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If you like games with unfathomable narratives and journeys through alien worlds, I highly recommend Cocoon.
While Silent Hope does rely in a very specific sort of routine that may (or may not) click with a player, I had a lot more fun with it than I expected. It was really satisfying to go on excursions into the Abyss. So much so that I got caught up in making sure my Caster and Farmer felt “right” to use, rather than focused on progression and heading deeper for a while. That said, it is a very repetitive game that relies on a certain kind of feedback loop, and those who don’t get invested probably won’t learn all of the game’s secrets.
As a genre-expanding release rather than its predecessor's sole standard-bearer, Wargroove 2 hits a bit differently.
NIS America said Disgaea 7 would be built with Disgaea 6 feedback in mind, and the result is a much stronger, more traditional entry.
Mineko's Night Market has a great story, fantastic vibes, and fun concept, but the balancing and Switch performance issues are hassle.
Curse Crackers: For Whom the Belle Toils is a novel Switch game that ends up offering way more than you would expect.
Mortal Kombat 1 looks incredible, has several fun play types depending on what you want to do, constantly rewards you for the time you spend on it, and offers so much customization to the combat through the Kameo system.
Moonstone Island has the potential to be genuinely great, and it's a genuine shame that it ends up feeling lesser than its many influences.
Mon-Yu maintains everything you expect from an Experience first-person dungeon crawler, while still being approachable.
Pocket Bravery is an impressive fighter with a great roster of complex characters and a suite of fun modes and helpful tools. If only the characters looked as good as the flowing moves and strikes.
Doinksoft does a fun job of integrating Gunbrella's story into platforming gameplay, as well as making use of its "gunbrella" mechanic.
Lies of P is an incredible demonstration of what can be done with a public domain IP and is a exercise in creativity.
Chants of Sennaar is an incredible adventure that tasks you with solving puzzles and deciphering a language in a challenging, accessible way.
Eternights relies a bit too much on taking inspiration from other games like Persona 5 to carve out its own identity.
Goodbye Volcano High is an emotionally charged story tragically hindered by technical issues and pacing problems.
Unlike Stardew Valley and Story of Seasons, it feels like Fae Farm is prioritizing completing quests over farming and living a virtual life.
Rune Factory 3 Special is as enjoyable game as Rune Factory 3, only now it's on more platforms so a larger audience can appreciate it.
2037. Nakano, Tokyo. Pollon Takaoka is caught up in a tangle of plots as a result of his encounter with the mysterious girl Momo and faces major events that shake the world. Live the experience with Pollon, help him hack the myriad branches of reality and "load" the ending that saves the world! An exciting and suspenseful visual novel that maintains its momentum from beginning to end. It's a story that relies on its medium for a complete experience.
Norn9 Last Era is packed with a prequel, an alternate viewpoint of the original game, a sequel, and an omake, but retains some of the original game's issues.
Starfield is a genre-defining space exploration RPG. With a vast galaxy of characters and stories to uncover, this is Bethesda's best work in years.