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Scarlet Nexus is, ultimately, some gorgeous, action-heavy comfort food. It is Saturday morning anime in game form, and while it will struggle to hold your attention from a story perspective, it’s also a good way to lose 30 hours in a fun combat system. It’s not a narrative powerhouse, but if you need a vehicle for bashing monsters with the might of your brain, it’ll suit that need just fine.
Alex Kidd in Miracle World DX is a visually gorgeous upgrade to a very rose-tinted release. While the flaws of the original game remain laid bare, Jankenteam accentuates the positives, reimagining one of console gaming’s earliest universes with stunning artwork, great animation, and a sophisticated score. New players will struggle with dated and baffling design choices, but those who hold tight the carefree afternoons of the Sega Master System will find a delightful trip down memory lane awaits.
Tokyo 2020 Olympic Games: The Official Video Game doesn’t have a lot going on. Progression boils down to earning points to unlocking costumes, different titles, earning medals, and not much else. That progression can be kind of a slog, though, when a lot of the gameplay mechanics are too shallow to be fun for more than a few minutes (especially when playing alone). It’s at its absolute best when it’s over-the-top and absurd while competing in sports that are more than just button mashing.
All these years later it’s a treat to revisit the world of Legend of Mana in any form, much less through an HD modern lens. It’s still unlike just about anything else out there.
If you have aspirations of making your own video game but haven’t taken that first step, Game Builder Garage is for you. Just keep your expectations in check. You probably won’t be able to make your perfect game with just this software, but it could provide the creative spark that pushes you to turn your game developer dreams into a reality.
If I was looking for an on-ramp to understanding Guilty Gear or even one-on-one anime fighters, this is the game to do it with; and what’s here looks ready to act as a platform for more to come, as there will no doubt be balance changes and new characters to come. I can lament what it might be missing, but Guilty Gear Strive is also what I needed right now: a good, solid, very online-capable fighting game with plenty of big swords, charging dolphins, and doctors with questionable credentials to go around.
As far as Final Fantasy VII Remake Intergrade INTERmission goes as a whole, I’m really glad it exists. Yuffie is a character worth exploring on her own, as the enhanced focus on the Wutai and Shinra conflict in the Remake needed fleshing out. To be frank I wouldn’t mind seeing another one of these, say for Vincent, at some point.
Koei Tecmo could have used this opportunity to further strengthen the weak link beyond what it already did, but the first two games still stand so tall that it justifies the preservation altogether.
Not only is Chicory a fun game, and not only did it speak to me on a profound level, it also made me want to be a better me. I’m not exaggerating nor using hyperbole, it’s a well-built experience with a tremendous amount of heart. It wants you to be you, and it wants you to know that the best you can do is always good enough.
Ratchet & Clank: Rift Apart isn’t afraid to revel in its mascot-platformer roots, but it manages to knock so many of its competitors completely out of the water.
As a whole, Backbone is stylish but not exceptional. It’s a good time with an enjoyable story, but otherwise it’s just kind of routine. The visual style is great, but it’s offset by uneven audio design. There’s definitely a lot to love about Backbone, I just don’t feel it sticks the landing quite well. It will be worthwhile playing for most, but I’m more interested in what comes next from EggNut.
15 years on, Ultimate Showdown finds Virtua Fighter 5 just as engaging as it ever was, maintaining its long-held reputation as one of the genre’s classiest and most enduring fighters. Woeful single-player content and receding features prevent the package from achieving its full potential but, despite its flaws, Ultimate Showdown costs little, looks good, and plays great. A welcome return to one of gaming’s most distinguished rings.
If we’re setting off to new horizons and, eventually, a new Mass Effect, then Mass Effect Legendary Edition serves as a solid collection of this trilogy. This is everything these three games were, and still are to many fans, preserved for time. Just like the capsule Liara makes during Mass Effect 3, this is what can hopefully stand the test of time and carry what this trilogy is—its characters, its worlds, and its stories—forward for ages to come.
I also have to stress that Wonder Boy: Asha in Monster World isn't a bad game. Some of the backtracking got annoying, but mostly it's just monotonous. The mechanics are tight enough, I just can't help but shrug at the final product. I'm always happy when an old title is given new life, but that doesn't mean I'm going to end up loving it.
Miitopia is mostly the same on Switch, to a fault. If you weren't crazy about this one on 3DS it won't change your mind, and the same flaws are intact here. Still, if you're an incredibly creative person that loves to spend their days endlessly perfecting Miis, you'll find a lot to love here. While its shortcomings are laid bare, its core strength, personality, is at the forefront.
I'm shocked with how well Knockout City turned out. It's easily the biggest surprise of 2021, something everyone should give a go while it's still free to try.
I had a lot of trouble tearing myself away from Biomutant, and a lot of my grievances didn't really surface until I'd finished it and had time to digest. Before that, I was absorbed in exploring its well-designed world, plumbing ruins, collecting dopey looking mounts, and dressing like I just survived a landfill explosion. There are some unwanted mutations in its genes, but they're covered in fur and easy to overlook.
If FuturLab can continue adding creative levels, further flesh out the Career mode, and implement its planned multiplayer and "experimental" mechanics, PowerWash Simulator will be in a great place. As is, it's definitely good enough to recommend. Not so much "oddly satisfying" as it is "satisfying, period."
Straight up, Shin Megami Tensei III Nocturne HD Remaster could have used more technical improvements. The subtle mechanical changes make it a better game without fundamentally changing it - which is a great thing because Nocturne never needed to be changed. I just wish the "remaster" part had a little more oomph to sway people who might find it dated.
Ultimatum is up and down with the actual changes, but the league mechanic is solid and the Trialmaster character is easily one of the best introduced since Einhar, and I sure hope he's here to stay, even if his boss fight is frustratingly locked behind RNG.