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The developers of OmniBus decided to put humor over fun and created a game that might do well for a couple of Twitch streamers or YouTubers, as I can imagine it might be fun to watch. But it sure isn't fun to play.
A beautiful yet bleak platformer that deals with serious topics while staying lighthearted, On Rusty Trails is easy to recommend for fans of platformers. If Pixar made a platformer, this would be it.
And I might add a fourth column this into which fits: a knock-off. It’s as if someone played Mark of the Ninja and thought “we can make a worse version of this.” Just take away the depth of combat, the freedom of choice, and any semblance of longevity, and voila. That’ll be $15.
I don’t normally like to say whether you should purchase something directly in a review but I strongly urge you not to buy the definitive editions of the two Dead Island games, especially if you have already played them. Out of the three games offered, Dead Island: Retro Revenge is the only one worth your time and money, and ultimately it’s not what they are trying to sell in this bundle. I recommend waiting for it to become available for purchase separately, which is how I believe it should be purchased, severed from the source material whence it came. (4/5)
Though Kirby’s Adventure was super-easy, I still loved the hell out of it and I still do nostalgically. But it’s not 1993 anymore... even if sometimes I want it to be. Kirby: Planet Robobot isn't bad by any means, and it's still plenty fun, but it's akin to that song you loved in college or that book you read as a kid that changed your life. It doesn't keep quite the same appeal so many years later, as good as it still may be.
Aside from the graphics, everything here stinks, which makes sense because a lot of the game takes place in the sewers, and also because this game is crap.
Suffice it to say, I’m looking forward to going back Far Harbor ASAP. This is nearly the new gold standard for how do DLC right. Bravo, Bethesda.
Project CARS Game of the Year Edition has tons going for it. It still looks impressive, has an ample amount of cars and tracks to choose from, and a wealth of customization options that will make your head spin. Despite any real guidance for players new to the game, once you get accustomed to how the cars and AI treat you, there’s a tremendous amount of depth for those with enough time and patience to discover it. If you’re new to the game, you might check it out and keep an eye out for patches and updates that improve stability. If you’ve played the original I’d say skip this one and wait for Project CARS 2.
As you can see from this review, video game journalism isn't all fun and games. Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
Blizzard has always excelled at delivering enjoyable games with beautiful presentations, and Overwatch shows that it can extend this talent to genres that it's never visited before. This might be its first shooter, but it's rich with beautiful art and has a remarkable fun factor that you would expect from only the most elite shooter-oriented developers. It's recommendable to just about anyone even if it falters when it comes to solo play. It won't be difficult to invite your friends to come join you, after all.
While the score below is very much based on my experience (duh), you can knock this grade up a half point if you love games that revel in challenge and restarts. Lots and lots of restarts. Regardless, this is a well-priced indie with a lengthy, ten-hour campaign. I also suspect that there are players out there who might end up loving the idea of Lumo more than the execution. That said, if the controls could be made less frustrating I would love to see a sequel.
I could go on, of course, but the main idea is that Goliath, for having an authentically fun concept is not that much fun itself, venturing into being frustrating and overly cynical. I often thought of other games I'd rather play, not because the experience was that bad but more because it felt like filler. Goliath itself is a task and a rather underwhelming one at that.
TASTEE: Lethal Tactics may not be the most welcoming strategy game around, but once you manage to crawl your way over the seemingly insurmountable hurdle it initially places in front of you, there’s a great sense of satisfaction when you finally start racking up those victories. While the humongous difficulty curve and dissatisfying, barely-there will be off-putting for many, for some ardent strategy game enthusiasts it might be worth checking out.
DOOM is hands-down one of the best reimagined and exciting FPS games this generation.
OlliOlli2, XL Edition or not, is a great game that nails the fundamentals. It is, as many have said, the Tony Hawk’s Pro Skater 2 of indie sidescroller skateboarding games.
When you walk away from Total War: Warhammer, you'll feel like you've played yet another decent Warhammer game. It has the attention to detail and adherence to lore that fans of the IP look for, but without many of the compelling qualities that are needed to substantiate AAA games in a release-heavy year like 2016.
Unless you're an aquatic dinosaur fanatic who has a thing for submarines and listening to facts about dinosaurs, you're probably not going to enjoy this. Your time would be better spent at a local museum; at least they have the cool dinosaurs there and not just the underwater ones.
Shadow of the Beast is as dull as it is brown, which is to say extremely. The platforming is clunky, the AI is bad, the story requires multiple playthroughs, the game defies its own logic, and it reeks of other laughably awful design decisions. Don't bother with this beast.
It's good that, in a game about space, I've never felt limited, because there shouldn't be limits. While this almost feels like "Sim Universe" at times, the core difference is in something for which to strive and active threats beyond your own mishandling of resources and the occasional fire to put out. There's a whole universe out there, and I can't wait to play through Stellaris as many times as it takes to experience the whole thing.
By the time the campaign ended, I can't imagine any fan of the series will be let down. Throughout the twenty-two chapters and a wonderful final level that you won't want to miss, Nathan Drake's story is finally complete. Whatever a future developer chooses—Naughty Dog has said this is their last Uncharted—they have mighty big shoes to fill. Muddy, worn out, hilarious shoes…