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Coming from a newcomer to this criminally underlooked classic, Final Fantasy V captivated me in ways I wasn’t expecting. Even though I cared very little about its admittedly generic story, its insanely addictive Job system, coupled with a handful of quality of life improvements stemming from the Pixel Remaster edition won me over like very few JRPGs, either modern or retro, have ever been able to.
At the end of it, I couldn’t help but just constantly ask myself, “what’s the point of all this?” I will never not appreciate a developer for coming up with a unique premise for a game, but make it fun, or at least moderately coherent for it to justify its existence as a piece of entertainment.
The Last Worker is an enjoyable time, despite some flaws with its gameplay. The regular package handling sections are a lot of fun, especially when discovering the crazy contents within each one, but the stealth and hacking sections can get pretty frustrating. Thankfully, the story is compelling enough to overlook the gameplay shortcomings, and the performances are wonderful all around. If you’ve ever worked as a low employee for a large retailer, then The Last Worker will definitely speak to you on some level.
Mugen Souls is a fun trek, and you might as well do it right if you’re that determined to assist this pink haired demon in taking over the universe.
I still need to commend the fact that, indeed, Kill It With Fire VR is much better than its non-VR counterpart, but mostly by default. That game just was plain bad to begin with, so adapting it to a more immersive medium, with the addition of (clunky) motion controls to mess around with would automatically make it more engaging. Sadly, just like the original Kill It With Fire, it is fun for an hour, maybe two, but it will then get boring pretty quickly.
Meet Your Maker‘s well-realised and unique concept combines two distinctive gameplay styles together. Building bases and raiding others’ creations is a lot of fun, but I do question the longevity of the game thanks to its lacklustre story and progression system. What we have available right now is indeed interesting, with an addictive gameplay loop that is off to a promising start, but it’s a bit lacking in variety.
I really enjoyed Nuclear Blaze, a lot more than I could have ever imagined at first. Despite not being exactly a new release (it was originally launched on Steam nearly two years ago), it feels at home on the Switch. This brand new release on consoles is the perfect opportunity to check it out and give it a go. By and large, it’s already deeply enjoyable on a basic first run, but things get a lot more challenging and engaging once unlocking the “Hold My Beer” mode. You will shout at the game, but won’t be able to put it down.
Unfortunately, Redemption Reapers did not live up to the expectations of a cool genre twist from Binary Haze I was expecting. Instead, I feel like I received a fairly by the book SRPG with a couple of decent ideas, but ultimately feels rushed. The team dynamic is a cool strategy addition, but the balancing of everything else and lack of features like not being able to zoom out the battlefield, make this feel rushed. At $50 I would expect more, and while there is a lengthy campaign, it still feels lacking.
This game is a statement declaring that older philosophies of yesteryear remain intact and are still relevant. The ideas are entertaining, and the dub – it ain’t half bad. That’s why I can enthusiastically hand it my seal of approval.
I honestly think Amid Evil VR showcased the Quest 2’s biggest strength like no other game in the system so far: it’s a perfect place for VR adaptations of older or arcade-like games released in the past. PCVR can keep the bulkier physics, and PS VR2 can have the more cinematic and graphically-intensive games from bigger publishers. This game is a surefire hit and a must-have for owners of this VR headset. Now, can we get Dusk in VR too?
That is my feeling, my awful, heavy feeling about Arcana of Paradise ~ The Tower. If I had gotten exceedingly lucky with my first roll of characters, maybe I would have been hooked by the grindloop and joyfully gotten bread for my fellow kids. Instead, I just felt disappointment and disinterest grow like a fungus in my heart. I kept trying to play so I could find more, figure out what it is that makes it tick, and I found nothing. This isn’t worth my time, and I can’t say, with any confidence, that it’s worth yours.
In the grand echelon of modern bullet hell shooters, R-Type Final 3 Evolved is still one of the most advanced and featured-filled games available right now, but as a game only available on the PS5, supposedly taking advantage of what that hardware has to offer? Yeah, I don’t see the point. It’s barely better performing than its predecessor, sometimes featuring framerate hiccups not even R-Type Final 2 had. I don’t see why this wasn’t a cross-gen title, since its exclusivity will do nothing but hinder its sales.
What players are left with is something similar to my experience with Blade Runner: Enhanced Edition. If you love the source material, it’s going to be a grand expansion of the world and, truly, this is a great entry to the Tron pantheon. It’s a very competent if short visual novel, and it’s engaging in a bite sized sort of way. I do wish that Disney had thrown some money at it to get voice work, but I’m fine that there’s just ambient electronica and the proper synthesized sinister feel that carries the read text.
Creed: Rise to Glory – Championship Edition has its faults, but it definitely has its place in every PSVR2 library. As one of the few melee based games, with high focus on cardio and fitness, it’s a great way to take advantage of the unique immersive gameplay aspects that can only be done in VR. Pick it up and play the campaign mode, then continue picking it up to work out!
In an ocean of games both great and small, Mr. Sun’s Hatbox breaks the surface and gives an astonishing display of joy, irritation, irreverence, and nuanced detail. I am deeply pleased to have played, and sincerely hope that I find even more reasons to continue plumbing the depths of these mad missions.
I like this ultraviolent delight even more than I like Hotline Miami. It took everything that worked in those beloved action games, gave players a bit more leeway with an improved health system, and dialed things up to eleven, be it with its insane soundtrack, aggro-as-hell nature, and especially its roguelike elements. They just fit in perfectly with this particular arcade-like gameplay loop.
Maybe I just expected more from Gun Jam because every other rhythm-based action game released over the past years ended up being such a banger. It’s not bad at all, as it features a decent cel-shaded presentation, runs like a dream, and features really responsive controls. Sadly, even though the foundations are solid, its main gimmick is a bit too clunky and confusing. I love shooters, and I love Guitar Hero… but combining these two games, without leeways, resulted in a messy experience.
Sherlock Holmes: The Awakened was a fun, albeit uneven, experience. Several of the flaws from Sherlock Holmes: Chapter One were addressed, such as removing the clunky combat system, while others, like pinning specific evidence to uncover clues, remain a frustrating gameplay feature. The overarching story is compelling and will keep you invested all the way through. Although, it does bear repeating to expect some pretty uneven pacing, especially when your leads take Sherlock away from the Lovecraftian elements. Still, this remake is an impressive feat, essentially completely rebuilding the original game from the ground up, with all new story beats never seen in the original.
Ravenbound is a game filled to the brim with unique ideas. It marries the open world and roguelike/lites genres in an interesting way, but doesn’t quite hit the mark, and feels incomplete at almost every step. The open world feels unnecessarily massive, but with very little to do. It’s also filled with annoying bugs. It’s a shame because the concept and combat are surprisingly strong, making this misstep hurt even more.
It’s got a great set of characters, some solid gameplay and a lot of heart. It’s engaging, maybe more tower defense than true strategy, but still a great time sink for upwards of an hour at a time. I highly encourage players to take a look at this stunning update to a classic game and see what happens in a magic school where at least someone is competent.