There is something all encompassing about the darkness in Amnesia: Rebirth. The distinction is how it swells around the player and creeps up the corners of your screen, and how you’re left scrambling over rocks and oddly shaped architecture when resources run thin. I’ve never felt something more complete and simultaneously frustrating in all of my years playing horror games.
Ultimately, Marvel’s Avengers makes an attempt at breaking into an already flooded market of battle passes, cosmetics, and surface-level systems that attempt to show some kind of variety. There are better options out there for players to enjoy with fewer caveats and bugs.