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Voice of Cards: The Isle Dragon Roars, the new game from NieR creator Yoko Taro, is a peculiar little game. It knows what it wants to be! And its aesthetics definitely come first. But if you’re at home in its slower pace and tavern feel, you’ll have a good time.
Can the Gardeners of the Galaxy save the flarking universe? Magic 8 Ball says "I am Groot."
Impostor Factory is a surprisingly beautiful game that questions what it means to have a meaningful life. It tells a cyclical narrative that still manages to feel honest and emotionally raw. It works best if you go into it with as little information as possible, so I won’t say much more than that on how the story unfolds.
There’s so much to Dungeon Encounters. People might not even notice at a first glance. But the systems at play are so compelling and rewarding. Finding a new item. Beating a party of foes that stumped you before. Managing to track down a wandering adventure. Saving a party of fallen allies that died earlier because you overestimated your abilities. It’s enthralling.
Like its predecessor, The Caligula Effect 2’s greatest sin is that it is entirely average. The soundtrack is incredible, to be certain. Progress is clear, given that the dungeons work so much better. The general story feels stronger as well. But the supplemental elements, generic enemies, and need to only take advantage of the tactical parts of battle when facing bosses leave it feeling a bit lackluster.
Metroid Dread is constantly offering a player a challenge, then providing an appropriate reward for their efforts. It forces you to be better. You’re put in situations where it will be difficult, but paying attention and trying usually means you can get through it.
New games have moved from the obvious to the truly weird. And, perhaps most importantly for this installment, the world has become much more about video calls than house parties. The Jackbox Party Pack 8 is the first one fully developed in these conditions, and its collection of games feels like it wanted to be deeper and more involved to fit in a little better.
There is just a lot to do in The Good Life, which means that players can potentially sink upwards of forty-plus hours taking pictures or running mundane, everyday tasks. And while I like life simulators, I don’t like them when they can barely run at over 3 FPS.
In review, there’s a lot to like about Demon Slayer: The Hinokami Chronicles even if it isn’t exactly perfect. It’s a strong first step. The Adventure Mode’s execution and ideas are sound, even if it can feel a bit simple in practice. The Versus mode works well, with characters who feel distinct and have personalities come through.
ActRaiser Renaissance arrived at exactly the right time. It perfectly builds on everything good about the original. More importantly, it makes the the city simulation portions even more engaging by adding RTS elements.
Mary Skelter as a series is good at surprising players. In many ways, Mary Skelter Finale is something of a grand finale that takes time to review what worked for the series.
Whether you do or don’t recognize these callbacks, though, Eastward feels like a game charting its own course. Rather than the bucolic paradises of Studio Ghibli movies or the sword-swinging fantasy fare of Dragon Quest, the dominant aesthetic of the game is a sort of cutesy calamity. The apocalypse it depicts through gorgeous pixel-art graphics is vibrant, warm, and almost hospitable.
Nevertheless, we can’t help but be heartened by the progress. The Super Monkey Ball franchise has been rolling down a slope for a while now, so even a step or two back in the right direction is nice to see.
In general, Knockout Home Fitness is a handy exercise game for the Switch and fills a niche. It isn’t as intensive or potentially lengthy as, say, something like Ring Fit Adventure. Rather, it invites someone to show up every day for a few minutes to be active.
Now Death Stranding Director’s Cut is on its way to the PS5 and makes the original game less cumbersome to play, more appealing to return to, and prettier than before.
Bloodrayne Betrayal: Fresh Bites features fast, bloody battles that are unfortunately hamstrung by some annoying design elements.
Lost Judgment, a follow-up to 2018’s Judgment, returns to detective Takayuki Yagami and his investigations in the shadier sides of Japanese society. And as Judgment becomes something of a franchise of its own separate from Yakuza, it’s increasingly finding its footing and learning its specialties.
Life is Strange: True Colors doesn’t deviate from the formula in any way, and in fact calls back more to the original game than before. But even though it is walking a familiar path, it does it well.
Photography games are undergoing something of a renaissance. Pokemon Snap is back with a new entry. A Fatal Frame: Maiden of Black Water remaster is on the way. We also have indies like Beasts of Maravilla Island and Umurangi Generation offering indie takes on the concept. Now we have Toem from Something We Made, a similar sort of game with Scandinavian roots and influences that brings yet another charming, cozy, and creative experience to the Switch.
WarioWare: Get It Together!, the latest Nintendo release, is the return of a beloved franchise. It’s got a lot of personality! It has some new ideas! But it’s polarizing and a little thin.