShop account, Felix the Cat is really fun and worth your time. If not, maybe wait for a discount.
If it wasn’t clear already, Shines Over: The Damned is a really bad game, which isn’t worth your money or your time, even if it lasts just half an hour. It’s a short, but definitely not sweet experience, completely lacking in scares, story, atmosphere, or neat ideas. To make matters worse, it costs way too much for something so short. The easy platinum trophy you can get from it is not worth the pricetag. At its worst, it was a frustrating gameplay experience. At its best, it was an experimental snorefest.
When it comes to Match Village, here’s what I can say: it’s here, it’s cheap, it’s decent enough as an engagement piece and you can suggest it to anyone without the risk of offending them. Looking for something else to occupy your thumbs while you and a friend/loved one/forced roommate move through the latest season of Survivor? Then come make some cozy pairings with Match Village, and see how far you can move your island along before you decide to get up and move on from it.
So come dive in if you’re looking for a new and sometimes hilarious way to kill people, because that was the majority of my enjoyment of Bio Inc. Redemption. It’s creative, the execution is decent, and it’s certainly a title that stands out on the Switch. However, if you have any interest in actually helping people, I recommend to avoid this title, simply because it will aid in making you cynical of how much someone is willing to help themselves before asking others for help.
To put it plainly, Helldivers 2 is one of the best cooperative games in recent years. An uncomprisingly fun shooter, which may even stand up with the titans like Left 4 Dead 2, Monster Hunter World and Halo Master Chief Collection. Games like these, as well as Helldivers 2, are the ones I have spent hundreds of hours in, and will most likely continue to play for years to come. Now, if you’ll excuse me, I’ve got to spread some managed democracy. Freedom don’t come free!
If you can parse down the file size significantly, change the interface so you aren’t using a floating mouse cursor, lower the unlock price tags and polish the performance overall, this could be a fun little title regardless of your familiarity with Warmhammer 40,000. As it stands, Dakka Squadron is boring, repetitive, painful and a waste of time, especially if you aren’t out here just to screech a line from a game while others hoot in acknowledgement.
Overall, would I recommend Death of a Wish? Yes, unless you deal with motion sickness in any way shape or form. I didn’t feel like I did, but Death of a Wish certainly proved me wrong. It’s a fun game to play, but I had to take a break more often than I do in most games. Hopefully with future updates screen shake and motion can be adjusted and that will make it a nice simple and straight yes, absolutely pick up Death of a Wish.
MLB The Show 24 might be, in theory, more of the same if you’ve been playing all previous iterations of the game, but the handful of inclusions in this particular version were enough to justify its existence. Its Storylines mode impressed the hell out of me, not only with how detailed it managed to tell Derek Jeter’s career, but with how it managed to educate (and educate at the same time) someone not into the sport with all the importance behind the Negro Leagues. Add in the good presentation and excellent gameplay, and what you have here is more of the same, but also more of the GOOD same.