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Sunless Sea has a really great atmosphere that should be ripe for exploring, but unfortunately it falls flat when it comes to core gameplay elements. Story bits are slow to develop and failed to hook me, while the act of sailing itself is mundane. That’s not to say it’s devoid of good ideas, but it’ll take someone who doesn’t mind a slow burn to fully enjoy.
Normally my competitive nature would compel me to work towards becoming first in as many levels as possible, but the lack of variety of level design left me feeling like I had played enough. The mechanics of movement driving the platforming and the lovely pixel graphics deserve praise, but the short shelf life of speedrunning left me wanting something more.
The game’s outer shell, the visuals and audio that still tantalize me at first (and second, and third) glance, are really incredible. Beneath the exterior, however, there is only a game that barely manages to surpass my notions of mediocrity. I guess you really can’t judge a book by its cover.
Hindsight 20/20: Wrath of the Raakshasa is an average throwback action adventure with promising choice mechanics that are undermined by dull characters and shallow world-building. If you are interested in the pure mechanics of seeing how your choices branch, there may be enough here to enjoy. If you are like me and you need a better reason to replay to see the choice mechanics at work, there is still a competent, old-fashioned game that you can complete quickly and still have time to dive into a visual novel afterward.
King of Seas feels like an early-access version of a game that doesn’t want to admit it’s still in early-access. There’s an interesting game waiting to be played beneath a sea of performance issues and incomplete design choices. When everything works and the design comes together, King of Seas is a delightful pirate romp that briefly holds in its hand the map leading to the treasure of a portable pirate adventure.
As recommendations go, Steel Assault is certainly fun for an hour or so, but the price at launch seems high for the amount of content provided. If money isn’t a factor and you’re simply looking for a short and sweet side-scroller with fun combat and nice graphics, then this may be up your alley.
Enjoyment of Cloudpunk is really going to boil down to whether or not you enjoy the story. As well developed as the characters are, the story doesn’t necessarily provide anything revolutionary or unique. The back and forth between Raina and her AI dog are often entertaining, and a few interesting personalities are met along the way, but unfortunately Cloudpunk just doesn’t quite do enough to maintain my interest.
Robots Under Attack! may not be bringing any terribly new ideas to the genre but what it does, it does well. The clean and clear aesthetic along with clever level design accomplishes what it sets out to do: provide a short and thoughtful experience. Whether you’re looking to kill a few minutes on the bus or wanting a brain workout before bedtime, figuring out how to blow up a bunch of robots is a satisfying use of time.
Enjoyment of Fallen Legion largely comes down to whether fighting battle after battle continues to feel fresh and if the prospect of panic inducing boss fights elevates your heart rate in a good way. The story is interesting and learning the fate of both Rowena and Lucien provides a degree of motivation to continue but certainly isn’t enough if combat becomes to feel like a slog.