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It all meshes together into a game that's far too difficult and without the satisfaction that comes from making progress in a difficult game. It's like bashing your head against the wall, and unlike other games with this approach, the wall isn't starting to crumble. The wall has grown a smug, laughing face as it prepares to take away one of your character's most important abilities, just in time for the final boss battle.
This title is certainly a promising stepping-stone for the future of Pokémon, and I feel a lot of excitement for what comes next for the franchise. If Game Freak can work on its mistakes, create more interesting environments, and keep the changes to battling and catching Pokémon, I think the next Pokémon game we see could be one of the best yet. Finally, regardless of what Pokémon Legends: Arceus didn’t quite master, it was still a fun experience to play Pokémon in this new and evolved way, and experience a game that truly felt different for the first time in years.
Dying Light 2 presents a detailed and engaging open world that’s genuinely breathtaking in its size and ambition. Excellent parkour traversal makes exploring thrilling, and the extra tension added to night missions improves upon the first game’s horror elements. The action is somewhat dated, however, and the choices you make are rarely reflected in the world in a satisfying way. There’s plenty to enjoy, and if you’re looking for a big action game and a huge map to clear you’ll find a lot to love in the world of Villedor.
Rainbow Six Extraction is a uniquely enjoyable entry in Team Rainbow’s history, though the significant crossover with its predecessor makes me feel like Ubisoft could’ve opted for a Siege expansion instead. It's not a huge problem for Ubisoft+ or Game Pass subscribers, sure, but it's a steeper ask for everyone else.
Final Fantasy 5 Pixel Remaster still isn’t the ultimate way to play the game. That would be the Game Boy Advance version of it, thanks to the bonus classes and character portraits. However, it’s still a fantastic RPG, elevated by its spirit of fun and an absolutely gorgeous soundtrack. Whether you’ve played another version before or not, it’s definitely worth experiencing.
At launch, Halo Infinite is a somewhat uneven bundle. The multiplayer is outstanding, and free to all players, even those without a Game Pass subscription. It recaptures that classic Halo magic from the early 2000’s, and has managed to inch out its competitors with its cleverly re-imagined gameplay. The campaign is less consistent, and harder to recommend unless you are really itching for yet another Chief/Cortana story. It’s a step up from Halo 5, absolutely, but its experiment with a larger map doesn’t quite land as well as it should. There are few memorable moments throughout, but its excellent gunplay makes it worth a try, even if you just mainline your way through the story missions.
If you’re a newcomer or an existing Gen 4 fan, you’ll still have plenty of fun with Pokémon Brilliant Diamond and Shining Pearl. There are noticeable quality-of-life improvements, the Grand Underground is enjoyable, battling against friends is always a joy and there remains an entertaining story. Personally, I just think there’s room for improvement.
Happy Home Paradise gave me a lot of freedom to make choices then act on them without too many repercussions. Ultimately, I could do what I wanted and when I wanted (within reason). I like New Horizons, it’s a good game, but there is a limit on what I can do without needing to spend a lot of Bells or spend hours grinding for one simple change which could end up being a mistake. In contrast, The DLC thrives by offering players total control over their designs, and by setting the stakes low. From designing an entirely pink house for a fabulous Flamingo to remodelling the Cafe into a 50’s style Diner, there were few limits on my designs or on the potential to have fun.
Battlefield 2042 is a game you need to have a squad alongside you to properly enjoy. It's just a shame many have been turned off from the game before it becomes the exciting simulation I know it can be. A lot of my friends have given up on it, but I don't want to just yet.
It's a must-play, the perfect next step for existing FM fanatics, and the ideal place to start if you've never dipped your toe in the deep end of management simulations. You'll be able to get started easily and stop playing after just one more game. Now if you'll excuse me, I'm off to lose 6-1 to Liverpool in a failed attempt to implement a Gegenpress at Reading FC.
Forza Horizon 5 features a frankly intimidating breathe of activities to take on at first. Through smart progression and a narrative that feels better integrated than ever, it breaks its monstrous map into manageable chunks, guiding you between wildly different event types with finesse. It's yet another near-flawless entry into the series, and a must-play for Xbox players who have even a passing interest in racing games.
Having spent several hours playing all three modes, I can safely say that it's definitely worth buying, specifically for the multiplayer which is surprisingly good for a change.
Above all else, Psychonauts 2 is unapologetically Double Fine. It’s sweet, funny and has a deep reverence for the games that came before it. The graphics and art direction are some of the prettiest I’ve ever seen, a shining example of the value that a strong visual style can have over mere graphical prowess. Psychonauts 2 is the result of a studio operating at the absolute top of its game. It’s an absolute must-play for anyone looking for a great story, deep characters and jaw-dropping visuals.
To be honest, I was taken off guard by how much fun I've had with Chivalry 2 so far. It scratches a very specific itch, and while I probably won't be signing on every night for the rest of the year, I have found myself loading the game up to play a few matches and hone my skills with the war club. The combat is the highlight for sure, but Chivalry 2's unique brand of slapstick and gore elevates it from being a straightforward medieval simulation game. By focusing on nailing the moment-to-moment fighting, it allows for player experimentation and roleplaying, rewarding those who want to have fun above those who take themselves too seriously.
A certain level of scrappiness can be charming, but it’s harder to excuse in a big-budget project like this one, and three crashes in an hour is far too scrappy to be overlooked. Still, I do have a fondness for Rift Apart, perhaps because I do get the sense that this was a project built with love, yet not so much love that it wasn’t willing to experiment and try some new things. Once all the many, many bugs are fixed, this’ll be a pretty good game for families to enjoy, and a superb showcase for what the PS5 is capable of.
Biomutant’s positives ever so slightly outweigh its faults and with more time (and patches), it could grow into a much more entertaining game. Its unique world, extensive customisation and pool of interesting moves and tricks in battle make this game fun to play but for now, a colourful but empty world, a wealth of glitches, and dull objectives make it a tough sell.
Resident Evil Village is an essential horror experience that shows off what Capcom is capable of when it doesn’t compromise its vision in any way. The developer uses subgenres like puzzle pieces, clicking them into place on a grid to reveal the bigger picture: a survival horror collage, realised with remarkable production values and a deep love for its extensive roots. Resident Evil Village will be held high by Lady Dimitrescu and her peers for years to come, to rest head and shoulders above its genre rivals.
Returnal is undoubtedly one of Housemarque’s best games and is a triumph for the PlayStation 5. The premise is interesting right off the bat, and the way the game feeds narrative breadcrumbs throughout the game only made me want to continue on. With the tight gameplay that the studio is known for, along with an intriguing story and blockbuster presentation, Housemarque hits all the right spots. Returnal sits as one of PlayStation’s most unique exclusives.
MLB The Show 21 doesn’t quite knock this one out of the park. Instead, it’s one of the most well-hit doubles I’ve ever seen. The foundation San Diego Studios has cultivated over the years has allowed them to almost seamlessly transfer over to the next-gen and has me excited to see where the series goes from here.