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2722 games reviewed
72.2 average score
75 median score
47.1% of games recommended

Destructoid's Reviews

8 / 10.0 - 12 Minutes
Aug 18, 2021

So with every repeated loop, and every new piece of info that leads to more narrative threads to pull on, Twelve Minutes is certainly fascinating to unravel. Some of it might start to feel a bit clunky, when dialogue starts mashing up against itself and characters move in awkward ways, but on the whole, it’s a puzzle I kept wanting to piece together, both fascinated and afraid of the answers I might find. It keeps the story driving forward, and if some deep, dark character drama set in a time loop sounds appealing, you’ll find what you’re looking for here.

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8 / 10.0 - Fracked
Aug 16, 2021

The snappy pacing, not-overly-comedic tone, and engaging run-and-duck shootouts are all high points. I also have to commend the readable art direction, which looks surprisingly crisp for a PlayStation VR game (at least on a PS4 Pro), and the soundtrack, which kept me on my toes and subconsciously nudged me along until I finished Fracked in one sitting.

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7.5 / 10.0 - Road 96
Aug 16, 2021

Yet, I can’t help but feel entranced by Road 96’s framework; the depiction of a journey as being a bunch of moments. Moments where you dig into a character’s psyche or just have fun playing air hockey. It’s lightweight, effective, and I can’t think of another place where it’s this well-executed. If you’re willing to stomach the rough patches and politics, there’s a rich game within. One that explores how people affect and are affected by the world. Personally, I think it’s worth the trip.

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8 / 10.0 - Axiom Verge 2
Aug 11, 2021

Even when Axiom Verge 2 wasn’t hitting perfectly for me, it feels different and very much its own. Things start out slow, but give it a little time and Axiom Verge 2 really gets going, playing off expectations with clever alterations of the original game’s conventions. It’s dense as ever lore-wise, and it’s got some good music and worlds to move through. It’s a follow-up to Axiom Verge that doesn’t content itself with a simple recitation of the first game’s high points, and if what’s detailed above sounds like your jam, you’ll probably have a good time with it.

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5 / 10.0 - Button City
Aug 11, 2021

I think it’s narratively weak; a few sparks, but never a fire. The games held within are not just overly basic, but often not even fun. Even the quest design is an escort quest and a forced stealth section away from a broken controller. It makes me feel like the bad guy when I say these things to such a cute and innocent game. I absolutely wanted to love Button City, but it gave me no reason to give up another quarter.

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Aug 7, 2021

Even if you’re at peace with managing deliverymen with tommy guns, City of Gangsters is a bit of a difficult sell. At its core, it is a long and unexciting game. A lot of the time I felt like I was trying to decode the game’s logic and keep plates spinning rather than run a successful bootlegging operation. When everything clicks, it can be somewhat satisfying, but that happens so rarely, you’d think the game was sampling its own wares.

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7 / 10.0 - The Ascent
Aug 4, 2021

Despite my complaints, though, I legitimately love the world Neon Giant has crafted here and would love to see even more of it. There’s loads of potential in this setting for straight-up better stories to be told, and I think The Ascent itself is kept from greatness from a lot of jank, technical issues, and weird design decisions. All that said, I think once I get my hands on a Steam Deck, I’m absolutely going to treat that as an excuse to go back for more. Hopefully, by then, they’ll have a lot of the technical issues addressed.

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Jul 29, 2021

Despite some gripes, the legacy of this trilogy is fully secure. Inti Creates can kind of keep making these types of platformers indefinitely, and I’d keep playing them.

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9 / 10.0 - Death's Door
Jul 28, 2021

An exercise in design excellence, Death’s Door recognizes and capitalizes on its strengths to deliver a smart, creative, and thoroughly engaging adventure, painted with wonderful visual strokes and peppered with witty, thoughtful commentary on life, death, and how we spend the hours in-between. Sporting polish beyond its budget and ambition beyond its scale, Death’s Door is one of the year’s best releases, and a must-play for adventure fans everywhere. Don’t fear the Reaper.

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7 / 10.0 - Pokemon UNITE
Jul 26, 2021

I can’t stop playing Pokemon Unite and chain-queuing games because it’s so fun, but these issues are going to drive some people away and need to be addressed. It’s a shame a few of these problems exist with the monetization skeleton because they’re so easily fixable, and while targeting whales is a classic mobile strategy, I don’t think the general audience for Pokemon is going to stand for it long term.

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Jul 26, 2021

NEO: The World Ends with You is a sequel worth waiting for. It brings together many of the best concepts from the DS original but in a more approachable and accessible experience. It may lack the lightning-in-a-bottle genius of its predecessor, but the 40+ hours I spent exploring Shibuya showed me this world doesn’t have to be complicated to be worthwhile.

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Jul 26, 2021

The Great Ace Attorney Chronicles as a unified duology really captures everything that draws players into this series in the first place. It’s got big reveals and turnabouts, clever use of examinations and deductions, and a cast littered with memorable, endearing characters. Naruhodo’s journey through the legal system of London is one that’s been a series highlight. It’s nice to finally have these games in the West, as both a great onboarding point for newcomers and a nice treat for Ace Attorney fans. No objections here.

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7 / 10.0 - Cotton Reboot!
Jul 21, 2021

Cotton Reboot! is a very pretty and highly enjoyable remake of one of the shmup genre’s most pioneering cute ’em ups — as endearing today as it has ever been while featuring surprisingly deep mechanics for score attack fanatics. It’s a shame a threadbare package, a subjectively high price, and distracting visual issues frequently threaten to spoil the party. For dedicated shmup heads, however, Cotton Reboot is an enjoyable blast from the past that comfortably paves the way for the sweet series’ incoming revival.

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Most of the time, though, it’s like playing a stripped-down version of Yakuza. You wander a Japanese neighborhood, shop, do side-quests, build up your character, much like in that venerated series. But then the combat sucks and the story is poorly paced. On the other hand, I can’t deny it grew on me. It feels like one of those janky, Japanese, early PS2 titles like Mr. Mosquito or Robot Alchemic Drive. It might not be the most fun to play, but it’s unique enough to captivate.

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Zelda: Skyward Sword was a weird game to assess in 2011, much less today. It had a lot of great ideas undercut by some questionable design choices, but to some, it was the best Zelda ever made. I understand that $60 for a remaster of a 2011 game is a big ask, but this is the definitive version of a flawed yet fun adventure that should be part of any Zelda rotation.

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Jul 9, 2021

Mario Golf: Super Rush is still a fairly solid golf experience, but it will need some of that aforementioned post-launch support to match up with previous sports spinoffs for me. It satisfies a craving for some arcade-style golf multiplayer, and I can see myself having some fun playing an 18-hole trek with friends online a few more times. I’m just hoping for some more reasons to keep me coming back.

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9 / 10.0 - Boomerang X
Jul 8, 2021

Above all, I like the way that Boomerang X sprinkles in combat abilities and just-fussy-enough enemy types. It’s all layered on without needlessly complicating the whole thing. This game starts fun, and it ends fun. There’s no time for your mind to wander, or get twisted up trying to remember the controls, or feel too stressed out. It’s a great flow.

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What Monster Hunter Stories as a whole truly offers is an expansive look into the Monster Hunter universe through a more welcoming lens. It’s not as deep (in ways that both hurt and help its case), but that’s by design. Just know what you’re getting into and you should have a fun time with Monster Hunter Stories 2.

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7.5 / 10.0 - Secret Agent HD
Jul 2, 2021

I played Secret Agent HD pretty flat out. I ate through the episodes hungrily until I hit the end. For all its flaws, it’s an easy game to get sucked into. The levels are just short enough that I fell into the “just one more level” trap. The inclusion of leaderboards, additional difficulties, and a level editor help extend the game’s lifespan and breathe new life into it.

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Jun 29, 2021

I wrack my brain trying to figure out Dark Alliance’s strengths, and I’m not coming up with much. The level design works surprisingly well for multiplayer. I was afraid looting would fall by the wayside, but every time a fight would wrap up, everyone would run off in different directions and grab chests before finally moving on. I didn’t feel like things were getting missed. Well, except for the shoes that would pop out of chests some other player would open. Those just rot, forgotten on the ground.

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