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Overall, NecroBouncer is a basic roguelite and doesn't try to be anything more. It avoids the mistake of forcing mechanics or situations beyond its scope, and that shows that many times the basic is enough. With simple mechanics, Alchemy Sheep's title is easy to learn and a great option for people who'd like to try out this type of game for the first time.
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Morbid: Lords of Ire outlined great potential in its calls. I had never played a soulslike until two weeks ago; I confess that I didn't have the best of experiences, and Morbid contributed to that. Wrong decisions, especially technical ones, greatly affect the game's performance. Even with a somewhat interesting combat system, with combination options that add value, one positive point does not justify another nine (being very modest) negatives.
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When we put the pros and cons on a scale, this is a software with more appeal to nostalgia and may hardly be interesting to the current generation due to the charming Sparkster games difficulty. At least, the bonus in Re-Sparked! nay attract those who are real fans of the opossum knight.
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Tavern Talk is a good pick for people looking for a medieval bar narrative experience. Especially, those who love epic stories and a good conversation, it's worth getting to know the unique Wayfarer's Inn.
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Super Monkey Ball: Banana Rumble shows Sega's care in continuing the refining of the series ever since its recent revival with remakes and compillations. The game is, without a doubt, the most polished so far, and adds new elements that don't deviate from the simple and undying premise of the franchise from the arcades. Some small performance issues exist, such as slow loading screens, but they don't hinder the overall experience too much.
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Another Crab’s Treasure delivered exactly what I expected from it: a much more inclusive version of the typical soulslike when it comes to difficulty. Everything (or almost everything) in Kril's journey exhudes care: characters, gameplay, battle, exploration, main mechanics.... There are few elements that leave something to desire, no matter how small, and, as I mentioned in the previous topic, they hardly interfere in the final result - the exception is the game's performance on Switch's portable mode, which, as I said, I recommend avoiding.
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Though it may err in aspects that can undermine the whole experience, Times & Galaxy is a game created to translate, even if in a simplified fashion, the daily circumstances in a newsroom and certain journalistic nuances to a sci-fi context accessible to a diverse public. With smart choices and a charismatic, colorful universe that feels alive, it's very hard not to immerse yourself in the journalist robot while looking for the best way to cover the facts.
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The Land Beneath Us is a tactical roguelite that stands out with its creative system that attaches movement to attacks. The restrictions coming from the system demand a good planning and offer a pleasant challenge worth getting to know.
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Despite some caveats, Biomutant provides an extremely interesting level of customization and a world worth exploring. However, as with other titles that weren't originally planned for the Switch, it's recommended that you try it on that platform only if you don't have the opportunity to play it on others.
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Astor: Blade of the Monolith is a good gateway to the genre, delivering everything expected in a title with these characteristics. However, much of what could be innovative and strong is not explored, and some design decisions in the Nintendo Switch version could compromise the incredible experience.
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Monster Hunter Stories is a title that is sure to please fans of both RPGs and Monster Hunter. Those who have already played on the 3DS may not see much point in reliving the adventure on the Switch due to the inferior graphics; however, for those who want a less intimidating experience from the Capcom franchise, Stories is a great option that should not be left aside. With an engaging story, dynamic combat system and excellent customization options, this is a work that deserves to be on the radar of any RPG fan.
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There's really a lot to talk about Shin Megami Tensei V: Vengeance, such as its great performance on the Switch and the fact that it is one of the most beautiful products on the platform, as well as the wonderful dubbing in Japanese (there is also an option for voices in English) and the fun possibility to directly control some demons in special missions. However, in order not to prolong it any further, we end here by stating that this Atlus title is an RPG with recruitment and battles with monsters that are simply unparalleled, as well as a true lesson in how to deliver a definitive version of a game.
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Master Key gives us the key but makes sure to hide the lock from the start. The feeling of full freedom in a graphically simple world may be nerve-racking for some people but it can also be very rich and rewarding for those willing to face the challenge. It's up to you to decide if it's worth it to look for the door and go on this adventure.
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Paper Mario: The Thousand-Year Door brings back a huge Nintendo classic in a respectable edition on Switch. The quality of life additions make the journey even more comfortable for those who are not used to RPGs. It's very easy to see why the title is remembered with such affection by fans, as it manages to offer everything that a good game of the genre needs to have, and the new edition is a good way to experience this.
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Xuan Yuan Sword 7 combines a compelling narrative with solid combat mechanics. Though the Switch version has the expected graphical limitations, it delivers a reasonably stable frame rate and a satisfying experience. For those who didn't have the opportunity to check the game out on other systems, it's worth it to dive into this journey on Nintendo's hybrid system.
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Umbraclaw manages to convey pretty well its concept of a spirit plane that corrupts individuals and the efforts of a cat to come back to the living world. With its difficulty modes and a combat system in which death is a way to get stronger, what we have here is a bold action platformer with very high quality, easily recommended for all sorts of players.
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In sum, the duck game is a charming, fun adventure that mixes humor, mystery and accessible gameplay. However, despite a fairly balanced difficulty curve, some players may feel limited due to the necessity of understanding English to solve some puzzles, which may be a weak point for some [people].
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In the end, PuzzMiX delivers a satisfactory experience for what it offers, even if it's not innovative, but it unfortunately restricts itself to a very specific audience of fans of the Muse. The game has a simple mechanic as a starting point but it requires practice in planning [how to use] the space, which may please puzzle fans that really want to have an anime "doll" on the screen the whole time. To the others, there may be better options.
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Cupid Parasite: Sweet and Spicy Darling is an excellent way to return to the captivating universe of the original game. The first Cupid Parasite was already a high quality otome game with routes that vary widely in their [polt] developments, and the new title expands its fascinating stories laudably. The only real issue is that, as usual for fandisks, it's impossible to recommend this work for anyone who hasn't [experienced and] enjoyed the original.
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A practically non-existent story and some navigation problems are not enough to make this adventure go down the drain. With an immensity in the catalogue, the most sublime feeling of freedom and a realistic setting, this title is a great treat for marine enthusiasts and could even attract new explorers and perhaps go further, inspiring a new wave of scholars in the field.
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